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'''Discord''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It increases the [[Damage]] and [[Pierce]] of [[Military]] Monkeys, but in exchange, the behavior of their projectiles becomes erratic. The effects include:
'''Discord''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It increases the [[damage]] and [[pierce]] of [[Military]] Monkeys, but in exchange, the behavior of their projectiles becomes erratic. The effects include:


* After hitting a Bloon, projectiles can bounce and retarget to another random Bloon placed between 10 and 200 units from the projectile. The change in direction will happen 0.1s after the collision.
* After hitting a Bloon, projectiles can bounce and retarget to another random Bloon placed between 10 and 200 units from the projectile. The change in direction will happen 0.1 seconds after the collision.
* Towers affected will now shoot their projectiles with a random direction in a similar way to a [[Dartling Gunner (BTD6)|Dartling Gunner]], the angle can change ±35° from their intended target.
* Towers affected will now shoot their projectiles with a random direction in a similar way to a [[Dartling Gunner (BTD6)|Dartling Gunner]], the angle can change ±35° from their intended target.
* The [[Projectile Speed|projectile speed]] is reduced 20% and then randomized in an interval between this value and ±300 units/s.
* The [[Projectile Speed|projectile speed]] is reduced 20% and then randomized in an interval between this value and ±300 units/s.
* The [[Attack speed|attack cooldown]] is randomized between in an interval between its normal value and +0.1s.
* The [[Attack speed|attack cooldown]] is randomized between in an interval between its normal value and +0.1 seconds.


Any attack that places onto the track or a specific region (e.g. with [[Unification]]-like artifacts: [[Spike Factory (BTD6)|Spike Factory]], [[Caltrops (BTD6)|Caltrops]], or [[Bloon Trap (BTD6)|Bloon Trap]]), attack from above (e.g. [[Mortar Monkey (BTD6)|Mortar Monkey]], [[Ballistic Missile (BTD6)|Ballistic Missile]]), or instantly hit the target (e.g. [[Sniper Monkey (BTD6)|Sniper Monkey]]'s bullets) are not affected by any of the projectile behavior changes, but the attack cooldown randomization will still be active.
Any attack that places onto the track or a specific region (e.g. with [[Unification]]-like artifacts: [[Spike Factory (BTD6)|Spike Factory]], [[Caltrops (BTD6)|Caltrops]], or [[Bloon Trap (BTD6)|Bloon Trap]]), attack from above (e.g. [[Mortar Monkey (BTD6)|Mortar Monkey]], [[Ballistic Missile (BTD6)|Ballistic Missile]]), or instantly hit the target (e.g. [[Sniper Monkey (BTD6)|Sniper Monkey]]'s bullets) are not affected by any of the projectile behavior changes, but the attack cooldown randomization will still be active.


This Artifact does not have a Common variant, and the Legendary variant increases the Damage and Pierce bonus, but doesn't affect the rest of the effects.
This Artifact does not have a Common variant, and the Legendary variant increases the bonuses for damage and pierce, but doesn't affect the rest of the effects.


== Strategy ==
==Tips==
{{BTD6 last updated|51.2|section=1}}Discord provides a significant boost to the damage output of Military towers in exchange for a drop of accuracy, but this penalty can be reduced by using towers that bypass the erratic behavior like [[Sniper Monkey (BTD6)|Snipers]] and [[Mortar Monkey (BTD6)|Mortar Monkeys]] or by just using towers that can spam projectiles so some of them will eventually hit the Bloons. Examples include [[Operation: Dart Storm (BTD6)|Operation: Dart Storm]] or top / middle path [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]].
{{BTD6 last updated|56.3|section=1}}
 
*Discord provides a significant boost to the damage output of Military towers in exchange for a drop of accuracy, but this penalty can be reduced by using towers that bypass the erratic behavior like [[Sniper Monkey (BTD6)|Snipers]] and [[Mortar Monkey (BTD6)|Mortar Monkeys]] or by just using towers that can spam projectiles so some of them will eventually hit the Bloons. Examples include [[Operation: Dart Storm (BTD6)|Operation: Dart Storm]] or top / middle path [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]].
When [[MOAB-Class Bloon|MOAB-Class Bloons]] become more common in later rounds or against [[Boss Bloon|Boss Bloons]], the accuracy is less relevant due their larger hitboxes. However, caution is advised in the very early stages as projectiles can completely miss their targets, so it is recommended to have a non-Military tower for cleanup or just skip this Artifact until later.
*When [[MOAB-Class Bloon|MOAB-Class Bloons]] become more common in later rounds or against [[Boss Bloon|Boss Bloons]], the accuracy is less relevant due their larger hitboxes. However, caution is advised in the very early stages as projectiles can completely miss their targets, so it is recommended to have a non-Military tower for cleanup or just skip this Artifact until later.


== Update history ==
== Update history ==