Thrive (Relic): Difference between revisions

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{{stub}}
{{BTD6 generic item info
{{BTD6 relic info
|id=Thrive
|id=Thrive


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|image      =BTD6 relic Thrive.png
|image      =BTD6 relic Thrive.png
|description=Grants the use of 2 Thrive Powerups per game
|description=Grants the use of 2 Thrive Powerups per game
|obtained=Relic Tiles, Team Store
|introduced    =32.0
}}
}}
'''Thrive''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It provides two [[Thrive]] powers during the game. This effect can stack with multiple of itself.
'''Thrive''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It provides two [[Thrive]] powers during the game. This effect can stack with multiple of itself.


==Tips==
==Tips==
{{Main|Thrive#Strategy}}
{{further|Thrive#Strategy}}
{{Strategy needed|Elaborate why it's so good in Boss and LT, specifically}}
{{Strategy needed|tips=y|Elaborate why it's so good in Boss and LT, specifically, and also use cases of Thrive vs Rounding Up}}
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|52.2|section=y}}
*Its best use cases are Boss and Least Tiers.
*Its best use cases are Boss and Least Tiers, which need the cash-per-pop benefits to maximize income and afford expensive upgrades.
*Excluding direct cash generation, some of the best rounds to optimize the cash-per-pop benefit include rounds 34-35, 36-37, 38-39, 49-50, 54-59, 62-63, 74-75, 78-79, 83-84.
*Use cases for Thrive over [[Rounding Up]] depend on early-game. The cash gain from Thrive is tiny on any round before round 34
*Buying the daily Thrive in the store can be worth it if playing on non-Regular tiles.
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==Update history==
==Update history==