Aircraft Carrier (BTD6): Difference between revisions

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'''Aircraft Carrier''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the Monkey Buccaneer sub-towers which are aircraft visually resembling smaller [[Monkey Ace (BTD6)|Monkey Aces]], and attack similarly to [[Fighter Plane (BTD6)|Fighter Planes]]. Aircraft Carriers can deploy up to three aircraft at a time, with a cooldown of 1.25 seconds between each deployment. The main [[Destroyer (BTD6)|Destroyer]] attacks remained unchanged, except 4-2-0, with burning damage increased from 2 to 4.
'''Aircraft Carrier''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade grants the Monkey Buccaneer sub-towers which are aircraft visually resembling smaller [[Monkey Ace (BTD6)|Monkey Aces]], and attack similarly to [[Fighter Plane (BTD6)|Fighter Planes]]. Aircraft Carriers can deploy up to three aircraft at a time, with a cooldown of 1.25 seconds between each deployment. The main [[Destroyer (BTD6)|Destroyer]] attacks remained unchanged, except 4-2-0, with burning damage increased from 2 to 4.<section end="lede" />


== Mechanics ==
== Mechanics ==
Each aircraft follows the same [[Target Priority|target priority]] as the Aircraft Carrier. They have infinite range and can see over obstacles. Aircraft can fly all around the map, alternating between honing in towards their target and flying away after passing over them. If no targets are on screen, they fly around near the main tower.
Each aircraft follows the same [[Target Priority|target priority]] as the Aircraft Carrier. They have infinite range and can see over obstacles. Aircraft can fly all around the map, alternating between honing in towards their target and flying away after passing over them. If no visible targets are on screen, they fly around near the main tower.


Aircraft have several attacks.
Aircraft have several attacks.
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==== Grape Shot ====
==== Grape Shot ====
If [[Grape Shot (BTD6)|Grape Shot]] is purchased, aircraft do not fire Radial Darts. Instead, they fire 6 grape projectiles in a 90 degree spread in front of them.
If [[Grape Shot (BTD6)|Grape Shot]] is purchased, aircraft do not fire Radial Darts. Instead, they fire 6 grape projectiles in a 90 degree spread in front of them. These grapes have similar statistics to Radial Darts, except their attack cooldown is 1 second instead of 1.2 and their projectile speed is double while their lifespan is half that of Radial Darts.  


Without the [[Hot Shot (BTD6)|Hot Shot]] upgrade, Grapes have the same statistics as Radial Darts. With Hot Shot, they are able to damage [[Lead Bloon (BTD6)|Lead]] and [[Frozen Bloon|Frozen Bloons]] while losing the ability to pop [[Purple Bloon (BTD6)|Purple Bloons]]. Additionally, they apply a fire damage-over-time effect which deals 4 damage every 0.5 seconds, and lasts for 3.1 seconds.
With [[Hot Shot (BTD6)|Hot Shot]], grapes deal {{BTD6 dt|Fire}}-type damage, thus are able to damage [[Lead Bloon (BTD6)|Lead]] and [[Frozen Bloon|Frozen Bloons]] while losing the ability to pop [[Purple Bloon (BTD6)|Purple Bloons]]. Additionally, they apply a fire damage-over-time effect which deals 4 damage every 0.5 seconds, and lasts for 3.1 seconds.


The aircraft's grape attack is not affected by {{BTD6 mk|Big Bunch}}.
The aircraft's grape attack is not affected by {{BTD6 mk|Big Bunch}}.


The main Destroyer grapes are the same as the T3, however the Hot Shot grapes deal 4 damage every 1.5 seconds for up to 3.1 seconds.
The main Destroyer grapes are the same as the T3; however, the DoT damage from Hot Shot grapes is increased from 2 to 4 damage per tick, still ticking every 1.5 seconds for up to 3.1 seconds.


=== MOAB Missiles ===
=== MOAB Missiles ===
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==Strategy==
==Strategy==
{{BTD6 last updated|50.2|section=y}}
{{BTD6 last updated|54.0|section=y}}
Aircraft Carrier is a strong mid-game tower, dealing well-rounded damage to grouped Bloons and blimps. It functions the best on maps with one lane per round, where its planes are more reliable. On maps with simultaneous lanes, the planes frequently chase and have inconsistent targeting, though they remain strong and can be made to work with retries.
Aircraft Carrier is a strong mid-game tower, dealing well-rounded damage to grouped Bloons and blimps. It functions the best on maps with one lane per round, where its planes are more reliable. On maps with simultaneous lanes, the planes frequently chase and have inconsistent targeting, though they remain strong and can be made to work by retrying rounds.


For the crosspath, 4-2-0 is superior if the {{BTD6|Destroyer}} attack can be used and the base range reaches all lanes. However, 4-0-2 is stronger otherwise, due to improved pierce for the planes' darts and innate {{BTD6|Camo Bloon}} detection. When using a strategy centered around Aircraft Carrier spam, upgrade one to {{BTD6|Carrier Flagship}} for improved damage and the +18% buff to all Buccaneers. {{BTD6|Admiral Brickell}} is also recommended for Aircraft Carrier spam, thanks to her Naval Tactics ability.
For the crosspath, 4-2-0 is superior if the {{BTD6|Destroyer}} attack can be used and the base range reaches all lanes. However, 4-0-2 is stronger otherwise, due to improved pierce for the planes' darts and innate {{BTD6|Camo Bloon}} detection.  
 
When using a strategy centered around Aircraft Carrier spam, upgrade one to {{BTD6|Carrier Flagship}} for improved damage and the substantial speed buff to all Buccaneers. {{BTD6|Admiral Brickell}} is also recommended for Aircraft Carrier spam, thanks to her Naval Tactics ability.


==Update history==
==Update history==