Gwendolin (Battles 2): Difference between revisions
A small amount of more content. I explained 2 of it's "Mechanics" I believe. Tags: Visual edit Mobile edit Mobile web edit |
Qwertyxp2000 (talk | contribs) |
||
| (13 intermediate revisions by 3 users not shown) | |||
| Line 17: | Line 17: | ||
|alts =[[Scientist Gwendolin (Battles 2)|Scientist Gwendolin]] | |alts =[[Scientist Gwendolin (Battles 2)|Scientist Gwendolin]] | ||
}} | }} | ||
'''Gwendolin''' is a [[Hero]] in ''[[Bloons TD Battles 2]]''. She is unlocked at the start of the game, provided the player | '''Gwendolin''' is a [[Hero]] in ''[[Bloons TD Battles 2]]''. She is unlocked at the start of the game, provided the player selects her tab on the Heroes menu to unlock her. | ||
Gwendolin's basic [[attack]] shoots fireballs that deal [[Damage type|fire-type]] [[damage]] to up to 3 Bloons per shot, and deal extra damage to [[Lead Bloon (Battles 2)|Lead Bloon]] and Frozen [[Bloon]]s. She cannot damage [[Purple Bloon (Battles 2)|Purple Bloon]]s and cannot detect [[Camo Bloon (Battles 2)|Camo Bloon]]s. As she levels up, her attack gains more [[pierce]] and [[damage]] and shoots more [[projectile]]s at a time, plus a variety of buffs and special attacks: | Gwendolin's basic [[attack]] shoots fireballs that deal [[Damage type|fire-type]] [[damage]] to up to 3 Bloons per shot, and deal extra damage to [[Lead Bloon (Battles 2)|Lead Bloon]] and Frozen [[Bloon]]s. She cannot damage [[Purple Bloon (Battles 2)|Purple Bloon]]s and cannot detect [[Camo Bloon (Battles 2)|Camo Bloon]]s. As she levels up, her attack gains more [[pierce]] and [[damage]] and shoots more [[projectile]]s at a time, plus a variety of buffs and special attacks: | ||
| Line 28: | Line 28: | ||
==Mechanics== | ==Mechanics== | ||
{{Cleanup|Needs to fit within [[Blooncyclopedia:Style guide|the style guides]]}} | |||
===Pyro gun=== | ===Pyro gun=== | ||
Gwendolin uses her pyro gun to shoot flames at Bloons. Each flame is a straight-firing [[projectile]] that does 1 {{BTDB2 dt|Fire}}-type damage, does +1 damage to Lead and +1 damage to Frozen, and has 3 pierce. The flame [[attack]] has a cooldown of 0.5 seconds. She has 38 range. | |||
{|class="wikitable" | |||
|+Levels | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|Pierce increases to 5 | |||
|- | |||
!5 | |||
|Pierce increases to 7 | |||
|- | |||
!6 | |||
|Adds a burning damage-over-time effect, dealing 1 damage every 1.5 seconds for 3.05 seconds | |||
|- | |||
!8 | |||
|Now shoots two projectiles at a time in parallel. | |||
|- | |||
!9 | |||
|Damage increases to 2 | |||
|- | |||
!11 | |||
|Range increases to 41. | |||
|- | |||
!12 | |||
|Attack cooldown reduces to 0.4 seconds, effectively increasing attack speed by 25%. | |||
|- | |||
!13 | |||
|Pierce increases to 10. Projectile speed increases to 250 units/s. Projectile lifetime increases to 1.25 seconds. | |||
|- | |||
!15 | |||
|Attack cooldown reduces to 0.3 seconds, effectively increasing attack speed by ~33%. | |||
|- | |||
!16 | |||
|Damage type changes to {{BTDB2 dt|Unstoppable}}, allowing it to damage Purple Bloons. | |||
|- | |||
!18 | |||
|Attack cooldown reduces to 0.15 seconds, effectively doubling attack speed. | |||
|- | |||
!19 | |||
|Now shoots three projectiles at a time in parallel. | |||
|} | |||
===Heat it up=== | ===Heat it up=== | ||
[[File:BTDB2 buff icon gwendolin.png|50px|right]] | [[File:BTDB2 buff icon gwendolin.png|50px|right]] | ||
Every 28 attacks of Gwendolin's flame attack, she triggers an area-of-effect similar to [[Ring of Fire (Battles 2)|Ring of Fire]] that does 3 damage and pops infinite Bloons within this radius, as well as applying the Heat It Up buff to all nearby towers. Affected towers pop Frozen and Lead and deals +1 damage to these Bloon types. This attack unlocks at Level 4. | |||
Leveling up increases the amount of shots required to trigger Heat It Up but overall increases the rate when Gwen is constantly attacking. | |||
{|class="wikitable" | |||
|+Levels | |||
!Level | |||
!Effect | |||
|- | |||
!12 | |||
|Activates after the 34th shot. | |||
|- | |||
!15 | |||
|Activates after the 40th shot. | |||
