Apex Plasma Master: Difference between revisions

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|introduced=27.0
|introduced=27.0
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{{aliases|Apex Plasma Master|APM;Apex;Dart(a)gon;}}
The '''Apex Plasma Master''' is the [[Dart Monkey (BTD6)|Dart Monkey]]'s [[Paragon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|27.0}}. It is a combination of [[Ultra-Juggernaut (BTD6)|Ultra-Juggernaut]], [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]], and [[Crossbow Master (BTD6)|Crossbow Master]].
The '''Apex Plasma Master''' is the [[Dart Monkey (BTD6)|Dart Monkey]]'s [[Paragon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|27.0}}. It is a combination of [[Ultra-Juggernaut (BTD6)|Ultra-Juggernaut]], [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]], and [[Crossbow Master (BTD6)|Crossbow Master]].


The Apex Plasma Master [[attack]]s by rapidly firing volleys of three plasma juggernaut balls at a time, which produce 6 smaller juggernaut balls two times once the larger juggernauts lose enough pierce or expire, for up to twelve projectiles per ball or 36 projectiles per volley of three. All of its juggernauts are capable of rehitting bloons after bouncing off obstacles. Despite being made of "plasma", the juggernaut balls deal [[damage type|normal-type damage]], and they deal increased damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s and [[Boss Bloon]]s. With {{BTD6 mk|Force vs Force}}, both the large and mini juggernaut balls deal extra damage to [[MOAB-Class Bloon]]s as well, and with {{BTD6 mk|4 and 4}}, every fourth shot makes the Apex Plasma Master shoots four projectiles at a time instead of three.
<section begin="lede"/>The Apex Plasma Master rapidly fires volleys of three plasma juggernaut balls at a time, which produce 6 smaller juggernaut balls up to two times when the larger juggernauts lose enough pierce or expire. All of its juggernauts are capable of rehitting bloons after bouncing off obstacles. Despite being made of "plasma", the juggernaut balls have {{BTD6 dt|0}} type damage, and deal increased damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s and [[Boss Bloon]]s.<section end="lede" />


==Mechanics==
==Mechanics==
<!--===Main attack===-->
===Main attack===
Apex Plasma Master has an [[attack]] that fires a volley of three light-pink plasma juggernauts, separated by a small distance to the left and right. With {{BTD6 mk|4 and 4}}, every fourth shot fires four projectiles at a time instead of three, with the same total distance among the ejected projectiles. It has 85 range, a little more than [[Crossbow Master (BTD6)|Crossbow Master]], but is not affected by {{BTD6 mk|Crossbow Reach}}.
Apex Plasma Master has an [[attack]] that fires a volley of three light-pink plasma juggernauts, separated by a small distance to the left and right. It has 85 range, a little more than [[Crossbow Master (BTD6)|Crossbow Master]].


Like [[Ultra-Juggernaut (BTD6)|Ultra-Juggernaut]], each large juggernaut [[projectile]] releases six mini juggernaut balls two times, for a total of twelve mini-projectiles per ball and 36 mini-projectiles per volley of three. The first six are released either when half of the projectile's pierce is consumed or the projectile expires, while the second six always release when the projectile expires. Visually, the mini juggernauts are black-and-purple with white spikes.
Like [[Ultra-Juggernaut (BTD6)|Ultra-Juggernaut]], each large juggernaut [[projectile]] releases six mini juggernaut balls two times, for a total of twelve mini-projectiles per ball and 36 mini-projectiles per volley of three. The first six are released either when half of the projectile's pierce is consumed or the projectile expires, while the second six always release when the projectile expires. Visually, the mini juggernauts are black-and-purple with white spikes.


All of its projectiles deal [[damage type|normal-type damage]] and do increased damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s and [[Boss Bloon]]s, but more Ceramic damage from the smaller juggernauts. With {{BTD6 mk|Force vs Force}}, both the large and mini juggernaut balls deal extra damage to [[MOAB-Class Bloon]]s. Both projectiles move at 450 units per second (a little faster than [[Crossbow (BTD6)|Crossbow]]'s projectile), and the radius for the large and mini juggernauts are 9 and 7, respectively.
All of its projectiles deal [[damage type|normal-type damage]] and do increased damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s and [[Boss Bloon]]s, but more Ceramic damage from the smaller juggernauts. Both projectiles move at 450 units per second (a little faster than [[Crossbow (BTD6)|Crossbow]]'s projectile), and the radius for the large and mini juggernauts are 9 and 7, respectively.


