Strike Bloon: Difference between revisions
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*Strike Bloon if going in a mirror Aggro matchup can be a great way to swing the game in your favor due to the simultaneous damage and healing that you can get for cheap. | *Strike Bloon if going in a mirror Aggro matchup can be a great way to swing the game in your favor due to the simultaneous damage and healing that you can get for cheap. | ||
*Shield doesn't count for Strike Bloon's health heal, so [[Obyn Greenfoot (BCS)|Obyn Greenfoot]] decks can cause a late Strike Bloon to heal nothing via the use of a card like [[Wall Of Trees|Wall of Trees]]. [[Mana Shield (BCS)|Mana Shield]] is also good for negating the health recovery. | *Shield doesn't count for Strike Bloon's health heal, so [[Obyn Greenfoot (BCS)|Obyn Greenfoot]] decks can cause a late Strike Bloon to heal nothing via the use of a card like [[Wall Of Trees|Wall of Trees]]. [[Mana Shield (BCS)|Mana Shield]] is also good for negating the health recovery. | ||
*Strike Bloon versus [[Dreadbloon (BCS)|Dreadbloon]] can be used to recover some lost lives, | *Strike Bloon versus [[Dreadbloon (BCS)|Dreadbloon]] can be used to recover some lost lives; however, many of Dreadbloon's defensive cards ([[Immunity (card)|Immunity]], [[Wrath of Dread]], [[Dread Shield]], [[Armored]]) and abilities (e.g. Rock Pop and Awe and Bloon Removal Time from the Board Destruction stage) can negate or limit the Strike Bloon's heal. If you must run a healing option, then [[Clever Yellow Bloon]] or [[Monkey Priestess]] is typically preferred. | ||
**The only time that the inability to heal on overkill matters is when Dreadbloon is already at low health. Avoid wasting this Bloon when Dreadbloon's health is low, if possible.<!--sometimes you wanna use the card anyway to open up deck space, e.g. with eternal carryover--> | **The only time that the inability to heal on overkill matters is when Dreadbloon is already at low health. Avoid wasting this Bloon when Dreadbloon's health is low, if possible.<!--sometimes you wanna use the card anyway to open up deck space, e.g. with eternal carryover--> | ||