MOAB Mine (Relic): Difference between revisions

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m Text replacement - "|tile relic =y↵|store relic =y" to "|obtained=Relic Tiles, Team Store"
 
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|description=Grants the use of 1 MOAB Mine Powerup per game
|description=Grants the use of 1 MOAB Mine Powerup per game


|tile relic    =y
|obtained=Relic Tiles, Team Store
|store relic    =y
|introduced    =32.0
|introduced    =32.0
}}
}}
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==Tips==
==Tips==
{{further|MOAB Mine#Strategy}}
{{further|MOAB Mine#Strategy}}
{{BTD6 last updated|53.2|section=y}}
{{BTD6 last updated|54.3|section=y}}
{{strategy needed|tips=y|Add strategy of MOAB Mine specific to CT}}
{{strategy needed|tips=y|Add strategy of MOAB Mine specific to CT}}
*Its main use case is handling blue [[MOAB (BTD6)|MOAB]]s in rounds before round 60, stopping most Fortified MOABs in rounds 62 and 64 (but one still must be popped normally if carrying over past round 62), or more single-target damage on a specific round only. It's not very good for BFBs outside the round 60 BFB; each BFB will consume most of its pierce.
*Its main use case is handling blue [[MOAB (BTD6)|MOAB]]s in rounds before round 60, stopping most Fortified MOABs in rounds 62 and 64 (but one still must be popped normally if carrying over past round 62), or more single-target damage on a specific round only. It's not very good for BFBs outside the round 60 BFB; each BFB will consume most of its pierce.
*In some cases, a MOAB Mine needs to be timed on top of a blimp at a specific round, to ensure it's still intact on harder blimp rounds.
*In some cases, a MOAB Mine needs to be timed on top of a blimp at a specific round, to ensure it's still intact on harder blimp rounds.
*It has some niche on [[Lych (BTD6)|Lych]] Boss tiles to eliminate resurrected blimps at T1.
*It has some niche on [[Lych (BTD6)|Lych]] Boss tiles to eliminate some Zombie MOABs at T1, especially the larger swarms.
* MOAB Mine also allows the player to ignore MOAB defense till Round 50 on T2 Boss tiles with Lych or Dreadbloon after beating the T1 Boss, due to natural MOABs occurring.


==In other languages==
==In other languages==