At Degree 1:  
At Degree 1:  
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*Large juggernauts each do 25 damage, +60 bonus Boss damage, +75 bonus Ceramic damage, and have 210 pierce.
*Large juggernauts each do 25 damage, +60 bonus Boss damage, +75 bonus Ceramic damage, and have 210 pierce.
*Mini juggernauts each do 25 damage, +60 bonus Boss damage, +90 bonus Ceramic damage, and have 200 pierce.
*Mini juggernauts each do 25 damage, +60 bonus Boss damage, +90 bonus Ceramic damage, and have 200 pierce.
===Monkey Knowledge interactions===
*{{BTD6 mk|Extra Dart Pops}}: Affects all projectiles.
*{{BTD6 mk|Increased Lifespan}}: Affects all projectiles.
*{{BTD6 mk|Crossbow Reach}}: No effect.
*{{BTD6 mk|4 and 4}}: Affects the number of large juggernaut balls shot on every fourth attack.
*{{BTD6 mk|Force vs Force}}: Affects all projectiles.


==Stats==
==Stats==
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==Strategy==
==Strategy==
{{BTD6 last updated|53.2|section=y}}
{{BTD6 last updated|55.2|section=y}}
The Apex Plasma Master stands out as the Paragon with the cheapest cumulative cost, but its DPS hugely relies on bounces rehitting targets. Its main use cases are [[Boss Bloon Event]]s on maps with walls (e.g. [[Sulfur Springs]], [[Encrypted]], [[Dark Path]]) or plenty of coverage for non-central track (e.g. [[Winter Park]]), and for [[Boss Rush]]. Its best Boss matchup is [[Blastapopoulos (BTD6)|Blastapopoulos]], whose pyroclastic rocks can actually result in its projectiles bouncing much more. It has favorable matchups against {{BTD6|Dreadbloon}} due to having a very high Ceramic damage bonus, and {{BTD6|Vortex}} by using the Storm Shield to bounce its projectiles. Its worst Boss matchup is [[Lych (BTD6)|Lych]], as it struggles greatly against Resurrected MOAB-Class Bloons.
The Apex Plasma Master stands out as the Paragon with the lowest overall cost, but just like [[Ultra-Juggernaut (BTD6)|Ultra-Juggernaut]], its DPS is very dependent on its projectiles bouncing to rehit targets. On maps with lots of dense walls ([[Sulfur Springs]], [[Encrypted]], [[Dark Path]], etc.), its DPS can trump more expensive Paragons, making it very cost-efficient. However, the more open the map is, the weaker it gets. Unlike most Paragons, its relatively low base damage and high projectile count pairs well with Bloon debuffs (such as [[Cripple MOAB (BTD6)|Cripple MOAB]] and [[Super Brittle (BTD6)|Super Brittle]]), and higher Degrees and good positioning can greatly improve its damage.
 
The Apex Plasma Master's low cost makes it very affordable in [[Boss Rush]] and lower boss tiers in [[Boss Bloon Event]]s. It doesn't help much against higher-tier bosses unless heavily favored by the map and boss matchup, so in least time events, it's usually better to sell it after clearing the boss tier, to invest in more farms instead. While still map-dependent, it can deal serviceable damage if its range can cover a lot of the track and it can bounce its projectiles off of at least a few walls to rehit the boss (such as on [[Winter Park]]).
 
Its best boss matchup is against [[Blastapopoulos (BTD6)|Blastapopoulos]], since the pyroclastic rocks can actually allow its projectiles to bounce into it a lot, even on maps without many walls, though the positions of the rocks can sometimes prevent its projectiles from bouncing at the right angles to hit Blastapopoulos. Additionally, since it doesn't have an [[Activated Ability]], it doesn't suffer from Blastapopoulos's ability debuffs. It also performs well against [[Bloonarius (BTD6)|Bloonarius]], since it destroys both it and its spawns very effectively even on maps where it can't bounce projectiles very well, and it can also shred [[Dreadbloon (BTD6)|Dreadbloon]]'s Ceramic Armor Shell relatively quickly due to its extra damage to Ceramics and bosses stacking. Map dependency aside, it doesn't have bad matchups against any other bosses, since it can handle natural Bloons and boss spawns well, deals Normal-type damage, and has [[Camo detection]]. However, its limited range makes it very susceptible to {{BTD6|Vortex}}'s stuns at higher boss tiers; while it's possible to place it far away enough to avoid Vortex's shockwaves and still have Vortex within its targeting range, this may require placing it in a worse position for bouncing its projectiles.


In [[Freeplay]], the Apex Plasma Master is exceedingly map-dependent, dealing less damage than a max buffed [[Plasma Monkey Fan Club (BTD6)|PMFC]] transformed [[Super Monkey Fan Club (BTD6)|SMFC]] on [[Logs]], while being excellent in [[Cornfield]] [[No Harvest]] Freeplay, outdamaging several other Paragons. Unlike most Paragons, it pairs well with Bloon debuffs and can greatly improve its damage depending on degree, debuffs, and placement.
In [[Freeplay]], the Apex Plasma Master is even more map-dependent than against bosses. On open maps, it's usually suboptimal and its DPS falls behind non-Paragon towers with the same footprint size (such as [[Bloonjitsu (BTD6)|Bloonjitsu]] in the Freeplay Ninja strategy). Its niche is on maps like [[No Harvest]] [[Cornfield]], since it can outdamage several other Paragons for a lower price and smaller footprint.


