Social Season Event: Difference between revisions
Qwertyxp2000 (talk | contribs) →Tips: the abilities themselves don't have separate pages, but the recommendations here sounds good! Also fun fact, maelstrom is just a few dollars more expensive than deadeye and maelstrom ruins regrow farms |
Qwertyxp2000 (talk | contribs) →Tips: nk patched tech bot ability link unlink cheese |
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{{distinguish|text=[[Social Goal]], a similar feature in ''[[Bloons Pop!]]''}} | {{distinguish|text=[[Social Goal]], a similar feature in ''[[Bloons Pop!]]''}} | ||
{{lede image|BTD6 EventSocialSeasonsIcon.png}} | {{lede image|BTD6 EventSocialSeasonsIcon.png}} | ||
'''Social Season Events''' are events in ''[[Bloons TD 6]]''. Support for them was added in {{BTD6 version|54.0}}, but the first event did not start until {{timestamp|@1777413600}}, after the release of {{BTD6 version|54.2}}. During a Social Season, players participate in themed challenges similar in structure to [[Sweepstakes Event]]s.<ref name="52.0 notes"/> There are both Global Goals, which count progress made by all players, and Team Goals, which count progress made by members within a [[Team]]. Participating earns rewards including [[Team Trophy|Team Trophies]], exclusive cosmetic items, and items called [[Perk]]s that apply buffs in certain game modes. | '''Social Season Events''' are events in ''[[Bloons TD 6]]''. Support for them was added in {{BTD6 version|54.0}}, but the first event did not start until {{timestamp|@1777413600}}, after the release of {{BTD6 version|54.2}}. During a Social Season, players participate in themed challenges similar in structure to [[Sweepstakes Event]]s.<ref name="52.0 notes"/> There are both Global Goals, which count progress made by all players, and Team Goals, which count progress made by members within a [[Team]]. Participating earns rewards including [[Team Trophy|Team Trophies]], exclusive cosmetic items, and items called [[Perk]]s that apply passive buffs in certain game modes. | ||
==Goals== | ==Goals== | ||
{{Server side|28 apr 2026}} | {{Server side|28 apr 2026}} | ||
In Social Events, players complete objectives called Goals to earn rewards. There are two types of Goals: '''Global Goals''', which count progress made by all ''BTD6'' players worldwide; and '''Team Goals''', which are specific to a Team and consist of objectives that must be completed individually by each member. Goals only progress after winning a game. [[Freeplay]], [[Daily Challenge (BTD6)|Advanced Challenges]], [[Deflation (BTD6)|Deflation]], [[Quest (BTD6)|Quest]]s, [[Legend]]s, and [[Race Event]]s do not count towards Goal progress. Rewards for either milestone are granted as soon their requirements are fulfilled. | In Social Season Events, players complete objectives called Goals to earn rewards. There are two types of Goals: '''Global Goals''', which count progress made by all ''BTD6'' players worldwide; and '''Team Goals''', which are specific to a Team and consist of objectives that must be completed individually by each member. Goals only progress after winning a game. [[Freeplay]], [[Daily Challenge (BTD6)|Advanced Challenges]], [[Deflation (BTD6)|Deflation]], [[Content Browser]] games, [[Quest (BTD6)|Quest]]s, [[Legend]]s, and [[Race Event]]s{{fn|Time Attack tiles in [[Contested Territory (BTD6)|Contested Territory]] do count, however.}} do not count towards Goal progress. Rewards for either milestone are granted as soon their requirements are fulfilled. | ||
===Team Goals=== | ===Team Goals=== | ||
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===Dr. Monkey Needs You!=== | ===Dr. Monkey Needs You!=== | ||
{|class="wikitable" | {|class="wikitable mw-collapsible mw-collapsed" | ||
!Type | !Type | ||
!Objective | !Objective | ||
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!rowspan="2"|Global Goals | !rowspan="2"|Global Goals | ||
|Generate 300,000,000,000 in-game Cash and complete the game | |Generate 300,000,000,000 in-game Cash and complete the game | ||
|{{BTD6 | |{{BTD6 rewards|MonkeyMoney:100#Perk:CheapStarter#TeamStoreItem:TeamsBanner16|source=Social Seasons #1 (Global Goal milestone 1)}} | ||
|- | |- | ||
|Generate 1,000,000,000,000 in-game Cash and complete the game | |Generate 1,000,000,000,000 in-game Cash and complete the game | ||
