Benjamin (BTD6): Difference between revisions

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{{BTD6 hero info
{{BTD6 hero info
| id = Benjamin
| id = Benjamin
| order = 6
| numeric id = 6
| name = Benjamin
| name = Benjamin
| title = Code Monkey
| title = Code Monkey
| image = BTD6 BenjaminPortrait.png
| image = BTD6 BenjaminPortrait.png
|icon=BTD6 round HeroIconBenjamin.png
| description = Using his elite hacking skills, Benjamin can generate extra money for the cause.
| description = Using his elite hacking skills, Benjamin can generate extra money for the cause.
| cost = 1200
| cost = 1200
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| rl tower 2 = SpikeFactory
| rl tower 2 = SpikeFactory
| rl tower 2 upgrades = 100
| rl tower 2 upgrades = 100
| rl artifact = [[Slipped on the Peel]] Legendary
| rl artifact = Slipped on the Peel
|rl artifact rarity=Legendary
}}
}}
'''Benjamin''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|3.0}}. He can be purchased for {{BTD6 mm|3000}} starting at [[level]] 15.
'''Benjamin''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|3.0}}. He is purchasable for {{BTD6 mm|3000|name=y|link=y}} starting at [[level]] 15.


Benjamin is the only hero that does not directly damage Bloons, instead focusing on generating [[cash]], healing [[Life|lives]], and supporting towers in other ways. Most of his upgrades increase the amount of cash he earns or add new ways he generates income.
Benjamin is the only hero that does not directly damage Bloons, instead focusing on generating [[cash]], healing [[Life|lives]], and supporting towers in other ways. Most of his upgrades increase the amount of cash he earns or add new ways he generates income.
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=== Cyber Security ===
=== Cyber Security ===
Starting at level 4, Benjamin restores up to 5 lives per round, and cannot increase lives beyond the starting amount. Once he reaches at least level 14, Benjamin generates 10 lives per round, and can increase the amount of lives up to 100 over the starting amount.
Starting at level 4, Benjamin restores up to 5 lives per round, and cannot increase lives beyond the starting amount. Starting at level 14, he generates 10 lives per round, and can increase the amount of lives to up to 100 over the starting amount (which cannot bypass the max lives [[challenge rule]], including in [[Impoppable (BTD6)|Impoppable]] and [[CHIMPS]] mode).


===Bank Hack===
===Bank Hack===
[[File:BTD6 BuffIconBenjamin.png|50px|right]]
[[File:BTD6 BuffIconBenjamin.png|50px|right]]


Starting at level 5, Benjamin grants a buff to all [[Monkey Bank (BTD6)|Monkey Banks]], [[IMF Loan (BTD6)|IMF Loans]], and [[Monkey-Nomics (BTD6)|Monkey-Nomics]] on screen. This buff increases the income they generate during a round by 5%, but does not affect the 15% interest they earn after a round ends, only the generated "bananas". Starting from level 9, this buff is upgraded to increase income by 12%.
Starting at level 5, Benjamin grants a buff to all [[Monkey Bank (BTD6)|Monkey Banks]], [[IMF Loan (BTD6)|IMF Loans]], and [[Monkey-Nomics (BTD6)|Monkey-Nomics]] on screen. This buff increases the income they generate during a round by 5%, but does not affect the 15% interest they earn after a round ends, only the generated "bananas". Starting at level 9, this buff is upgraded to increase income by 12% instead.


===Skimming===
===Skimming===
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===Bloon Trojan===
===Bloon Trojan===
Starting at level 7, Benjamin gains a Trojan attack which has infinite range but cannot see through line-of-sight blockers. This attack does not deal damage directly, but applies an effect to Bloons which causes them to spawn no children when popped. Additionally, cash is earned for each Trojan-affected Bloon which is popped: usually $1 for every layer the Bloon has, plus $1 if the round is 60 or earlier. To start off, Trojan cannot affect Bloons weaker than [[Pink Bloon (BTD6)|Pinks]], and cannot affect Bloons stronger than [[MOAB (BTD6)|MOABs]]. Trojan cannot affect [[Camo Bloon (BTD6)|Camo Bloons]] without Camo detection, which Benjamin gains upon reaching level 18.
Starting at level 7, Benjamin gains a Trojan attack which has infinite range but cannot see through line-of-sight blockers and cannot be blocked by other bloons in the path of its target. This attack does not deal damage directly, but applies an effect to Bloons which causes them to spawn no children when popped. Additionally, cash is earned for each Trojan-affected Bloon which is popped: usually $1 for every layer the Bloon has, plus $1 if the round is 60 or earlier. Initially, the attack cannot target [[Camo Bloon (BTD6)|Camo Bloon]]s, anything ranked below a [[Pink Bloon (BTD6)|Pink Bloon]], anything ranked above a [[MOAB (BTD6)|MOAB]], or any of the ''[[Frontier Legends]]''-exclusive Bloons.


