Template:BTD6 buff: Difference between revisions

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Added a discount multiplier
Changed wording of ratePercentagePerStack to attack speed instead of cooldown
 
(One intermediate revision by the same user not shown)
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-->{{#if:{{{rateMultiplierPerStack|}}}{{{rateMultiplierPerStack after|}}}|<tr><th>[[Attack speed|Cooldown]] modifier per stack</th><td>×{{{rateMultiplierPerStack|1}}} {{#if:{{{rateMultiplierPerStack after|}}}|→ ×{{{rateMultiplierPerStack after|}}}}}</td></tr>}}<!--
-->{{#if:{{{rateMultiplierPerStack|}}}{{{rateMultiplierPerStack after|}}}|<tr><th>[[Attack speed|Cooldown]] modifier per stack</th><td>×{{{rateMultiplierPerStack|1}}} {{#if:{{{rateMultiplierPerStack after|}}}|→ ×{{{rateMultiplierPerStack after|}}}}}</td></tr>}}<!--
-->{{#if:{{{ratePercentage|}}}{{{ratePercentage after|}}}|<tr><th>[[Attack speed|Cooldown]] modifier</th><td>+{{#expr:{{{ratePercentage|0}}}*100}}% {{#if:{{{ratePercentage after|}}}|→ +{{#expr:{{{ratePercentage after|0}}}*100}}%}}</td></tr>}}<!--
-->{{#if:{{{ratePercentage|}}}{{{ratePercentage after|}}}|<tr><th>[[Attack speed|Cooldown]] modifier</th><td>+{{#expr:{{{ratePercentage|0}}}*100}}% {{#if:{{{ratePercentage after|}}}|→ +{{#expr:{{{ratePercentage after|0}}}*100}}%}}</td></tr>}}<!--
-->{{#if:{{{ratePercentagePerStack|}}}{{{ratePercentagePerStack after|}}}|<tr><th>[[Attack speed|Cooldown]] modifier per stack</th><td>+{{#expr:{{{ratePercentagePerStack|0}}}*100}}% {{#if:{{{ratePercentagePerStack after|}}}|→ +{{#expr:{{{ratePercentagePerStack after|0}}}*100}}%}}</td></tr>}}<!--
-->{{#if:{{{ratePercentagePerStack|}}}{{{ratePercentagePerStack after|}}}|<tr><th>[[Attack speed]] modifier per stack</th><td>+{{#expr:{{{ratePercentagePerStack|0}}}*100}}% {{#if:{{{ratePercentagePerStack after|}}}|→ +{{#expr:{{{ratePercentagePerStack after|0}}}*100}}%}}</td></tr>}}<!--
-->{{#if:{{{speedPercentage|}}}{{{speedPercentage after|}}}|<tr><th>[[Attack speed]] modifier</th><td>+{{#expr:{{{speedPercentage|0}}}*100}}% {{#if:{{{speedPercentage after|}}}|→ +{{#expr:{{{speedPercentage after|0}}}*100}}%}}</td></tr>}}<!--
-->{{#if:{{{speedPercentage|}}}{{{speedPercentage after|}}}|<tr><th>[[Attack speed]] modifier</th><td>+{{#expr:{{{speedPercentage|0}}}*100}}% {{#if:{{{speedPercentage after|}}}|→ +{{#expr:{{{speedPercentage after|0}}}*100}}%}}</td></tr>}}<!--
-->{{#if:{{{projectileSpeedPercentage|}}}{{{projectileSpeedPercentage after|}}}|<tr><th>[[Projectile speed]] modifier</th><td>+{{#expr:{{{projectileSpeedPercentage|0}}}*100}}% {{#if:{{{projectileSpeedPercentage after|}}}|→ +{{#expr:{{{projectileSpeedPercentage after|0}}}*100}}%}}</td></tr>}}<!--
-->{{#if:{{{projectileSpeedPercentage|}}}{{{projectileSpeedPercentage after|}}}|<tr><th>[[Projectile speed]] modifier</th><td>+{{#expr:{{{projectileSpeedPercentage|0}}}*100}}% {{#if:{{{projectileSpeedPercentage after|}}}|→ +{{#expr:{{{projectileSpeedPercentage after|0}}}*100}}%}}</td></tr>}}<!--
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-->{{#ifexpr:{{{damageAdditiveForBad|0}}} > 0 or {{{damageAdditiveForBad after|0}}} > 0|<tr><th>Damage to BADs and bosses bonus</th><td>+{{{damageAdditiveForBad|0}}} {{#if:{{{damageAdditiveForBad after|}}}|→ +{{{damageAdditiveForBad after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{damageAdditiveForBad|0}}} > 0 or {{{damageAdditiveForBad after|0}}} > 0|<tr><th>Damage to BADs and bosses bonus</th><td>+{{{damageAdditiveForBad|0}}} {{#if:{{{damageAdditiveForBad after|}}}|→ +{{{damageAdditiveForBad after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{damageAdditiveForMoabs|0}}} > 0 or {{{damageAdditiveForMoabs after|0}}} > 0|<tr><th>Damage to MOAB-Class bonus</th><td>+{{{damageAdditiveForMoabs|0}}} {{#if:{{{damageAdditiveForMoabs after|}}}|→ +{{{damageAdditiveForMoabs after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{damageAdditiveForMoabs|0}}} > 0 or {{{damageAdditiveForMoabs after|0}}} > 0|<tr><th>Damage to MOAB-Class bonus</th><td>+{{{damageAdditiveForMoabs|0}}} {{#if:{{{damageAdditiveForMoabs after|}}}|→ +{{{damageAdditiveForMoabs after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{pierceAdditive|0}}} > 0 or {{{pierceAdditive after|0}}} > 0|<tr><th>[[Pierce]] bonus</th><td>+{{{pierceAdditive|0}}} {{#if:{{{pierceAdditive after|}}}|→ +{{{pierceAdditive after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{pierceAdditive|0}}} > 0 or {{{pierceAdditive after|0}}} > 0|<tr><th>[[Pierce]] bonus</th><td>+{{{pierceAdditive|0}}} {{#if:{{{pierceAdditive after|}}}|→ +{{{pierceAdditive after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{projectileSpeedAdditive|0}}} > 0 or {{{projectileSpeedAdditive after|0}}} > 0|<tr><th>[[Projectile speed]] bonus</th><td>+{{{projectileSpeedAdditive|1}}} {{#if:{{{projectileSpeedAdditive after|}}}|→ +{{{projectileSpeedAdditive after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{staminaAdditive|0}}} > 0 or {{{staminaAdditive after|0}}} > 0|<tr><th>[[Frontier Legends#Stamina|Stamina]] use per round</th><td>+{{{staminaAdditive|1}}} {{#if:{{{staminaAdditive after|}}}|→ +{{{staminaAdditive after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{staminaAdditive|0}}} > 0 or {{{staminaAdditive after|0}}} > 0|<tr><th>[[Frontier Legends#Stamina|Stamina]] use per round</th><td>+{{{staminaAdditive|1}}} {{#if:{{{staminaAdditive after|}}}|→ +{{{staminaAdditive after|}}}}}</td></tr>}}<!--



Latest revision as of 20:15, 16 September 2026