Velociraptor: Difference between revisions
Qwertyxp2000 (talk | contribs) I calculated with my Python code (https://github.com/qwertyxp2000/Wikistuff/blob/main/beastpower.py) and tested out in v53.2 and got correct results for velo when merging in groups of 8 (11/+3, 21/+5, 32/+8), and I assume my calcs are right for v54.0 for the stun bonus |
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{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Velociraptor | |id=Velociraptor | ||
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|xp =1000 | |xp =1000 | ||
}} | }} | ||
'''Velociraptor''' is the [[Beast Handler (BTD6)|Beast Handler]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. The Beast Handler now handles a velociraptor instead of an adasaurus. Its Beast Power is increased by +5, changing its Beast Power scale from 3–6 to 8–24. | {{Research|Determine if the stunned damage multiplier is affected by Beast Power after {{BTD6 version|56.0}} changes}} | ||
'''Velociraptor''' is the [[Beast Handler (BTD6)|Beast Handler]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>The Beast Handler now handles a velociraptor instead of an adasaurus. Its Beast Power is increased by +5, changing its Beast Power scale from 3–6 to 8–24. | |||
The Velociraptor has | The Velociraptor has 24 range instead of 20, and each bite has 18 radius instead of 15, plus increased damage, gains a 1.5× damage multiplier against stunned Bloons, and more pierce. Merges improve its damage and pierce, plus reduced attack cooldowns. Its bonus Ceramic damage is also increased from +1 to +4, regardless of Beast Power. | ||
*'''Damage''': Increased from 2–4 to 4–16. | |||
*'''Pierce''': Increased from 8–20 to 12–26. | |||
*'''Attack cooldown''': Starts at 1 second, which decreases to 0.6561 second at max Beast Power. | |||
<section end="lede"/> | |||
==Stats== | ==Stats== | ||
{{BTD6 stat list by tiers|Beast Handler|030}} | {{BTD6 stat list by tiers|Beast Handler|030}} | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|54. | {{BTD6 last updated|54.1|section=y}} | ||
{{outdated|New bugfixed vraptor better?}} | |||
Velociraptor is slow and weak for its cost, dealing poor damage to standard Bloons, insufficient pierce that causes it to struggle against swarms of weak Bloons, and needing merges to one-shot any standard Bloon except a normal [[Ceramic Bloon (BTD6)|Ceramic Bloon]]. | Velociraptor is slow and weak for its cost, dealing poor damage to standard Bloons, insufficient pierce that causes it to struggle against swarms of weak Bloons, and needing merges to one-shot any standard Bloon except a normal Fortified [[Ceramic Bloon (BTD6)|Ceramic Bloon]]. It needs merges to have any value as a cleanup tower against standard Bloons. Its bonus stunned Bloon bonus is big enough to warrant applying stuns from [[Relentless Glue]] and similar stun supports. | ||
Low power Velociraptor is slow and weak compared to Power 6 [[Adasaurus]] before it, and it should always have merges. Power 16 is enough to one-shot Rainbows. Power 24 has more consistency with faster attack speed, does better against groups, and | Low power Velociraptor is slow and weak compared to Power 6 [[Adasaurus]] before it, and it should always have merges. Power 16 is enough to one-shot Rainbows, and Power 22 versus non-Fortified Ceramics. Power 24 has more consistency with faster attack speed, does better against groups, and aids transition into [[Tyrannosaurus Rex]] later. | ||
==Update history== | ==Update history== | ||