Starting from level 16, Benjamin's Trojan earns $2 for every layer in affected Bloons instead of $1. Starting from level 18, Trojan can affect [[BFB (BTD6)|BFBs]] and [[DDT (BTD6)|DDTs]]. While affected by Trojan, DDTs generate $2 more than BFBs when popped.
Note that Trojan often loses cash, especially when affecting stronger Bloons and using cash-per-pop sources (especially [[Monkey Town (BTD6)|Monkey Town]], [[Bloon Trap (BTD6)|Bloon Trap]], and [[Rubber to Gold (BTD6)|Rubber to Gold]]). Therefore, placing Benjamin behind a line-of-sight blocker to prevent Trojan from affecting Bloons will often increase one's overall income.


Note that Trojan often loses cash, especially when affecting stronger Bloons and using cash-per-pop sources (especially [[Monkey Town (BTD6)|Monkey Town]], [[Bloon Trap (BTD6)|Bloon Trap]], and [[Rubber to Gold (BTD6)|Rubber to Gold]]). Therefore, placing Benjamin behind a line-of-sight blocker to prevent Trojan from affecting Bloons will often increase one's overall income.
{|class="wikitable"
|+Levels
!Level
!Effect
|-
!16
|Attack cooldown reduces to 3–4 seconds. Bloons with the effect now give $2 per layer when destroyed.
|-
!18
|Benjamin gains [[Camo detection]], allowing his attack to target Camo Bloons and [[Advanced Intel (BTD6)|Advanced Intel]] to target Camo Bloons in his range. The projectiles can also now target [[BFB (BTD6)|BFB]]s and [[DDT (BTD6)|DDT]]s. DDTs generate $2 more than BFBs.
|}


==Abilities==
==Abilities==
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[[File:BTD6 Benjamin BiohackIconAA.png|50px|right]]
[[File:BTD6 Benjamin BiohackIconAA.png|50px|right]]


'''Biohack''' is unlocked at level 3. It grants a buff to the 4 closest eligible towers which increases their damage by +1 for 6 seconds, but affected towers stop attacking for 2 seconds after the buff runs out. At level 13, Biohack grants +2 increased damage for 8 seconds. At level 19, Biohack grants +3 increased damage for 9 seconds. Downtime after the buff runs out remains at 2 seconds for all levels. This ability has a cooldown of 30 seconds and an initial cooldown of 10 seconds.
'''Biohack''' unlocks at level 3. It grants a buff to up to four [[tower]]s that increases their damage by +1 for 6 seconds. When the buff expires, all affected towers stop attacking for 2 seconds afterwards. This ability has a cooldown of 30 seconds and an initial cooldown of 10 seconds. This ability cannot be activated if there are no valid targets on screen.


Biohack cannot affect [[Banana Farm (BTD6)|Banana Farms]], or [[Monkey Village (BTD6)|Monkey Villages]] unless it is a [[Primary Expertise (BTD6)|Primary Expertise]].
When selecting the towers to buff, this ability prioritizes the towers closest in proximity to Benjamin and ignores the following towers:
*{{BTD6|Banana Farm}}
*{{BTD6|Monkey Village}} (unless upgraded to {{BTD6|Primary Expertise}})
*{{BTD6|Obyn Greenfoot}}'s Nature's Ward Totem
*[[Power]]s ([[Battle Cat!]], [[Super Monkey Beacon]], [[Cave Monkey]], etc.)
 
{|class="wikitable"
|+Levels
!Level
!Effect
|-
!13
|Now affects up to six towers, grants +2 damage, and lasts for 8 seconds. (Downtime remains 2 seconds long.)
|-
!19
|Now grants +3 damage and lasts for 9 seconds. (Downtime remains 2 seconds long.)
|}


===Syphon Funding===
===Syphon Funding===
[[File:BTD6 Benjamin SyphonfundsIconAA.png|50px|right]]
[[File:BTD6 Benjamin SyphonfundsIconAA.png|50px|right]]
'''Syphon Funding''' is unlocked at level 10. For 10 seconds, it causes all newly spawned Bloons to be downgraded 1 layer, and affected Bloons generate twice as much cash as normal when popped. Syphon Funding cannot affect [[BAD (BTD6)|BADs]] or [[Boss Bloon]]s, and Benjamin must be at least level 18 to affect [[DDT (BTD6)|DDTs]]. This ability has a cooldown of 65 seconds and an initial cooldown of 21.67 seconds.
'''Syphon Funding''' unlocks at level 10. For 10 seconds, it causes all newly spawned Bloons to be downgraded 1 layer, and affected Bloons generate twice as much cash as normal when popped. it does not affect [[BAD (BTD6)|BADs]] or [[Boss Bloon]]s, and Benjamin must be at least level 18 for it to affect [[DDT (BTD6)|DDTs]]. This ability has a cooldown of 65 seconds and an initial cooldown of 21.67 seconds.