The bonus T5 from {{BTD6 mk|Master Double Cross}} is enough to obtain a Degree 11 without pops or additional sacrifices, which is insignificant alone. Placing 25 0-2-2 Darts fulfills exactly 100 tiers for the lowest cost. If space and max Monkeys are an issue, the cheapest max crosspaths at higher tiers can be used instead: 0-3-2 Darts for T3 sacrifices, and 4-2-0 for T4 sacrifices. For the most cash sacrifices without the cash slider, the 2-4-0 Dart is the most expensive crosspath. Given enough time to set up cash sacrifices, place as many 2-4-0 Darts as possible, preferably at least 17 to fulfill at least 100 tiers.
One extra Crossbow Master from {{BTD6 mk|Master Double Cross}} is enough to reach Degree 11 without pops or additional sacrifices, which does help save costs on higher Degrees, but is insignificant by itself. Placing 25 0-2-2 Darts fulfils exactly 100 tiers for the lowest cost. If space and max Monkeys are an issue, the cheapest max crosspaths at higher tiers can be used instead: 0-3-2 Darts for T3 sacrifices, and 4-2-0 for T4 sacrifices. For the most cash sacrifices without the cash slider, the 2-4-0 Dart is the most expensive crosspath. Given enough time to set up cash sacrifices, place as many 2-4-0 Darts as possible, preferably at least 17 to fulfil at least 100 tiers.


==Update history==
==Update history==
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File:BTD6 DartMonkey ApexPlasmaMasterUpgradeIcon.png|Upgrade icon
File:BTD6 DartMonkey ApexPlasmaMasterUpgradeIcon.png|Upgrade icon
</gallery>
</gallery>
==Trivia==
*Unlike other Paragons, the Apex Plasma Master's name seems to incorporate elements of all three of its constituent upgrades: "Apex" is somewhat similar in meaning to "Ultra", as in [[Ultra-Juggernaut (BTD6)|Ultra-Juggernaut]]; "Plasma" derives from [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]]; and "Master" derives from [[Crossbow Master (BTD6)|Crossbow Master]].


