Glue Soak (BTD6): Difference between revisions
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'''Glue Soak''' is the [[Glue Gunner (BTD6)|Glue Gunner]]'s path 1 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Glue Soak''' is the [[Glue Gunner (BTD6)|Glue Gunner]]'s path 1 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade allows the Glue Gunner's glue to apply to all [[Bloon layer|layers]] of a [[Bloon]] instead of wearing off after popping the top three layers. Its glue cannot soak through [[MOAB-Class Bloon]] layers, even when it is able to target and glue them, with exception of [[Glue Strike (BTD6)|Glue Strike]] and [[Glue Storm (BTD6)|Glue Storm]] abilities with this crosspath.<section end="lede" /> | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|55.2|section=y}} | |||
When used as a standalone tower, Glue Soak is decent for the early-game, providing strong utility for high-health Bloons, particularly multi-children Bloons such as the {{BTD6|Zebra Bloon}}s of Round 26 and {{BTD6|Rainbow Bloon}}s of Round 35, to slow down faster children without needing to re-glue them. Its extra soaking is less useful on Yellows and Pinks, as the Reds and Blues are often slow enough for most towers to keep up. | |||
It is recommended to use the second-path upgrades, so it can soak more Bloons. [[Bigger Globs (BTD6)|Bigger Globs]] is an efficient upgrade suited for hitting multiple Bloons for the early-game. | |||
When used for a crosspath to a higher-tier upgrade, most of them use Glue Soak for [[Corrosive Glue (BTD6)|Corrosive Glue]]. [[Glue Strike (BTD6)|Glue Strike]], however, does not need Corrosive Glue if it's only for soaking debuffs and glue into blimp children, which it does well at if towers attack fast enough that the uptime of [[Stickier Glue (BTD6)|Stickier Glue]] becomes insignificant. {{BTD6|MOAB Glue}}, {{BTD6|Relentless Glue}}, and {{BTD6|Super Glue}} suffer from low pierce, and their inability to soak blimp layers makes Glue Soak a suboptimal crosspath. | |||
==Update history== | ==Update history== | ||