|- | |||
!16 | |||
|Heat It Up flame ring gains {{BTDB2 dt|Unstoppable}} damage type. | |||
|- | |||
!17 | |||
|Heat It Up buff grants +2 damage in addition to other stat bonuses. | |||
|- | |||
!18 | |||
|Activates after the 64th shot. | |||
|} | |||
===Pyrotechnics Expert=== | ===Pyrotechnics Expert=== | ||
[[File:BTDB2 tack shooter ring of fire upgrade icon.png|50px|right]] | [[File:BTDB2 tack shooter ring of fire upgrade icon.png|50px|right]] | ||
Pyrotechnics Expert buffs the attack speed and radius of all [[Ring of Fire (Battles 2)|Rings of Fire]] (4-x-x [[Tack Shooter (Battles 2)|Tack Shooter]]), [[Dragon's Breath (Battles 2)|Dragon's Breath]]s (x-3-x [[Wizard Monkey (Battles 2)|Wizard Monkey]]), and [[Signal Flare (Battles 2)|Signal Flare]]s (x-x-3 [[Mortar Monkey (Battles 2)|Mortar Monkey]]) by 10%. She unlocks this buff at Level 5. | |||
At level 18, this buff improves to 30% reduced attack cooldown and +20% radius. | |||
==Abilities== | ==Abilities== | ||
===Cocktail of Fire=== | ===Cocktail of Fire=== | ||
{{research|Is the Level 14 cocktail really have a "capacity pierce" like how WoF in BTDB2 has a max of 100 pierce before it disintegrates pre-emptively? In BTDB2 v4.12 OTA 1, lvl14+ Gwen cocktail pierce increases from 200 to 250, which might be the capacity pierce}} | |||
[[File:BTDB2 gwendolin cocktail of fire aa.png|50px|right]] | [[File:BTDB2 gwendolin cocktail of fire aa.png|50px|right]] | ||
'''Cocktail of Fire''' is unlocked at level 3. It places a [[Wall of Fire (Battles 2)|Wall of Fire]]-like projectile on the track that rapidly deals [[Damage type|fire damage]] to Bloons that pass over it. It hits every 0.24 seconds and can hit up to 26 Bloons at a time. It deals +1 damage to Frozen and +1 to Lead properties. It lasts for | '''Cocktail of Fire''' is unlocked at level 3. It places a [[Wall of Fire (Battles 2)|Wall of Fire]]-like projectile on the track that rapidly deals [[Damage type|fire damage]] to Bloons that pass over it. It hits every 0.24 seconds and can hit up to 26 Bloons at a time. It deals +1 damage to Frozen and +1 to Lead properties. It lasts for 15 seconds, and expires early if it can't pop a [[Purple Bloon (Battles 2)|Purple Bloon]]. The cocktail's landing point can be set to anywhere within Gwendolin's range using the [[targeting option]], even behind [[line of sight]] blockers. It has a 45-second cooldown and starts with a 7.5-second cooldown. | ||
Starting from level 14, cocktail damage increases to 2 per tick, and applies a burn to MOAB-class Bloons that deals 5 damage every 1 second for up to 10 seconds. Starting from level 16, cocktail naturally pops Purple. | Starting from level 14, cocktail damage increases to 2 per tick, and applies a burn to MOAB-class Bloons that deals 5 damage every 1 second for up to 10 seconds, as well as increasing the maximum pierce of the cocktail from 200 to 250. Starting from level 16, cocktail naturally pops Purple. | ||
===Firestorm=== | ===Firestorm=== | ||
[[File:BTDB2 gwendolin firestorm aa.png|50px|right]] | [[File:BTDB2 gwendolin firestorm aa.png|50px|right]] | ||
{{incomplete|Add the stat bonuses and whatnot}} | {{incomplete|Add the stat bonuses and whatnot}} | ||
'''Firestorm''' is unlocked at level 10. When activated, it instantly deals damage to all non-Purple bloons on screen, sets affected bloons on fire, and all friendly towers gain the Heat It Up buff plus another +1 damage, +1 Lead damage, and +1 Frozen damage. The fire deals 1 damage every 0. | '''Firestorm''' is unlocked at level 10. When activated, it instantly deals 5 damage, as well as +1 Lead and +1 Frozen damage, to all non-Purple bloons on screen, sets affected bloons on fire, and all friendly towers gain the Heat It Up buff plus another +1 damage, +1 Lead damage, and +1 Frozen damage. The fire deals 1 damage every 0.5 seconds to bloons, and 15 damage every second to MOAB-class, lasting up to 8 seconds. It has a 60-second cooldown and has no initial cooldown. | ||
Upgrades improve the Firestorm effects. | |||
{|class="wikitable" | |||
|+Levels | |||
!Level | |||
!Effect | |||
|- | |||
!16 | |||