|{{BTD6 | |{{BTD6 rewards|MonkeyMoney:250#Perk:BouncyProjectiles#TrophyStoreItem:TowerPetAlchemistPossum|source=Social Seasons #1 (Global Goal milestone 2)}} | ||
|- | |- | ||
! rowspan="5" |Team Goals | ! rowspan="5" |Team Goals | ||
|{{Icon|BTD6 StarSocialSeasons.png}} 10,000 | |{{Icon|BTD6 StarSocialSeasons.png}} 10,000 | ||
| | |{{BTD6 rewards|Perk:FasterCooldowns}}, Season Tier 1 Medal | ||
|- | |- | ||
|{{Icon|BTD6 StarSocialSeasons.png}} 20,000 | |{{Icon|BTD6 StarSocialSeasons.png}} 20,000 | ||
| | |{{BTD6 rewards|Perk:RangeEnhancer}}, Season Tier 2 Medal | ||
|- | |- | ||
|{{Icon|BTD6 StarSocialSeasons.png}} 40,000 | |{{Icon|BTD6 StarSocialSeasons.png}} 40,000 | ||
| | |{{BTD6 rewards|Perk:AntiCamoDust}}, Season Tier 3 Medal | ||
|- | |- | ||
|{{Icon|BTD6 StarSocialSeasons.png}} 60,000 | |{{Icon|BTD6 StarSocialSeasons.png}} 60,000 | ||
| | |{{BTD6 rewards|Perk:AntiRegrowSerum}}, Season Tier 4 Medal | ||
|- | |- | ||
|{{Icon|BTD6 StarSocialSeasons.png}} 175,000 | |{{Icon|BTD6 StarSocialSeasons.png}} 175,000 | ||
| | |{{BTD6 rewards|Perk:MonkeyTycoon}}, Season 1 Ultimate Medal | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+Team Goals breakdown | |+Team Goals breakdown | ||
!rowspan="2"|Tier | !rowspan="2"|Tier | ||
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==Tips== | ==Tips== | ||
{{BTD6 last updated| | {{BTD6 last updated|55.2|section=y}} | ||
*It is not recommended to exit to the main menu, retry or use continues or checkpoints because the progress may not be tracked properly. | *It is not recommended to exit to the main menu, retry or use continues or checkpoints because the progress may not be tracked properly. | ||
*The player can tackle on different goals at the same time, like for example, doing the Support Only goals in the game mode indicated by the "Beat Maps" goals. | *The player can tackle on different goals at the same time, like for example, doing the Support Only goals in the game mode indicated by the "Beat Maps" goals. | ||
**Another example is to build a Sniper Monkey farm (which minimizes button presses for the abilities) to advance the Abilities and Cash goals, and then using the farmed cash to buy Paragons. | **Another example is to build a Sniper Monkey farm (which minimizes button presses for the abilities) to advance the Abilities and Cash goals, and then using the farmed cash to buy Paragons. | ||
*The easiest way to complete the goals for activating abilities is to spam [[Tech Bot (BTD6)|Tech Bot]] | *The easiest way to complete the goals for activating abilities is to spam fast cooldown abilities. Use [[Tech Bot (BTD6)|Tech Bot]] to help automate this. | ||
**Alternatively, if one wants to make progress without having to manually press ability buttons, create a regrow farm while having [[Tech Bot (BTD6)|Tech Bots]] on non-money making abilities with an [[Energizer (BTD6)|Energizer]] to speed the cooldowns up. [[Deadeye]]'s Take Aim is one of the cheapest while having a fast ability cooldown and does not ruin a regrow farm. Other contenders include [[Glue Strike (BTD6)|Glue Strike]], [[Artillery Battery (BTD6)|Artillery Battery]]'s Bombardment, and [[Bloon Sabotage (BTD6)|Bloon Sabotage]]. | **Alternatively, if one wants to make progress without having to manually press ability buttons, create a regrow farm while having [[Tech Bot (BTD6)|Tech Bots]] on non-money making abilities with an [[Energizer (BTD6)|Energizer]] to speed the cooldowns up. [[Deadeye]]'s Take Aim is one of the cheapest while having a fast ability cooldown and does not ruin a regrow farm. Other contenders include [[Glue Strike (BTD6)|Glue Strike]], [[Artillery Battery (BTD6)|Artillery Battery]]'s Bombardment, and [[Bloon Sabotage (BTD6)|Bloon Sabotage]]. | ||
*For the cash goals, play [[Impoppable (BTD6)|Impoppable]] on Beginner maps, [[Boss Challenge]], or [[Boss Bloon Event (BTD6)|Boss Events]], as these give many rounds to snowball income. [[Strategy:Boss Bloon Event]] contains examples of farming setups. | *For the cash goals, play [[Impoppable (BTD6)|Impoppable]] on Beginner maps, [[Boss Challenge]], or [[Boss Bloon Event (BTD6)|Boss Events]], as these give many rounds to snowball income. [[Strategy:Boss Bloon Event]] contains examples of farming setups. | ||
