Sky Shredder (BTD6): Difference between revisions

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'''Sky Shredder''' is the [[Monkey Ace (BTD6)|Monkey Ace]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. Its dart volleys attack twice as fast and shoots 32 darts per volley instead of 16, both its darts and [[Fighter Plane (BTD6)|anti-MOAB homing missiles]] deal much more damage and have the {{BTD6 dt|Normal}} damage type, and gain more pierce.
'''Sky Shredder''' is the [[Monkey Ace (BTD6)|Monkey Ace]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />Its dart volleys attack twice as fast and shoots 32 darts per volley instead of 16, both its darts and [[Fighter Plane (BTD6)|anti-MOAB homing missiles]] deal much more damage and have the {{BTD6 dt|Normal}} damage type, and gain more pierce.


*'''Dart:''' Each volley shoots 32 per shot instead of 16, [[damage]] increases from 1 to 3,{{fn|Also increases bonus Camo damage from +1 to +3}} and +2 Ceramic damage, base [[pierce]] increased from 5 to 8 (6 to 9 with {{BTD6 mk|Airforce Upgrades}}), and attack cooldown reduced from 0.63 seconds to 0.315 seconds. Darts also have 3× projectile speed (360 units/s) with the same lifespan of 1.4 seconds.
*'''Dart:''' Each volley shoots 32 per shot instead of 16, [[damage]] increases from 1 to 3,{{fn|Also increases bonus Camo damage from +1 to +3}} and +2 Ceramic damage, base [[pierce]] increased from 5 to 8 (6 to 9 with {{BTD6 mk|Airforce Upgrades}}), and attack cooldown reduced from 0.63 seconds to 0.315 seconds. Darts also have 3× projectile speed (360 units/s) with the same lifespan of 1.4 seconds.
*'''Missile:''' Damage of each missile increased from 24 to 150, +2 to Ceramics,{{Fn|This almost never matters, as the MOAB Missile can only target and damage MOAB-Class Bloons. Only Dreadbloon's Ceramic Shell is considered both Ceramic and MOAB-Class.}} and base pierce increased from 4 to 5. It is shot every 1.5 seconds.
*'''Missile:''' Damage of each missile increased from 24 to 150, +2 to Ceramics,{{Fn|This almost never matters, as the MOAB Missile can only target and damage MOAB-Class Bloons. Only Dreadbloon's Ceramic Shell is considered both Ceramic and MOAB-Class.}} and base pierce increased from 4 to 5. It is shot every 1.5 seconds.


Its pineapples are identical to [[Fighter Plane (BTD6)|Fighter Plane]] except they also deal +2 Ceramic damage.
Its pineapples are identical to [[Fighter Plane (BTD6)|Fighter Plane]] except they also deal +2 Ceramic damage.<section end="lede" />


==Stats==
==Stats==
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Towers and Heroes that can clean up its leaks, such as {{BTD6|Adora}} and {{BTD6|The Bloon Solver}}, are recommended to supplement it. {{BTD6|Rosalia}} is also a strong Hero option due to her solid supplemental damage, knockback, and 10% discount to all nearby Aces.
Towers and Heroes that can clean up its leaks, such as {{BTD6|Adora}} and {{BTD6|The Bloon Solver}}, are recommended to supplement it. {{BTD6|Rosalia}} is also a strong Hero option due to her solid supplemental damage, knockback, and 10% discount to all nearby Aces.


The 5-0-2 crosspath is generally superior, as {{BTD6|Sharper Darts}} grants much-needed pierce to the darts and {{BTD6|Centered Path}} greatly enhances mobility, compared to 5-2-0's extra pierce to missiles which is still good but doesn't have as much consistent group-popping of blimps, unless wanting to specifically deal with DDTs.
Both crosspaths provide their own benefits. The 5-0-2 crosspath, with {{BTD6|Sharper Darts}} and {{BTD6|Centered Path}}, provides improved pierce to its darts and mobility respectively, which is especially useful for Ace micro. The 5-2-0 crosspath gives the ace innate camo detection and improves its missiles, as well as double damage to camo for its attacks which makes it useful against DDTs.


==Update history==
==Update history==
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==Trivia==
==Trivia==
*Prior to {{BTD6 version|17.1}}, it had inherent [[Camo detection]]. According to a Ninja Kiwi [https://web.archive.org/web/20211027233830/https://ninjakiwi.com/blog/news/173401-what-s-up-at-ninja-kiwi-9th-october-2020 blog post], the reason for this change was because it "is so focused on making those sick turns that it doesn’t notice when a sneaki camo gets through."
*Prior to {{BTD6 version|17.1}}, it had inherent [[Camo detection]]. According to a Ninja Kiwi [https://web.archive.org/web/20211027233830/https://ninjakiwi.com/blog/news/173401-what-s-up-at-ninja-kiwi-9th-october-2020 blog post], the reason for this change was because it "is so focused on making those sick turns that it doesn’t notice when a sneaki{{sic}} camo gets through."
*Its portrait and upgrade icon correctly depict all 32 darts it fires per volley, but depict it as firing in an arc instead of in a circle like in-game.
*Its portrait and upgrade icon correctly depict all 32 darts it fires per volley, but depict it as firing in an arc instead of in a circle like in-game.