MOAB Eliminator (BTD6): Difference between revisions
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Qwertyxp2000 (talk | contribs) →Assassinate MOAB Ability: a bit tedious to keep saying "separated" abilities, but things like First Strike vs Preemptive or Spstorm vs Carpet are merged together, and most abilities just... separate them when upgraded to t5. |
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'''MOAB Eliminator''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It greatly improves the [[MOAB Assassin (BTD6)|MOAB Assassin's]] damage and reduces its [[ability cooldown]]. It upgrades | '''MOAB Eliminator''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It greatly improves the [[MOAB Assassin (BTD6)|MOAB Assassin's]] damage and reduces its [[ability cooldown]]. It upgrades the Bomb Shooter's main attack and its ability: | ||
* Increased [[MOAB-Class damage]], from +30 to +99 (+101 with {{BTD6 mk|Mega Mauler}}), for a total of 100 MOAB-Class damage (102 with {{BTD6 mk|Mega Mauler}}). | *'''Main attack''': Increased [[MOAB-Class damage]], from +30 to +99 (+101 with {{BTD6 mk|Mega Mauler}}), for a total of 100 MOAB-Class damage (102 with {{BTD6 mk|Mega Mauler}}). | ||
* | *'''Assassinate MOAB ability''': Cooldown reduced from 30 to 10 seconds, and its direct hit damage increases from 750 and 4500. | ||
With [[Frag Bombs (BTD6)|Frag Bombs]], the Frag's bonus MOAB damage is increased from +9 to +29, affecting both the main attack and the ability. | |||
== Assassinate MOAB Ability == | == Assassinate MOAB Ability == | ||
The Assassinate MOAB ability from MOAB Eliminator has a cooldown of 10 seconds, without initial cooldown (can be instantly used). Upon ability activation, a missile is fired at a MOAB-Class Bloon, dealing 4500 damage to it and causing an explosion which deals 3 damage to up to 100 Bloons near the main target. This ability missile has the following features: | The Assassinate MOAB ability from MOAB Eliminator has a cooldown of 10 seconds, without initial cooldown (can be instantly used), and is separated from [[MOAB Assassin (BTD6)|MOAB Assassin]]'s abilities. Upon ability activation, a missile is fired at a MOAB-Class Bloon, dealing 4500 damage to it and causing an explosion which deals 3 damage to up to 100 Bloons near the main target. This ability missile has the following features: | ||
* Only targets MOAB-Class Bloons. | * Only targets MOAB-Class Bloons. | ||
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* Direct hits have the Explosion [[damage type]]. | * Direct hits have the Explosion [[damage type]]. | ||
* Cannot target [[DDT (BTD6)|DDTs]] without the ability to detect camo and the ability to pop [[Black Bloon (BTD6)|Black Bloons]]. | * Cannot target [[DDT (BTD6)|DDTs]] without the ability to detect camo and the ability to pop [[Black Bloon (BTD6)|Black Bloons]]. | ||
* Damage soaks through layers. This means, for example, that if a target has only 1000 health, the missile will fully destroy its target's outer layer and deal 3500 damage to any children. | |||
If it has [[Frag Bombs (BTD6)|Frag Bombs]], the explosion will also create 16 fragments that each deal 1 {{BTD6 dt|17}} damage and +29 MOAB-class damage and have 2 pierce. | |||
==Stats== | ==Stats== | ||