Glue Soak (BTD6): Difference between revisions

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'''Glue Soak''' is the [[Glue Gunner (BTD6)|Glue Gunner]]'s path 1 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It allows the Glue Gunner's glue to apply to all [[Bloon layer|layers]] of a [[Bloon]] instead of wearing off after popping the top three layers. Its glue cannot soak through [[MOAB-Class Bloon]] layers, even when it has the ability to target and glue them.
'''Glue Soak''' is the [[Glue Gunner (BTD6)|Glue Gunner]]'s path 1 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade allows the Glue Gunner's glue to apply to all [[Bloon layer|layers]] of a [[Bloon]] instead of wearing off after popping the top three layers. Its glue cannot soak through [[MOAB-Class Bloon]] layers, even when it is able to target and glue them, with exception of [[Glue Strike (BTD6)|Glue Strike]] and [[Glue Storm (BTD6)|Glue Storm]] abilities with this crosspath.<section end="lede" />
 
With [[Glue Strike (BTD6)|Glue Strike]] and [[Glue Storm (BTD6)|Glue Storm]] abilities, it grants the ability to soak through MOAB-Class Bloon layers.  


==Stats==
==Stats==
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==Strategy==
==Strategy==
Glue Soak, as a standalone tower, is decent for the early-game, providing strong utility for high-tier Bloons (such as the {{BTD6|Zebra Bloon}}s of Round 26 and {{BTD6|Rainbow Bloon}}s of Round 35), especially with the 1-1-0 crosspath. However, it is near useless against rounds with smaller Bloons (such as 27 and 36), in addition to falling off on [[Expert]] maps, where it tends to miss its shots.
{{BTD6 last updated|55.2|section=y}}
When used as a standalone tower, Glue Soak is decent for the early-game, providing strong utility for high-health Bloons, particularly multi-children Bloons such as the {{BTD6|Zebra Bloon}}s of Round 26 and {{BTD6|Rainbow Bloon}}s of Round 35, to slow down faster children without needing to re-glue them. Its extra soaking is less useful on Yellows and Pinks, as the Reds and Blues are often slow enough for most towers to keep up.
 
It is recommended to use the second-path upgrades, so it can soak more Bloons. [[Bigger Globs (BTD6)|Bigger Globs]] is an efficient upgrade suited for hitting multiple Bloons for the early-game.


For crosspathing purposes, Glue Soak is suboptimal. Although {{BTD6|Glue Hose}} becomes a decent mid-game support with Glue Soak and {{BTD6|Corrosive Glue}}, the greatly improved late-game capability granted by {{BTD6|Stronger Glue}} makes the latter the superior crosspath. {{BTD6|Glue Strike}} and {{BTD6|Glue Storm}} benefit more from increased {{BTD6|Super Ceramic Bloon}} slow and glue duration with the bottom crosspath, while {{BTD6|MOAB Glue}}, {{BTD6|Relentless Glue}}, and {{BTD6|Super Glue}} all benefit much more from increased pierce with the middle crosspath, especially due to Glue Soak not soaking through blimp layers.
When used for a crosspath to a higher-tier upgrade, most of them use Glue Soak for [[Corrosive Glue (BTD6)|Corrosive Glue]]. [[Glue Strike (BTD6)|Glue Strike]], however, does not need Corrosive Glue if it's only for soaking debuffs and glue into blimp children, which it does well at if towers attack fast enough that the uptime of [[Stickier Glue (BTD6)|Stickier Glue]] becomes insignificant. {{BTD6|MOAB Glue}}, {{BTD6|Relentless Glue}}, and {{BTD6|Super Glue}} suffer from low pierce, and their inability to soak blimp layers makes Glue Soak a suboptimal crosspath.


==Update history==
==Update history==