Ball Lightning (BTD6): Difference between revisions
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'''Ball Lightning''' is the [[Druid (BTD6)|Druid]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Ball Lightning''' is the [[Druid (BTD6)|Druid]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade grants the Druid [[camo detection]] and an additional attack that summons a slow-moving lightning ball, which quickly zaps lightning at Bloons and freezes Bloons that touch the lightning ball. This attack is shot every 6 seconds, and generates lightning every 0.35s, forks up to 5 times (up to 31 targets total), and does 3 damage. The ball does no damage, and freezes any non-White type for 4.5s through up to 4 layers of Bloon. | ||
Additionally, the ordinary [[Heart of Thunder (BTD6)|Heart of Thunder]] lightning bolts deal 3 damage, and tornadoes are more effective. Tornadoes now blow back Bloons +50 more units backwards (150–250 units), and has its pierce increased from 35 to 60 with no pierce penalty versus [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s. | Additionally, the ordinary [[Heart of Thunder (BTD6)|Heart of Thunder]] lightning bolts deal 3 damage, and tornadoes are more effective. Tornadoes now blow back Bloons +50 more units backwards (150–250 units), and has its pierce increased from 35 to 60 with no pierce penalty versus [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s.<section end="lede" /> | ||
==Stats== | ==Stats== | ||
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BTD6 400-DruidInsta.png|[[Insta Monkey]] icon | BTD6 400-DruidInsta.png|[[Insta Monkey]] icon | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*The upgrade's name may be a reference to the [[wp:Ball lightning|ball lightning]] phenomena. | |||
==In other languages== | ==In other languages== | ||