==In other languages==
==In other languages==
{{BTD6 langs
{{BTD6 last updated|55.2|section=y}}
|ar name          =سيد البلازما
{{langlist
|ar description   =املأ المنطقة بكرات طاغوت البالونات الممزقة للبالونات وهي التي لا تبقي ولا تذر أي شيء خلفك...
|key=DartMonkey Paragon
|da name          =Apex Plasma Mester
|label=Name
|da description   =Fyld området med bloon-flænsende kæmpepult-plasmakugler, og efterlad en gold mark...  
|collapsed=
|de name          =Apex Plasma Meister
|ar   =سيد البلازما
|de description   =Fülle den Bereich mit Plasma-Jonglierbällen, die Bloons in Stücke reißen, sodass nichts zurückbleibt...
|da  =Apex Plasma Mester
|es name          =Maestro superior del plasma
|de  =Apex Plasma Meister
|es description   =Llena el área con bolas enormes de plasma que destruyen a los bloons sin dejar rastro.
|es  =Maestro superior del plasma
|es-la name      =Maestro superior del plasma
|es-la=Maestro superior del plasma
|es-la description=Llena el área con bolas enormes de plasma que destruyen a los bloons sin dejar rastro.
|fi  =Huippuplasmamestari
|fi name          =Huippuplasmamestari
|fr  =Maître du plasma Apex
|fi description   =Täytä alue blooneja silppuavilla plasmajuggernauttipalloilla, jotka eivät jätä jälkeensä riekalettakaan...
|it  =Apex maestro del plasma
|fr name          =Maître du plasma Apex
|ja  =アペックスプラズマ・マスター
|fr description   =Remplit la zone d'énormes boules de plasma qui réduisent les Bloons en morceaux et ne laissent rien derrière elles...
|ko  =정점 플라스마 폭발
|it name          =Apex maestro del plasma
|nl  =Apex-plasmameester
|it description   =Riempi l'area di sfere colossali di plasma che fanno a pezzi i bloon senza lasciarsi nulla alle spalle...
|no  =Apex Plasmamester
|ja name          =アペックスプラズマ・マスター
|pl  =Małpi plazmowy mistrz
|ja description   =何も残さずに、バルーンシュレッダープラズマ巨人ボールで地域を埋める...
|pt-br=Mestre Apex do Plasma
|ko name          =정점 플라스마 폭발
|ru  =Владыка плазмы
|ko description   =풍선을 마구 찢는 플라스마 저거노트구로 영역을 채워 아무것도 남지 않게 만듭니다...
|sv  =Apex Plasma Master
|nl name          =Apex-plasmameester
|th  =ปรมาจารย์พลังพลาสมาเอเป็กส์
|nl description   =Vul het gebied met enorme Bloon-vernietigende plasmaballen die niks achterlaten...
|tr  =Tepe Plazma Ustası
|no name          =Apex Plasmamester
|zh-cn=Apex 等离子大师
|no description   =Fyll området med bloonsknusende plasmakuler som ikke sparer noe ...
|zh-tw=巔峰電漿大師
|pl name          =Małpi plazmowy mistrz
}}
|pl description   =Wystrzel z katapulty blony niszczące plazmę, nie pozostawiając nic po sobie...
{{langlist
|pt-br name      =Mestre Apex do Plasma
|key=DartMonkey Paragon Description
|pt-br description=Encha a área com imensas bolas de plasma destruidoras de Bloons. Não deixe nada pra trás...
|label=Description
|ru name          =Владыка плазмы
|collapsed=
|ru description   =Заполните местность плазменными сферами-джаггернаутами, разрывающими шары и не оставляющими после себя ничего...
|ar  =املأ المنطقة بكرات طاغوت البالونات الممزقة للبالونات وهي التي لا تبقي ولا تذر أي شيء خلفك...
|sv name          =Apex Plasma Master
|da  =Fyld området med bloon-flænsende kæmpepult-plasmakugler, og efterlad en gold mark...  
|sv description   =Fyll området med Bloonstrimlande plasmavidunderklot, som inte lämnar något kvar bakom sig...
|de  =Fülle den Bereich mit Plasma-Jonglierbällen, die Bloons in Stücke reißen, sodass nichts zurückbleibt...
|th name          =ปรมาจารย์พลังพลาสมาเอเป็กส์
|es  =Llena el área con bolas enormes de plasma que destruyen a los bloons sin dejar rastro.
|th description   =ปล่อยบอลจักเกอร์นอตพลาสม่าที่หั่นลูกโป่งเป็นชิ้นๆ ไม่ให้เหลือแม้แต่ซาก...
|es-la=Llena el área con bolas enormes de plasma que destruyen a los bloons sin dejar rastro.
|tr name          =Tepe Plazma Ustası
|fi  =Täytä alue blooneja silppuavilla plasmajuggernauttipalloilla, jotka eivät jätä jälkeensä riekalettakaan...
|tr description   =Alanı Bloon parçalayıcı plazma ezici güç toplarıyla doldur geriye hiçbir şey kalmasın...
|fr  =Remplit la zone d'énormes boules de plasma qui réduisent les Bloons en morceaux et ne laissent rien derrière elles...
|zh-cn name      =Apex 等离子大师
|it  =Riempi l'area di sfere colossali di plasma che fanno a pezzi i bloon senza lasciarsi nulla alle spalle...
|zh-cn description=用气球粉碎等离子刺钉球球填充该区域,不留下任何东西...
|ja  =何も残さずに、バルーンシュレッダープラズマ巨人ボールで地域を埋める...
|zh-tw name      =巔峰電漿大師
|ko  =풍선을 마구 찢는 플라스마 저거노트구로 영역을 채워 아무것도 남지 않게 만듭니다...
|zh-tw description=讓區域内充滿可將氣球切成碎片的電漿投石車球,所過之處片甲不留...
|nl  =Vul het gebied met enorme Bloon-vernietigende plasmaballen die niks achterlaten...
 
|no  =Fyll området med bloonsknusende plasmakuler som ikke sparer noe ...
|last updated=43.3
|pl  =Wystrzel z katapulty blony niszczące plazmę, nie pozostawiając nic po sobie...
|pt-br=Encha a área com imensas bolas de plasma destruidoras de Bloons. Não deixe nada pra trás...
|ru  =Заполните местность плазменными сферами-джаггернаутами, разрывающими шары и не оставляющими после себя ничего...
|sv  =Fyll området med Bloonstrimlande plasmavidunderklot, som inte lämnar något kvar bakom sig...
|th  =ปล่อยบอลจักเกอร์นอตพลาสม่าที่หั่นลูกโป่งเป็นชิ้นๆ ไม่ให้เหลือแม้แต่ซาก...
|tr  =Alanı Bloon parçalayıcı plazma ezici güç toplarıyla doldur geriye hiçbir şey kalmasın...
|zh-cn=用气球粉碎等离子刺钉球球填充该区域,不留下任何东西...
|zh-tw=讓區域内充滿可將氣球切成碎片的電漿投石車球,所過之處片甲不留...
}}
}}