Bloon immunity: Difference between revisions
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''[[Bloons TD 6]]'' has two [[Hero|Heroes]] that can decrease a Bloon type's resistance to a given form of damage starting at a certain level without removing the immunity completely until a later level, implemented as a 50% and later 100% chance to pop the Bloon in question with an incompatible attack. [[Striker Jones (BTD6)|Striker Jones]] allows every explosive tower to have a 50% chance to pop [[Black Bloon|Black Bloons]] starting from level 5 that increases to 100% at level 19, and [[Silas (BTD6)|Silas]] allows every freezing tower to have a 50% chance of freezing [[White Bloon|White Bloons]] starting from level 5 that increases to 100% at level 13. | ''[[Bloons TD 6]]'' has two [[Hero|Heroes]] that can decrease a Bloon type's resistance to a given form of damage starting at a certain level without removing the immunity completely until a later level, implemented as a 50% and later 100% chance to pop the Bloon in question with an incompatible attack. [[Striker Jones (BTD6)|Striker Jones]] allows every explosive tower to have a 50% chance to pop [[Black Bloon|Black Bloons]] starting from level 5 that increases to 100% at level 19, and [[Silas (BTD6)|Silas]] allows every freezing tower to have a 50% chance of freezing [[White Bloon|White Bloons]] starting from level 5 that increases to 100% at level 13. | ||
Bloon immunity mechanics do not appear in [[Bloons Card Storm|''Bloons Card Storm'']] despite featuring Bloons that usually sport immunities. This was intentional on the developers' part, as they found the immunity mechanic unfair when the gameplay involves a limited amount of monkeys on the playing field.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1c7iody/bloons_card_storm_developer_diary_april_2024/|title=Bloons Card Storm Developer Diary - April 2024|publisher=Reddit|retrieved=25 jul 2025}}</ref> | Bloon immunity mechanics do not appear in [[Bloons Card Storm|''Bloons Card Storm'']] despite featuring Bloons that usually sport immunities. This was intentional on the developers' part, as they found the immunity mechanic unfair when the gameplay involves a limited amount of monkeys on the playing field.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1c7iody/bloons_card_storm_developer_diary_april_2024/|title=Bloons Card Storm Developer Diary - April 2024|publisher=Reddit|retrieved=25 jul 2025}}</ref> ''[[Bloons Blitz]]'' also does not currently include Bloon immunities, though it is unclear if they are planned. | ||
== List of Bloons with immunities == | == List of Bloons with immunities == | ||
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|[[File:BTD6 bloon Lead.png|51x51px]] | |[[File:BTD6 bloon Lead.png|51x51px]] | ||
|[[Lead Bloon]] | |[[Lead Bloon]] | ||
|Sharp | |Sharp/shatter/energy{{G|BTD6}} damage/[[Storm (BSM2)|Storm]] core weapons{{G|BSM2M}} | ||
|[[Bloons Tower Defense 2|''Bloons Tower Defense 2'']] | |[[Bloons Tower Defense 2|''Bloons Tower Defense 2'']] | ||
|- | |- | ||
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|[[File:BTD6 bloon DdtIcon.png|50x50px]] | |[[File:BTD6 bloon DdtIcon.png|50x50px]] | ||
|[[DDT]] | |[[DDT]] | ||
|Explosion/sharp | |Explosion{{G|BMCF,BTD6,BATTD,BTDB2}}/sharp{{G|BMCF,BTD6,BATTD,BTDB2}} damage | ||
| rowspan="2" |[[Bloons Monkey City|''Bloons Monkey City'']] | | rowspan="2" |[[Bloons Monkey City|''Bloons Monkey City'']] | ||
|- | |- | ||
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|[[Bloons Adventure Time TD|''Bloons Adventure Time TD'']] | |[[Bloons Adventure Time TD|''Bloons Adventure Time TD'']] | ||
|} | |} | ||
==Gallery== | |||
<gallery> | |||
File:BTD6 Semi Auto No Pop Lead.png|[[Semi-Automatic (BTD6)|Semi-Automatic]] not popping [[Lead Bloon (BTD6)|Lead Bloon]] in ''[[Bloons TD 6]]'' | |||
File:BTD6 Laser Blasts Not Pop Purple.png|[[Laser Blasts (BTD6)|Laser Blasts]] not popping [[Purple Bloon (BTD6)|Purple Bloon]] in ''Bloons TD 6'' | |||
</gallery> | |||
== References == | == References == | ||
<references /> | <references /> | ||
[[Category:Game mechanics]] | |||
[[Category:Game mechanics in BATTD]] | |||
[[Category:Game mechanics in Battles]] | |||
[[Category:Game mechanics in Battles 2]] | |||
[[Category:Game mechanics in BMC]] | |||
[[Category:Game mechanics in BSM2]] | |||
[[Category:Game mechanics in BTD3]] | |||
[[Category:Game mechanics in BTD4]] | |||
[[Category:Game mechanics in BTD5]] | |||
[[Category:Game mechanics in BTD6]] | |||