Druid (BCS): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) |
||
| (5 intermediate revisions by 3 users not shown) | |||
| Line 7: | Line 7: | ||
|image =BCS DruidMonkey CardArt.png | |image =BCS DruidMonkey CardArt.png | ||
|icon =BCS DruidMonkey Icon.png | |icon =BCS DruidMonkey Icon.png | ||
|description='''Defender +20'''. '''On Play''': Heal your Hero | |description='''Defender +20'''. '''On Play''': Heal your Hero 100 Health | ||
|flavor =The answer is to nurture nature. | |flavor =The answer is to nurture nature. | ||
| Line 28: | Line 28: | ||
==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.4|section=y}} | ||
* Druid's On Play effect guarantees healing on the turn it is played. Its main disadvantage is that it | * Druid's On Play effect guarantees healing on the turn it is played. Its main disadvantage is that it has less overall healing than cards like [[Quick Break]] or [[Monkey Priestess]] while being a relatively weak Monkey for its cost (e.g. [[Sniper Monkey (BCS)|Sniper Monkey]] has 90 ATK). | ||
* Compared to the [[Tack Shooter (BCS)|Tack Shooter]], Druid costs 2 more and does | * Compared to the [[Tack Shooter (BCS)|Tack Shooter]], Druid costs 2 more and does a little less on Defender (Tack does up to 80 damage on Defender), but comes with the advantage of the aforementioned On Play effect. Including the heal, Druid has a total burst of 170, which is higher than [[Tack Sprayer (BCS)|Tack Sprayer]]. Due to the sheer amount of burst healing and damage, Druid can be used by heroes like [[Gwendolin (BCS)|Gwendolin]] to survive against Aggro strategies. | ||
* Its Common rarity makes it decent as an unlock for newer players | * Although Monkey Priestess may heal more than Druid, it not being a Defender, having lower burst damage and damage per turn, and requiring itself to be replaced makes Druid overall a stronger card if significant healing is not necessary. | ||
* [[Ezili (BCS)|Ezili]] may use Druid over other [[Defender|Defenders]] to keep herself healthy when using Totem repeatedly. | |||
* Its Common rarity makes it decent as an unlock for newer players, as the strong healing combined with keeping itself on the field makes surviving Aggro strategies easier. | |||
==Update history== | ==Update history== | ||
| Line 38: | Line 40: | ||
==Development== | ==Development== | ||
Before the Version 6.2 buffs to Druid's Health heal and Defender bonuses, playtesters of Version 6.2 deemed Druid a bad Monkey card due to being considered one of the weakest Defenders and having subpar base damage and healing.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> A community playtester proposed its ATK to be increased from 50 to 60, Defender bonus increased from +10 to +20, and Heal buff from 50 to 100, but Ninja Kiwi reduced the Heal buff to +75 and removed the base ATK bonus.<ref name="odyssey-6.2-reddit">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1pok1pk/62_beta_changes_that_didnt_make_it_into_the_game/|title=6.2 Beta Changes That Didn't Make It Into The Game (w/ tester notes)|publisher=Reddit, r/bloonscardstorm}}</ref> | Before the Version 6.2 buffs to Druid's Health heal and Defender bonuses, playtesters of Version 6.2 deemed Druid a bad Monkey card due to being considered one of the weakest Defenders and having subpar base damage and healing.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> A community playtester proposed its ATK to be increased from 50 to 60, Defender bonus increased from +10 to +20, and Heal buff from 50 to 100, but Ninja Kiwi reduced the Heal buff to +75 and removed the base ATK bonus.<ref name="odyssey-6.2-reddit">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1pok1pk/62_beta_changes_that_didnt_make_it_into_the_game/|title=6.2 Beta Changes That Didn't Make It Into The Game (w/ tester notes)|publisher=Reddit, r/bloonscardstorm}}</ref> | ||
The initially proposed heal bonus was added in Version 6.4, giving Druid a better immediate heal and opening up newer players for more ways to survive aggro decks,<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> enough to beat [[Tack Sprayer (BCS)|Tack Sprayer]] in terms of relative net Hero health benefit.<ref name="odysseyTOS-6.4" /> OdysseyTOS implied that Druid would have a good synergy with Gwendolin to better survive against early Aggro.<ref name="odysseyTOS-6.4" /> | |||
==Gallery== | ==Gallery== | ||