Captain Churchill (BTD6): Difference between revisions

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{{for|Captain Churchill in general|Captain Churchill}}
{{captain churchill hat}}
{{BTD6 hero info
{{BTD6 hero info
| id = CaptainChurchill
| id = CaptainChurchill
| order = 5
| numeric id = 5
| name = Captain Churchill
| name = Captain Churchill
| title = Tank
| title = Tank
| image = BTD6 CaptainChurchillPortrait.png
| image = BTD6 CaptainChurchillPortrait.png
|icon=BTD6 round HeroIconChurchill.png
| description = In his armored battle tank, the Captain is a no-nonsense powerhouse on the battlefield.
| description = In his armored battle tank, the Captain is a no-nonsense powerhouse on the battlefield.
| cost = 2000
| cost = 2000
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| cost C =  
| cost C =  
| xp scale C =  
| xp scale C =  
| fl trait 2 = {{Hover|Itchin’|Costs -30% Stamina to place}}
| fl trait 3 = {{Hover|Nullifier|Can pop Black and White Bloons and deals +1 Damage to them}}
| introduced = 2.0
| introduced = 2.0
| introduced C =  
| introduced C =  
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| rl tower 2 = DartlingGunner
| rl tower 2 = DartlingGunner
| rl tower 2 upgrades = 002
| rl tower 2 upgrades = 002
| rl artifact = [[Battlefield Commission]] Rare
| rl artifact = Battlefield Commission
|rl artifact rarity=Rare
| fl cost = 9285
| fl cost = 9285
| fl level = 3
| fl level = 3
| fl trait 1 = {{Hover|Patient|Attacks faster the closer Bloons are to leaking up to 30%}}
| fl trait 1 = Patient
| fl trait 2 = Itchin’
| fl trait 3 = Nullifier
}}
}}
'''Captain Churchill''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|2.0}}. He can be purchased for {{BTD6 mm|2500}} starting at [[level]] 15.
'''Captain Churchill''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|2.0}}. He is purchasable for {{BTD6 mm|2500|name=y|link=y}} starting at [[level]] 15.


Captain Churchill operates a tank that slowly fires shells that explode multiple times and deal high damage. As he levels up, he gains a separate machine gun attack, [[Camo detection]], and his attack speed, damage, and pierce improves.
Captain Churchill operates a tank that slowly fires shells that explode multiple times and deal high damage. As he levels up, he gains a separate machine gun attack, [[Camo detection]], and his attack speed, damage, and pierce improves.
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|-
|-
!15
!15
|Explosions now deal +4 damage to [[Lead Bloon (BTD6)|Lead]], [[Fortified Bloon (BTD6)|Fortified]], and Camo Bloons, which stacks for Bloons with multiple of these properties (i.e. Camo Fortified Lead Bloons take +12 damage in total).
|Explosions now deal +4 damage to [[Lead Bloon (BTD6)|Lead]], [[Fortified Bloon (BTD6)|Fortified]], Camo Bloons, and stunned Bloons, which stacks for Bloons with multiple of these properties and/or mutators (i.e. stunned Camo Fortified Lead Bloons take +16 damage in total).
|-
|-
!16
!17
|Attack cooldown reduces to 0.9 seconds, effectively increasing attack speed by ~33%.
|Attack cooldown reduces to 0.9 seconds, effectively increasing attack speed by ~33%.
|-
|-
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|-
|-
!20
!20
|Explosion base damage increases to 20.
|Explosion base damage increases to 25.
|}
|}


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|-
|-
!15
!15
|Now deals +2 damage to Lead, Fortified, and Camo Bloons, which stacks for Bloons with multiple of these properties (i.e. Camo Fortified Lead Bloons take +6 damage in total).
|Now deals +2 damage to Lead, Fortified, Camo Bloons, and stunned Bloons, which stacks for Bloons with multiple of these properties and/or mutators (i.e. Camo Fortified Lead Bloons take +8 damage in total).
|-
|-
!18
!18
|Base damage increases to 10. Damage bonuses to Lead, Fortified, and Camo Bloons increases to +4.
|Base damage increases to 12. Damage bonuses to Lead, Fortified, Camo Bloons, and stunned Bloons increases to +4.
|-
!20
|Base damage increases to 16.  
|}
|}


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|-
|-
!13
!13
|Damage per shell increases to 250 (up to 4,000 in total per target).
|Damage per shell increases to 300 (up to 4,800 in total per target).
|-
|-
!17
!17
|Damage per shell increases to 500 (up to 8,000 in total per target).
|Damage per shell increases to 600 (up to 9,600 in total per target).
|-
|-
!20
!20
|Damage per shell increases to 1,000 (up to 16,000 in total per target). Cooldown reduces to 30 seconds. Activating the ability now also buffs the base damage of the Main Gun's shells by 3 for 8 seconds.
|Damage per shell increases to 1,200 (up to 19,200 in total per target). Cooldown reduces to 30 seconds. Activating the ability now also buffs the base damage of the Main Gun's shells by 3 for 8 seconds.
|}
|}


==Levels==
==Levels==
{{BTD6 last updated|50.0|section=y}}
{|class="wikitable"
{|class="wikitable"
!Level
!Level
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|-
|-
!13
!13
|Armor Piercing Shells pop 3 layers of Bloon and do extra damage to Ceramic and higher.
|Armor Piercing Shells pop 3 layers of Bloon and do extra damage to Ceramic and higher. MOAB Barrage damage increased.
|-
|-
!14
!14
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|-
|-
!15
!15
|All attacks do extra damage vs Camo, Lead, and Fortified Bloons.
|All attacks do extra damage vs Camo, Lead, Fortified, and Stunned Bloons.
|-
|-
!16
!16
|Increased attack speed.
|Armor Piercing Shells do even more damage. MOAB Barrage damage increased.
|-
|-
!17
!17
|Armor Piercing Shells do even more damage.
|Increased attack speed.
|-
|-
!18
!18
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|-
|-
!20
!20
|MOAB Barrage shells and Main Gun do massively increased damage per hit.
|MOAB Barrage shells, Main Gun, and Machine Gun do massively increased damage per hit.
|-
| colspan="2" |''This list was last updated for: {{BTD6 version|55.1}}''
|}
|}


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===[[Trophy Store]] items===
===[[Trophy Store]] items===
{{BTD6 cosmetic item list by id|HeroesChurchillPlacementTankDrop}}
{{BTD6 cosmetic item list by id|HeroesChurchillPlacementTankDrop|HeroesChurchillSentaiSkinPetDrone}}


==Gallery==
==Gallery==
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===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|section=y}}


===Assets===
===Assets===
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{{BTD6 hero nav}}
{{BTD6 hero nav}}
{{BTD6 tower nav}}
{{BTD6 tower nav}}
{{captain churchill nav}}