Bloons Tower Defense 2: Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "G1 tower stats" to "BTD3 tower stats" |
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!Sprite | !Sprite | ||
!Name | !Name | ||
!Additional information | |||
!RBE | !RBE | ||
!Speed | !Speed | ||
| Line 392: | Line 393: | ||
|[[File:BTD1 plain1.svg|Red Bloon sprite]] | |[[File:BTD1 plain1.svg|Red Bloon sprite]] | ||
|[[Red Bloon]] | |[[Red Bloon]] | ||
|— | |||
|1 | |1 | ||
|×1 | |×1 | ||
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|[[File:BTD1 plain2.svg|Blue Bloon sprite]] | |[[File:BTD1 plain2.svg|Blue Bloon sprite]] | ||
|[[Blue Bloon]] | |[[Blue Bloon]] | ||
|— | |||
|2 | |2 | ||
|×1.4 | |×1.4 | ||
| Line 404: | Line 407: | ||
|[[File:BTD1 plain3.svg|Green Bloon sprite]] | |[[File:BTD1 plain3.svg|Green Bloon sprite]] | ||
|[[Green Bloon]] | |[[Green Bloon]] | ||
|— | |||
|3 | |3 | ||
|×1.8 | |×1.8 | ||
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|[[File:BTD1 plain4.svg|Yellow Bloon sprite]] | |[[File:BTD1 plain4.svg|Yellow Bloon sprite]] | ||
|[[Yellow Bloon]] | |[[Yellow Bloon]] | ||
|— | |||
|4 | |4 | ||
|×3.2 | |×3.2 | ||
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|[[File:BTD1 plain5.svg|Black Bloon sprite]] | |[[File:BTD1 plain5.svg|Black Bloon sprite]] | ||
|[[Black Bloon]] | |[[Black Bloon]] | ||
|Immune to explosions | |||
|9 | |9 | ||
|×1.8 | |×1.8 | ||
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|[[File:BTD2 white.svg|White Bloon sprite]] | |[[File:BTD2 white.svg|White Bloon sprite]] | ||
|[[White Bloon]] | |[[White Bloon]] | ||
|Immune to freezing | |||
|9 | |9 | ||
|×2.5 | |×2.5 | ||
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|[[File:BTD2 lead.svg|Lead Bloon sprite]] | |[[File:BTD2 lead.svg|Lead Bloon sprite]] | ||
|[[Lead Bloon]] | |[[Lead Bloon]] | ||
|Immune to sharp projectiles | |||
|19 | |19 | ||
|×1 | |×1 | ||
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|[[File:BTD2 rainbow.svg|Rainbow Bloon sprite]] | |[[File:BTD2 rainbow.svg|Rainbow Bloon sprite]] | ||
|[[Rainbow Bloon]] | |[[Rainbow Bloon]] | ||
|— | |||
|37 | |37 | ||
|×2.2 | |×2.2 | ||
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==Rounds== | ==Rounds== | ||
{|class="wikitable sortable center-col-1 center-col-3" | {|class="wikitable sortable center-col-1 center-col-3" | ||
! | !№ | ||
!Bloon groups | !Bloon groups | ||
![[RBE]] / cash | ![[RBE]] / cash | ||
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===Upgrade stacking glitch=== | ===Upgrade stacking glitch=== | ||
{{main|Upgrade stacking glitch}} | {{main|Upgrade stacking glitch}} | ||
By pressing {{key|Tab}} until an upgrade button is highlighted and pressing {{key|Enter}} to purchase it, the player can purchase that upgrade multiple times on one tower. There's no limit to the number of times the upgrade can be bought and it doesn't stop if the player can't afford it, which puts their money into the negatives. The most useful application of this glitch is to use the Tack Shooter's Faster Shooting upgrade to increase its [[attack speed]] to the cap of 40 shots per second; this specific application is often called the "hypersonic Tack Shooter glitch". | |||
==Technical information== | ==Technical information== | ||