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*All tower limit goals should be played on Beginner maps for the least difficulty. For most game modes, optimal strategies for [[2TC]] also work for the tower limit goals. | *All tower limit goals should be played on Beginner maps for the least difficulty. For most game modes, optimal strategies for [[2TC]] also work for the tower limit goals. | ||
*For the goals involving winning many games, play Easy for the fastest results. | *For the goals involving winning many games, play Easy for the fastest results. | ||
*[[Geraldo (BTD6)|Geraldo]] | *[[Captain Churchill (BTD6)|Captain Churchill]], [[Corvus (BTD6)|Corvus]], or [[Geraldo (BTD6)|Geraldo]] are generally the best Heroes to use for specific tower only goals. | ||
*It is possible to get all the Pop Bloons goals of Phase 2 during a single game against [[Bloonarius (BTD6)|Elite Bloonarius]]: | *It is possible to get all the Pop Bloons goals of Phase 2 during a single game against [[Bloonarius (BTD6)|Elite Bloonarius]]: | ||
**Play on an easy map with plenty of farm space (e.g. [[Resort]], [[Logs]], [[Cubism]]) and avoid insta-kills ([[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist]], [[Navarch of the Seas]]) because they skip the children from spawning. | **Play on an easy map with plenty of farm space (e.g. [[Resort]], [[Logs]], [[Cubism]]) and avoid insta-kills ([[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist]], [[Navarch of the Seas]]) because they skip the children from spawning. | ||
**Play as normal until Tier 2 (Round 60), then use only Primary Towers as attacking towers such as [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]], [[Golden Justice]], [[Inferno Ring (BTD6)|Inferno Ring]] and/or [[The Tack Zone (BTD6)|The Tack Zone]] with [[Super Brittle (BTD6)|Super Brittle]] and [[Glue Storm (BTD6)|Glue Storm]] as support. Bloonarius spawns 16 BFBs per skull which should be more than enough to cover the 50 MOABs needed with their children. | **Play as normal until Tier 2 (Round 60), then use only Primary Towers as attacking towers such as [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]], [[Golden Justice]], [[Inferno Ring (BTD6)|Inferno Ring]] and/or [[The Tack Zone (BTD6)|The Tack Zone]] with [[Super Brittle (BTD6)|Super Brittle]] and [[Glue Storm (BTD6)|Glue Storm]] as support. Bloonarius spawns 16 BFBs per skull which should be more than enough to cover the 50 MOABs needed with their children. | ||
**On Tier 3 (Round 80 or after Tier 2 is defeated), switch the entire defense to Military Towers to start popping BFBs. Degree 1 [[Nautic Siege Core]] is recommended to beat Bloonarius, but if it cannot be afforded right away, use strong Tier 5s like [[M.A.D (BTD6)|M.A.D]], [[Ray of Doom (BTD6)|Ray of Doom]] and [[Flying Fortress (BTD6)|Flying Fortress]] in the meanwhile. There are more than 250 BFBs in rounds 80 − 99, including natural spawns, ZOMG children and Bloonarius' BAD spawns, so they should cover this goal. | **On Tier 3 (Round 80 or after Tier 2 is defeated), switch the entire defense to Military Towers to start popping BFBs. Degree 1 [[Nautic Siege Core]] is recommended to beat Bloonarius, but if it cannot be afforded right away, use strong Tier 5s like [[M.A.D (BTD6)|M.A.D]], [[Ray of Doom (BTD6)|Ray of Doom]] and [[Flying Fortress (BTD6)|Flying Fortress]] in the meanwhile. There are more than 250 BFBs in rounds 80 − 99, including natural spawns, ZOMG children and Bloonarius' BAD spawns, so they should cover this goal. | ||
**When Tier 4 starts (Round 100), switch the defense to Magic Towers, a Degree 20 [[Ascended Shadow]] should be | **When Tier 4 starts (Round 100), switch the defense to Magic Towers, a Degree 20 [[Ascended Shadow]] should be enough to deal with the boss at this Tier with its spawns. It is important that the player defends with Magic Towers only on this phase as there is barely enough ZOMGs to cover the necessary amount (129 natural spawns + 6 BAD children on Round 119 + 28 from Tier 4 Bloonarius spawns for 163 total) | ||
**At the start of Tier 5, only use [[Master Builder]] and [[Mega Massive Munitions Factory]] (Degree 40+ on both should be able to beat Bloonarius on the easier maps) to attack Bloonarius for the first two Skulls so it spawns 8 BADs to cover the Support goal, after that, if needed, the player can build other Paragons to finish off Bloonarius as it will spawn 20 more BADs with the other 5 skulls. | **At the start of Tier 5, only use [[Master Builder]] and [[Mega