User:Katandana/Ice Ball (BTD3): Difference between revisions
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An Ice Ball page I'm gonna make for BTD3. Note that I don't know how to read ActionScript so I just guessed the stats (it also explains the "TBA" in the Stats section). Also, why did the prices get increased when previewed? Tags: Mobile edit Mobile web edit Advanced mobile edit |
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|icon F =BTD1 ice button.svg | |icon F =BTD1 ice button.svg | ||
|description F=Freezes nearby bloons. Frozen bloons are immune to anything sharp. Can upgrade to increased freeze time, and larger freeze radius. | |description F=Freezes nearby bloons. Frozen bloons are immune to anything sharp. Can upgrade to increased freeze time, and larger freeze radius. | ||
|description M=Freezes nearby bloons. Frozen bloons are immune to anything sharp. Can upgrade to increased freeze time | |description M=Freezes nearby bloons. Frozen bloons are immune to anything sharp. Can upgrade to increased freeze time and larger freeze radius. | ||
|cost F= | |cost F=425 | ||
|cost M= | |cost M=425 | ||
}} | }} | ||
The '''Ice Ball''' is a [[tower]] in ''[[Bloons Tower Defense 3]]'' and its ports. It [[attack]]s by freezing Bloons nearby, and its attack has 50 [[pierce]], which cannot freeze [[Ceramic Bloon]]s. Its [[upgrade]]s increase its freeze time, [[range]], gives [[permafrost]], and allows the Ice Ball to pop Bloons. | The '''Ice Ball''' is a [[tower]] in ''[[Bloons Tower Defense 3]]'' and its ports. It [[attack]]s by freezing Bloons nearby, and its attack has 50 [[pierce]], which cannot freeze White Bloons and [[Ceramic Bloon]]s. Its [[upgrade]]s increase its freeze time, [[range]], gives [[permafrost]], and allows the Ice Ball to pop Bloons. | ||
==Upgrades== | ==Upgrades== | ||
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|image M = | |image M = | ||
|description F=Bloons stay frozen for longer. | |description F=Bloons stay frozen for longer. | ||
|description M= | |description M=bloons stay frozen for longer. | ||
|tower =Ice Ball | |tower =Ice Ball | ||
|path =1 | |path =1 | ||
|tier =1 | |tier =1 | ||
|cost F= | |cost F=250 | ||
|cost M= | |cost M=150 | ||
}} | }} | ||
'''Longer Freeze''' increases the Ice Ball's freeze time by | '''Longer Freeze''' increases the Ice Ball's freeze time by 20 frames. | ||
{{clear|right}} | {{clear|right}} | ||
====Perma Frost==== | ====Perma Frost==== | ||
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|image M = | |image M = | ||
|description F=Slows bloons down even after they thaw out! | |description F=Slows bloons down even after they thaw out! | ||
|description M= | |description M=slows bloons down even after they thaw out. | ||
|tower =Ice Ball | |tower =Ice Ball | ||
|path =1 | |path =1 | ||
|tier =2 | |tier =2 | ||
|cost F= | |cost F=250 | ||
|cost M= | |cost M=120 | ||
}} | }} | ||
'''Perma Frost''' applies permafrost to frozen bloons, reducing their speed by 50% after they thaw out. | '''Perma Frost''' applies permafrost to frozen bloons, reducing their speed by 50% after they thaw out. | ||
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|image M = | |image M = | ||
|description F=Increases freeze area. | |description F=Increases freeze area. | ||
|description M= | |description M=increases freeze area. | ||
|tower =Ice Ball | |tower =Ice Ball | ||
|path =2 | |path =2 | ||
|tier =1 | |tier =1 | ||
|cost F= | |cost F=250 | ||
|cost M= | |cost M=150 | ||
}} | }} | ||
''' | '''Wider Freeze Radius''' increases the Ice Ball's range by 15 units and increases the projectile size by 25%. | ||
{{clear|right}} | {{clear|right}} | ||
====Snap Freeze==== | ====Snap Freeze==== | ||
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|image M = | |image M = | ||
|description F=Freezes so violently that some bloons will pop before freezing! | |description F=Freezes so violently that some bloons will pop before freezing! | ||
|description M= | |description M=freezes bloons so violently that some will pop! | ||
|tower =Ice Ball | |tower =Ice Ball | ||
|path =2 | |path =2 | ||
|tier =2 | |tier =2 | ||
|cost F= | |cost F=290 | ||
|cost M= | |cost M=170 | ||
}} | }} | ||
'''Snap Freeze''' allows the Ice Ball to pop one layer off Bloons. | '''Snap Freeze''' allows the Ice Ball to pop one layer off Bloons. | ||
{{clear|right}} | {{clear|right}} | ||
==Stats== | ==Stats== | ||
{{BTD3 tower stats | |||
|cooldown= | |||
|range=60 | |||
|pierce= | |||
|proj speed= | |||
|proj lifespan= | |||
|proj scale= | |||
|freeze duration= | |||
}} | |||
==Costs and sell values== | ==Costs and sell values== | ||
Latest revision as of 10:54, 10 August 2026
Ice Monkey iterations: BTD1 • BTD2 • BTD3 • BTD4 • BTD5 • Battles • BMC • BTD6 • Bloons Pop! • BATTD • Battles 2
The Ice Ball is a tower in Bloons Tower Defense 3 and its ports. It attacks by freezing Bloons nearby, and its attack has 50 pierce, which cannot freeze White Bloons and Ceramic Bloons. Its upgrades increase its freeze time, range, gives permafrost, and allows the Ice Ball to pop Bloons.
Upgrades
[edit | edit source]Path 1
[edit | edit source]Longer Freeze
[edit | edit source]Longer Freeze increases the Ice Ball's freeze time by 20 frames.
Perma Frost
[edit | edit source]Perma Frost applies permafrost to frozen bloons, reducing their speed by 50% after they thaw out.
Path 2
[edit | edit source]Wide Freeze Radius
[edit | edit source]Wider Freeze Radius increases the Ice Ball's range by 15 units and increases the projectile size by 25%.
Snap Freeze
[edit | edit source]Snap Freeze
Snap Freeze allows the Ice Ball to pop one layer off Bloons.
Stats
[edit | edit source]Cooldown: frames (Expression error: Unexpected / operator.s)
Range: 60 units
Pierce:
Projectile speed: units per frame
Projectile lifespan: frames (Expression error: Unexpected / operator.s)
Projectile size: %
Range: 60 units
Pierce:
Projectile speed: units per frame
Projectile lifespan: frames (Expression error: Unexpected / operator.s)
Projectile size: %
Costs and sell values
[edit | edit source]Gallery
[edit | edit source]| This section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Navigation
[edit | edit source]| Bloons Tower Defense 3 | ||||||||||||
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| Ice Monkeys | ||||
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| Gallery |