Bouncy Projectiles: Difference between revisions
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{{ | {{Distinguish|Bouncing Projectiles}}{{stub|Add tips, clarify mechanics}}{{BTD6 generic item info | ||
{{BTD6 generic item info | |||
|id=BouncyProjectiles | |id=BouncyProjectiles | ||
|numeric id=3 | |numeric id=3 | ||
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|type =Perk | |type =Perk | ||
|obtained =Social Season Event #1 | |||
|introduced=54.0 | |introduced=54.0 | ||
}} | }} | ||
'''Bouncy Projectiles''' is a [[Perk]] in ''[[Bloons TD 6]]''. | '''Bouncy Projectiles''' is a [[Perk]] in ''[[Bloons TD 6]]''. It grants all projectiles the capability to bounce off obstacles and map borders. | ||
==Tips== | ==Tips== | ||
{{strategy needed|section=y}} | {{strategy needed|section=y}} | ||
*Since Bouncy Projectiles allows projectiles to rehit Bloons after bouncing off, this perk works especially well with [[Monkey Ace (BTD6)|Monkey Ace]]s and [[Hydra Rocket Pods (BTD6)|Hydra Rocket Pods]], who can reuse their high pierce projectiles to do additional damage. | |||
==In other languages== | ==In other languages== | ||