Jungle's Bounty Druid: Difference between revisions
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|type =Druid | |type =Druid | ||
|power =15 | |power =15 | ||
|ammo = | |ammo =2 | ||
|reload =1 | |reload =1 | ||
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**Compared to [[Quick Break]], Jungle's Bounty Druid needs time to gain value and is vulnerable to removals, and the guaranteed healing from Quick Break is preferred against aggressive decks. | **Compared to [[Quick Break]], Jungle's Bounty Druid needs time to gain value and is vulnerable to removals, and the guaranteed healing from Quick Break is preferred against aggressive decks. | ||
*A player overrelying on Jungle's Bounty can be overwhelmed by dealing 500 or more damage in a single turn, assuming they lack a way of dealing with swarms, zero delay strategies, or high-health bloons. [[Amelia the Amazing (BCS)|Amelia]] is the most susceptible against this, since she lacks any Bloon-damaging abilities or signature cards. | *A player overrelying on Jungle's Bounty can be overwhelmed by dealing 500 or more damage in a single turn, assuming they lack a way of dealing with swarms, zero delay strategies, or high-health bloons. [[Amelia the Amazing (BCS)|Amelia]] is the most susceptible against this, since she lacks any Bloon-damaging abilities or signature cards. | ||
*While somewhat strong against Tempo, Jungle's Bounty Druid is not effective against heavy Tempo cards like [[Lead Zeppelin]] and [[Golden Blimp]], and attempting to leak a 250+ Health Bloon may make it vulnerable to a [[Double Trouble]] finisher. Competent OTK decks also have ways to bypass the Hero's max health, and anything that lowers max health (e.g. [[Life Drain Bloon]]) weakens the value of Jungle's Bounty Druid. | *While somewhat strong against Tempo, Jungle's Bounty Druid is not effective against heavy Tempo cards like [[Lead Zeppelin]] and [[Golden Blimp]], and attempting to leak a 250+ Health Bloon may make it vulnerable to a [[Double Trouble (BCS)|Double Trouble]] finisher. Competent OTK decks also have ways to bypass the Hero's max health, and anything that lowers max health (e.g. [[Life Drain Bloon]]) weakens the value of Jungle's Bounty Druid. | ||
*Jungle's Bounty has many weaknesses to both removals and very high-health Bloons. [[Bed Time]] is the cheapest removal, and most removals except [[Expert Negotiator]] are cheaper than Jungle's Bounty. | *Jungle's Bounty has many weaknesses to both removals and very high-health Bloons. [[Bed Time]] is the cheapest removal, and most removals except [[Expert Negotiator]] are cheaper than Jungle's Bounty. | ||
*Aggro decks that can rush quick enough will prevent Jungle's Bounty from gaining value, to the point that cheap removals aren't necessary. | *Aggro decks that can rush quick enough will prevent Jungle's Bounty from gaining value, to the point that cheap removals aren't necessary. | ||
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==Update history== | ==Update history== | ||
{{BCS change list by name|Jungle's Bounty Druid}} | {{BCS change list by name|Jungle's Bounty Druid}} | ||
==Development== | |||
Jungle's Bounty is one of the first nerfed Monkeys and has always been a powerful way to shut down inexperienced players even after its Version 1.2 nerf. However, in a competitive sphere, Jungle's Bounty received a small buff, with an extra ammo, to make it more viable for [[Gwendolin (BCS)|Gwendolin]] without being too impactful against inexperienced players that are worried about its incredibly consistent healing.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> | |||
==Gallery== | ==Gallery== | ||
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==References== | |||
{{references}} | |||
==Navigation== | ==Navigation== | ||
{{BCS monkey nav}} | {{BCS monkey nav}} | ||