Regrow Bloon (BTD6): Difference between revisions

Starting in Version 53.2, Regrow Bloons' regenerated layers count towards the pop count needed for Gift Box towers, allowing for easy AFK regrow farming to unlock them. I verified that it still works on the current version.
Qwertyxp2000 (talk | contribs)
No edit summary
 
(6 intermediate revisions by 3 users not shown)
Line 8: Line 8:
'''Regrow Bloons''' are a type of [[Bloon Mod|Bloon property]] in ''[[Bloons TD 6]]''. These heart-shaped Bloons regenerate lost layers every 3 seconds. All Bloons up to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s can have this property. In standard gameplay, Regrow Bloons first appear on [[List of rounds in BTD6|Round 17]], or [[Alternate Bloons Rounds#List of rounds|Round 3]] of [[Alternate Bloons Rounds]].
'''Regrow Bloons''' are a type of [[Bloon Mod|Bloon property]] in ''[[Bloons TD 6]]''. These heart-shaped Bloons regenerate lost layers every 3 seconds. All Bloons up to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s can have this property. In standard gameplay, Regrow Bloons first appear on [[List of rounds in BTD6|Round 17]], or [[Alternate Bloons Rounds#List of rounds|Round 3]] of [[Alternate Bloons Rounds]].


If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not generate [[cash]] or add to the [[damage count]] of [[tower]]s if re-popped, but do count towards pops needed to unlock towers from the [[Gift Box]]. They cannot regenerate while under the effects of [[Grow Blocker (BTD6)|Grow Blocker]] or [[Ezili (BTD6)|Ezili]]'s Heartstopper, or if they are [[frozen]]. Regrow status can be removed by attacks that can strip Regrow, such as [[Heart of Oak (BTD6)|Heart of Oak]], [[Cleansing Foam (BTD6)|Cleansing Foam]], or [[Corvus (BTD6)|Corvus]]'s Haunt effect. Certain upgrades, such as [[Gyrfalcon]], deal increased damage to Regrow Bloons.
If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not generate [[cash]] or add to the [[damage count]] of [[tower]]s if re-popped, but do count towards the pops stat (e.g. pop requirements for [[Gift Box]]). They cannot regenerate while under the effects of [[Grow Blocker (BTD6)|Grow Blocker]] or [[Ezili (BTD6)|Ezili]]'s Heartstopper, or if they are [[frozen]]. Regrow status can be removed by attacks that can strip Regrow, such as [[Heart of Oak (BTD6)|Heart of Oak]], [[Cleansing Foam (BTD6)|Cleansing Foam]], or [[Corvus (BTD6)|Corvus]]'s Haunt effect. Certain upgrades, such as [[Gyrfalcon]], deal increased damage to Regrow Bloons.


[[DDT (BTD6)|DDT]]s, [[Dynamite Bloon]]s, and [[Glass Bloon (BTD6)|Glass Bloon]]s release Regrow Bloons when popped, but they cannot regrow back into DDTs, Dynamite Bloons, or Glass Bloons, respectively. If a [[Fortified Bloon (BTD6)|Fortified]] Regrow Bloon pops and regrows back to its initial layer, it does not restore the Fortified modifier.
[[DDT (BTD6)|DDT]]s, [[Dynamite Bloon]]s, and [[Glass Bloon (BTD6)|Glass Bloon]]s release Regrow Bloons when popped, but they cannot regrow back into DDTs, Dynamite Bloons, or Glass Bloons, respectively. If a [[Fortified Bloon (BTD6)|Fortified]] Regrow Bloon pops and regrows back to its initial layer, it does not restore the Fortified modifier.


==Round appearances==
==Round appearances==
{{BTD6 round list by type|Regrow}}
{{hat|This does not include appearances of non-Regrow Bloons that have Regrow Bloon children, such as DDTs.}}
{{BTD6 round list by id|Regrow}}
 
===[[Alternate Bloons Rounds]]===
{{BTD6 round list by id|Regrow|AlternateRoundSet|collapsed=y}}
 
===''[[Rogue Legends]]''===
{{BTD6 round list by id|Regrow|RogueRoundSet|collapsed=y}}
 
===''[[Frontier Legends]]''===
====Type 1====
{{BTD6 round list by id|Regrow|FrontierBase1|collapsed=y}}
 
====Type 2====
{{BTD6 round list by id|Regrow|FrontierBase2|collapsed=y}}
 
====Type 3====
{{BTD6 round list by id|Regrow|FrontierBase3|collapsed=y}}


==Tips==
==Tips==