At level 20, Benjamin's Syphon Funding is increased to 20 seconds in duration, and affected Bloons grant triple the cash rather than double when popped.
At level 20, Benjamin's Syphon Funding is increased to 20 seconds in duration, and affected Bloons grant triple the cash rather than double when popped.
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==Levels==
==Levels==
{{BTD6 hero levels
{|class="wikitable"
|level 1 =Hacks in $90 every round.
!Level
|level 2 =Generates $140 per round instead of $90.
!Description
|level 3 =Biohack: 4 closest Monkeys pop an extra layer per attack for 6 seconds. Affected Monkeys can't attack for 2 seconds after effect ends.
|-
|level 3 ability=y
!1
|level 4 =Cyber Security - Restores 5 lives at the end of each round.
|Hacks in $90 every round.
|level 5 =Bank Hack - all banks earn +5% income.
|-
|level 6 =Skimming - earns +$1 for every new Bloon spawned.
!2
|level 7 =Bloon Trojan - Every few seconds sends a Trojan software virus to random Bloon. Affected Bloon spawns no children when destroyed and produces 1 extra cash for every layer.
|Generates $140 per round instead of $90.
|level 8 =Income increased to $250 per round.
|-
|level 9 =Bank hack increased to 12%.
!3
|level 10=Syphon Funding: Downgrades most newly spawned Bloons by 1 rank. Cash per pop from affected Bloons is double. Lasts 10 seconds.
|Biohack: 4 closest Monkeys pop an extra layer per attack for 6 seconds. Affected Monkeys can't attack for 2 seconds after effect ends.
|level 10 ability=y
|-
|level 11=Income increased to $1000 per round.
!4
|level 12=Skimming increased to $2 per Bloon.
|Cyber Security - Restores 5 lives at the end of each round.
|level 13=Biohack increases bonus damage and affects 6 Monkeys for 8 seconds.
|-
|level 14=Cyber Security adds 10 lives per round and can go up to 100 over starting lives.
!5
|level 15=Income increased to $2500 per round.
|Bank Hack - all banks earn +5% income.
|level 16=Bloon Trojan is sent more often and earns more cash.
|-
|level 17=Income increased to $5000 per round.
!6
|level 18=Bloon Trojan can affect BFB and DDT Bloons.
|Skimming - earns +$1 for every new Bloon spawned.
|level 19=Biohack lasts 9 seconds and affected Monkeys pop 3 extra layers instead of 2.
|-
|level 20=Syphon Funding lasts 20 seconds and cash per pop is triple normal for affected Bloons.
!7
 
|Bloon Trojan - Every few seconds sends a Trojan software virus to random Bloon. Affected Bloon spawns no children when destroyed and produces 1 extra cash for every layer.
|last updated=47.3
|-
}}
!8
|Income increased to $250 per round.
|-
!9
|Bank hack increased to 12%.
|-
!10
|Syphon Funding: Downgrades most newly spawned Bloons by 1 rank. Cash per pop from affected Bloons is double. Lasts 10 seconds.
|-
!11
|Income increased to $1000 per round.
|-
!12
|Skimming increased to $2 per Bloon.
|-
!13
|Biohack increases bonus damage and affects 6 Monkeys for 8 seconds.
|-
!14
|Cyber Security adds 10 lives per round and can go up to 100 over starting lives.
|-
!15
|Income increased to $2500 per round.
|-
!16
|Bloon Trojan is sent more often and earns more cash.
|-
!17
|Income increased to $5000 per round.
|-
!18
|Bloon Trojan can affect BFB and DDT Bloons.
|-
!19
|Biohack lasts 9 seconds and affected Monkeys pop 3 extra layers instead of 2.
|-
!20
|Syphon Funding lasts 20 seconds and cash per pop is triple normal for affected Bloons.
|-
| colspan="2" |''This list was last updated for: {{BTD6 version|54.0}}''
|}


===Level requirements===
===Level requirements===
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==Update history==
==Update history==
{{BTD6 change list by name|Benjamin}}
===General===
{{BTD6 change list by name|Benjamin|header level=4}}
 
===''Rogue Legends''===
{{BTD6 change list by name|Benjamin (Rogue Legends)|hide header=y|header level=4}}
 
<!--
===''Frontier Legends''===
{{BTD6 change list by name|Benjamin (Frontier Legends)|hide header=y|header level=4}}-->


==Cosmetic item==
==Cosmetic item==
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===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|section=y}}


===Assets===
===Assets===
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{{BTD6 hero nav}}
{{BTD6 hero nav}}
{{BTD6 tower nav}}
{{BTD6 tower nav}}
{{benjamin nav}}