ARBITR: Difference between revisions

→Tips: removed a double link
Qwertyxp2000 (talk | contribs)
 
(2 intermediate revisions by the same user not shown)
Line 27: Line 27:
==Tips==
==Tips==
{{BCS last updated|6.2|section=y}}
{{BCS last updated|6.2|section=y}}
*Use the ARBITR to temporarily stop the opponent's board, gain turns to defend, and send your own counterrushes if possible. Control decks don't run this card due to its inability to stick on the field for long periods of time, since they often do not run other Bloons to serve as additional targets.
*Use the ARBITR to temporarily stop the opponent's board, gain turns to defend, and send your own counterrushes if possible. Control decks don't run this card due to its inability to stick on the field for long periods of time, since they often run very few Bloons and cannot afford to use them to distract the opponent.
*Don't get complacent with the ARBITR; the opponent may still try to pop or remove it.
*Don't get complacent with the ARBITR; the opponent may still try to pop or remove it.
**[[Return to Sender]] is a common removal against this.  
**[[Return to Sender]] is a common removal against this.  
**[[Robo Monkey (BCS)|Robo Monkey]] with at least +25 ATK with all shots is enough to pop it in a single turn, unless the ARBITR has health buffs.
**[[Robo Monkey (BCS)|Robo Monkey]] with at least +25 ATK with all shots is enough to pop it in a single turn, unless the ARBITR is buffed.
*Some decks, including aggro decks, may add ARBITR as an anti-aggro Bloon. Have some Monkeys in a deck to avoid losing all aggression.
*Some decks, including aggro decks, may add ARBITR as an anti-aggro Bloon. Have some Monkeys in a deck to avoid losing all aggression.
**Ezili's Hex ability is an easy way against an ARBITR, removing it outright.
**[[Ezili (BCS)|Ezili]]'s Hex ability is an easy way against an ARBITR, removing it outright.
*Bloon removers versus ARBITR include Return to Sender, [[Bloon Redirect]] (150 Health or less), [[Gwendolin (BCS)|Gwendolin]]'s [[Extreme Heat]], and [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]]. [[MOAB Eliminator (BCS)|MOAB Eliminator]] can also work in an emergency, but ensure [[Must Pop]] Bloons are out of the way first.
*Bloon removers versus ARBITR include Return to Sender, [[Bloon Redirect]] (150 Health or less), [[Gwendolin (BCS)|Gwendolin]]'s [[Extreme Heat]], and [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]]. [[MOAB Eliminator (BCS)|MOAB Eliminator]] can also work in an emergency, but ensure [[Must Pop]] Bloons are out of the way first.
**[[Dreadbloon (BCS)|Dreadbloon]] has [[Wrath of Dread]] to remove ARBITR.
**[[Dreadbloon (BCS)|Dreadbloon]] has [[Wrath of Dread]] to remove ARBITR.
*Health buffs (e.g. [[Improved Fortification]] and [[Booster Bloon]]) and [[Armor]] buffs (e.g. [[Lead Casing]]) allow the ARBITR to withstand more damage, but watch out for Bloon removal.
*Health buffs (e.g. [[Improved Fortification]] and [[Booster Bloon]]) and [[Armor]] buffs (e.g. [[Lead Casing]]) allow the ARBITR to withstand more damage, but watch out for Bloon removal.
*Not having a board clear may cause certain Bloons with On Turn End/Start effects (e.g. [[Steady Growth Bloon]], [[Lead Coating Bloon]]) to actually benefit from the opposing ARBITR.
*Not having a board clear may cause certain Bloons with On Turn End/Start effects (e.g. [[Steady Growth Bloon]], [[Lead Coating Bloon]]) to actually benefit from the opposing ARBITR. This is rare in a PvP match and more often occurs when playing against Dreadbloon or an [[Adventure (BCS)|Adventure]].


==Update history==
==Update history==