|Duration of Firestorm's burn effects increases to 10 seconds | |||
|- | |||
!17 | |||
|Inherits the Heat It Up's improved damage bonus. | |||
|- | |||
!20 | |||
|Damage increased to 10 and bonus MOAB-class damage increased to +50. Firestorm burn effect per tick does 2 damage to Bloons and 50 damage to MOAB-class, for the same respective tick cooldown. | |||
|} | |||
==Levels== | ==Levels== | ||
{{BTDB2 last updated|4.13|section=y}} | |||
{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
| Line 57: | Line 144: | ||
!1 | !1 | ||
|Blasts bloons with fire from her pyro gun, dealing extra damage to lead and frozen Bloons. | |Blasts bloons with fire from her pyro gun, dealing extra damage to lead and frozen Bloons. | ||
|- | |- | ||
!2 | !2 | ||
|Slightly increased popping power per shot. | |Slightly increased popping power per shot. | ||
|- | |- | ||
!3 | !3 | ||
|Cocktail of Fire: Hurls a flask of flammable liquid, burning bloons that pass through the fire. | |Cocktail of Fire: Hurls a flask of flammable liquid, burning bloons that pass through the fire. | ||
|- | |- | ||
!4 | !4 | ||
|Heat it up - Every few seconds creates a powerful blast wave of fire that pops bloons and adds fire to nearby Monkeys' attacks, doing extra damage to lead and frozen bloons. | |Heat it up - Every few seconds creates a powerful blast wave of fire that pops bloons and adds fire to nearby Monkeys' attacks, doing extra damage to lead and frozen bloons. | ||
|- | |- | ||
!5 | !5 | ||
|Increased popping power. 15% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath. | |Increased popping power. 15% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath. | ||
|- | |- | ||
!6 | !6 | ||
|Attacks cause a burn effect on target bloon. | |Attacks cause a burn effect on target bloon. | ||
|- | |- | ||
!7 | !7 | ||
|Heat it up has increased radius. | |Heat it up has increased radius. | ||
|- | |- | ||
!8 | !8 | ||
|Shoots 2 blasts of fire per shot. | |Shoots 2 blasts of fire per shot. | ||
|- | |- | ||
!9 | !9 | ||
|Initial hit per blast pops 1 extra layer. | |Initial hit per blast pops 1 extra layer. | ||
|- | |- | ||
!10 | !10 | ||
|Firestorm: Sets the whole screen alight, burning all Bloons and granting the Heat It Up buff and extra damage to all Monkeys. | |Firestorm: Sets the whole screen alight, burning all Bloons and granting the Heat It Up buff and extra damage to all Monkeys. | ||
|- | |- | ||
!11 | !11 | ||
|Increased attack range. | |Increased attack range. | ||
|- | |- | ||
!12 | !12 | ||
|Increased attack speed. | |Increased attack speed. | ||
|- | |- | ||
!13 | !13 | ||
|Greatly increased popping power, plus projectiles move faster and last longer. | |Greatly increased popping power, plus projectiles move faster and last longer. | ||
|- | |- | ||
!14 | !14 | ||
|Cocktail of Fire does extra damage and sets MOAB class Bloons alight. | |Cocktail of Fire does extra damage and sets MOAB class Bloons alight. | ||
|- | |- | ||
!15 | !15 | ||
|Increased attack speed. | |Increased attack speed. | ||
|- | |- | ||
!16 | !16 | ||
|Firestorm has increased duration. Purple bloons are no longer immune to Gwendolin's attacks | |Firestorm has increased duration. Purple bloons are no longer immune to Gwendolin's attacks | ||
|- | |- | ||
!17 | !17 | ||
|Heat it up empowers affected Monkeys to | |Heat it up empowers affected Monkeys to deal 2 extra damage to all bloons in addition to their other damage buffs. | ||
|- | |- | ||
!18 | !18 | ||
|Increased attack speed. 30% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath. | |Increased attack speed. 30% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath. | ||
|- | |- | ||
!19 | !19 | ||
|Shoots 3 blasts of fire per shot. | |Shoots 3 blasts of fire per shot. | ||
|- | |- | ||
!20 | !20 | ||
| Line 141: | Line 209: | ||
{{main strategy}} | {{main strategy}} | ||
{{BTDB2 popular loadout list by hero|Gwendolin}} | {{BTDB2 popular loadout list by hero|Gwendolin}} | ||
{{strategy needed}} | {{strategy needed|explain what role she accomplishes in loadouts, what is different compared to snow pat, how to use her abilities effectively, etc}} | ||
==Update history== | ==Update history== | ||