Massive Munitions Factory]] (Degree 40+ on both should be able to beat Bloonarius on the easier maps) to attack Bloonarius for the first two Skulls so it spawns 8 BADs to cover the Support goal, after that, if needed, the player can build other Paragons to finish off Bloonarius as it will spawn 20 more BADs with the other 5 skulls. | ||
*For the goals that require using towers no higher than Tier 4, use strong options such as [[Overdrive (BTD6)|Overdrive]] + [[Embrittlement (BTD6)|Embrittlement]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]] or [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] for group damage while [[MOAB Assassin (BTD6)|MOAB Assassin]], [[Maim MOAB (BTD6)|Maim MOAB]], [[Sticky Bomb (BTD6)|Sticky Bomb]], [[Arctic Knight]] and [[Orca]] can deal with the MOAB-Class spawns, without forgetting about support options which are plentiful at Tier 4. | *For the goals that require using towers no higher than Tier 4, use strong options such as [[Overdrive (BTD6)|Overdrive]] + [[Embrittlement (BTD6)|Embrittlement]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]] or [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] for group damage while [[MOAB Assassin (BTD6)|MOAB Assassin]], [[Maim MOAB (BTD6)|Maim MOAB]], [[Sticky Bomb (BTD6)|Sticky Bomb]], [[Arctic Knight]] and [[Orca]] can deal with the MOAB-Class spawns, without forgetting about support options which are plentiful at Tier 4. | ||
*For the goals that require using towers no higher than Tier 3, it is recommended to use a Hero that can carry the early game with little support to cover their weaknesses, specially on ABR ([[Sauda (BTD6)|Sauda]], [[Ezili (BTD6)|Ezili]]) or has a very strong late game ([[Captain Churchill (BTD6)|Churchill]], [[Adora (BTD6)|Adora]]) and use the Tier 3 Super Monkeys as the bulk of the defense because they are the strongest options available that can reliably beat Impoppable, [[Dark Knight (BTD6)|Dark Knight]] and [[Robo Monkey (BTD6)|Robo Monkey]] can be used to carry the mid-game and from there, the player can proceed to spam those towers or switch to [[Sun Avatar (BTD6)|Sun Avatars]]. Support towers are more limited at Tier 3, with the main options narrowing down to [[Berserker Brew (BTD6)|Berserker Brew]], [[MOAB Glue (BTD6)|MOAB Glue]] and Villages with [[Jungle Drums (BTD6)|Jungle Drums]] or [[Monkey Commerce (BTD6)|Monkey Commerce]]. Another option to clear this goal could be [[Destroyer (BTD6)|Destroyer]] spam with [[Admiral Brickell (BTD6)|Brickell]] and | *For the goals that require using towers no higher than Tier 3, it is recommended to use a Hero that can carry the early game with little support to cover their weaknesses, specially on ABR ([[Sauda (BTD6)|Sauda]], [[Ezili (BTD6)|Ezili]]) or has a very strong late game ([[Captain Churchill (BTD6)|Churchill]], [[Adora (BTD6)|Adora]]) and use the Tier 3 Super Monkeys as the bulk of the defense because they are the strongest options available that can reliably beat Impoppable, [[Dark Knight (BTD6)|Dark Knight]] and [[Robo Monkey (BTD6)|Robo Monkey]] can be used to carry the mid-game and from there, the player can proceed to spam those towers or switch to [[Sun Avatar (BTD6)|Sun Avatars]]. Support towers are more limited at Tier 3, with the main options narrowing down to [[Berserker Brew (BTD6)|Berserker Brew]], [[MOAB Glue (BTD6)|MOAB Glue]] and Villages with [[Jungle Drums (BTD6)|Jungle Drums]] or [[Monkey Commerce (BTD6)|Monkey Commerce]]. Another option to clear this goal could be [[Destroyer (BTD6)|Destroyer]] spam with [[Admiral Brickell (BTD6)|Brickell]] and camo support on a map such as [[Spa Pits]]. | ||
==Related achievements== | ==Related achievements== | ||
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BTD6 goal star count.png|Star counter on a Team member | BTD6 goal star count.png|Star counter on a Team member | ||
BTD6 global goal reached.png|Rewards for completing a Global Goal | BTD6 global goal reached.png|Rewards for completing a Global Goal | ||
BTD6 social season ended.png|Season end screen | |||
</gallery> | </gallery> | ||
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BTD6 ThemeBannerSmallScience.png|Social Season #1 small banner | BTD6 ThemeBannerSmallScience.png|Social Season #1 small banner | ||
</gallery> | </gallery> | ||
==Footnotes== | |||
{{footnotes}} | |||
==References== | ==References== | ||