Creepy Idol: Difference between revisions
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{{cleanup|Allow the lvl12-17 and lvl18+ quotes to display properly (NK has not added unique images for creepy idol)}} | |||
{{BTD6 geraldo item info | {{BTD6 geraldo item info | ||
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The '''Creepy Idol''' is a [[Geraldo (BTD6)#Geraldo's Shop|Geraldo's Shop]] item in ''[[Bloons TD 6]]''. It is a sub-tower of Geraldo which does not damage Bloons, but [[Blowback|blows back]] the first non-[[MOAB-Class Bloon|MOAB-Class]] Bloon that enters its range and every 4th afterwards by 100-200 [[Unit|units]]. It can count the same Bloon multiple times if the Bloon exits and re-enters its radius, either by blowback or progressing along the track normally. It does not affect [[Camo Bloon (BTD6)|Camo Bloons]] unless provided Camo detection. Creepy Idols last for 2 rounds before disappearing. Creepy Idols always sell for $0. | |||
The '''Creepy Idol''' is a [[Geraldo (BTD6)#Geraldo's Shop|Geraldo's Shop]] item in ''[[Bloons TD 6]]''. It is a sub-tower of Geraldo which does not damage Bloons, but | |||
At level 12, Creepy Idols are upgraded to stun every 4th MOAB-Class Bloon: [[MOAB (BTD6)|MOABs]] for 3 seconds, [[BFB (BTD6)|BFBs]] for 2 seconds, and [[DDT (BTD6)|DDTs]] and [[ZOMG (BTD6)|ZOMGs]] for 1 second. | At level 12, Creepy Idols are upgraded to stun every 4th MOAB-Class Bloon: [[MOAB (BTD6)|MOABs]] for 3 seconds, [[BFB (BTD6)|BFBs]] for 2 seconds, and [[DDT (BTD6)|DDTs]] and [[ZOMG (BTD6)|ZOMGs]] for 1 second. This effect's counter is separate from the base effect's, and the first MOAB-Class Bloon it stuns is the 4th to enter its range rather than the 1st. | ||
At level 18, Creepy Idols are upgraded to apply an [[Unstable Concoction (BTD6)|Unstable Concoction]] effect to MOAB-Class Bloons upon expiring. This effect has a pierce of 3 and is activated when the Creepy Idol is sold or expires after a round ends. These upgraded Creepy Idols may be sold even in [[CHIMPS]]. | At level 18, Creepy Idols are upgraded to apply an [[Unstable Concoction (BTD6)|Unstable Concoction]] effect to MOAB-Class Bloons upon expiring. This effect has a base [[pierce]] of 3 and is activated when the Creepy Idol is sold or expires after a round ends. These upgraded Creepy Idols may be sold even in [[CHIMPS]]. | ||
== Strategy == | == Strategy == | ||
{{incomplete}} | {{incomplete}} | ||
Creepy Idol is a valuable support item for blowing back large quantities of | [[File:BTD6 Creepy Idol Entry Points - Party Path.png|thumb|Points where Bloons enter the Creepy Idol's range are circled in yellow. On [[Party Parade]], range buffs can potentially increase the number of entrance points from 2 to 3, if the Idol is placed well.]] | ||
Creepy Idol is a valuable support item for blowing back large quantities of Bloons and, at higher levels, stunning MOAB-Classes, thus making the Level 12+ upgraded version valuable against dense rounds such as Round 98. Its stalling effect is less concentrated than the slightly more expensive but pierce-deficient [[Tube of Amaz-o-Glue]], as the totem can only blow back a certain portion of Bloons. | |||
Because it can count the same Bloon multiple times, Creepy Idol is much more effective when placed in a position that allows Bloons to enter and exit its range more than once along the track. It considers a Bloon to enter its radius when the center of the Bloon does so, while the Level 18+ Mystical Shroud effect only requires its range to touch the edge of a MOAB, so there is little reason not to exploit this mechanic to its fullest extent. This means it should be placed to cover loops on maps like [[Balance]] only partially, and should be placed with some distance from corners like those on [[Party Parade]] to count Bloons once as they approach the corner, allow them to exit the Creepy Idol's range as they reach the corner, and count them a second time after passing the corner. Almost all maps have some locations where this interaction is possible, sometimes requiring careful placement on maps with shallow turn angles such as [[Flooded Valley]] or wide curves like [[Muddy Puddles]]. In some cases, range buffs can enable additional points of contact. | |||
== Update history == | == Update history == | ||