Freeze: Difference between revisions
NachitoSUS (talk | contribs) m →Gallery: this is just an attempt to add an image of a frozen bloon Tags: Reverted Visual edit |
Pymonkibot (talk | contribs) m Text replacement - "Bloons TD Battles" to "Bloons TD Battles" |
||
| (3 intermediate revisions by 2 users not shown) | |||
| Line 12: | Line 12: | ||
===Absolute Zero=== | ===Absolute Zero=== | ||
In the mobile versions of ''[[Bloons TD 5 ( | In the mobile versions of ''[[Bloons TD 5 (multiplatform)|Bloons TD 5]]'', ''[[Bloons TD Battles (multiplatform)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (multiplatform)|Bloons Monkey City]]'', the Absolute Zero ability inflicts a different kind of freeze that is internally named <code>AbsoluteZero</code>. It can stack with normal freezing on the same Bloon. It uses the same visual effect and behaves very similarly, but has a few differences: | ||
*It can freeze White Bloons and Zebra Bloons. | *It can freeze White Bloons and Zebra Bloons. | ||
*It is not removed by [[blowback]]. | *It is not removed by [[blowback]]. | ||
| Line 27: | Line 27: | ||
==Gallery== | ==Gallery== | ||
{{screenshot needed|examples of Bloons being frozen in all games (BTD1, BTD2, BTD3, BTD4, BTD5, BTD6, Battles, Battles 2, BMC, BATTD, BSM2, and Bloons Pop!)}} | {{screenshot needed|examples of Bloons being frozen in all games (BTD1, BTD2, BTD3, BTD4, BTD5, BTD6, Battles, Battles 2, BMC, BATTD, BSM2, and Bloons Pop!)}} | ||
==Footnotes== | ==Footnotes== | ||