Overclock (BTD6): Difference between revisions
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'''Overclock''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It | '''Overclock''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It unlocks an [[Activated Ability]] that allows the player to temporarily buff a selected [[tower]]'s [[attack speed]] (increases [[range]] if used on a [[Monkey Village (BTD6)|Monkey Village]]) for a short time. The duration of the buff depends on the target's highest [[upgrade]] tier. Additionally, this upgrade increases the base [[pierce]] of the Engineer Monkey's main attack by 12 (15 in total) and increases the pierce of its [[Cleansing Foam (BTD6)|Cleansing Foam]] puddles by 4 (14 in total). It also doubles the [[projectile speed]] of its nails, but halves their [[projectile lifespan|lifespan]], so their maximum travel distance remains the same. | ||
*Tier 5 | |||
==Ability== | |||
Upon activation, Overclock allows the player to select a tower. It cannot select [[Sentry Gun (BTD6)|Sentries]]. After selecting a tower, it applies a temporary [[buff]] to it that reduces its attack cooldown by 40%, effectively increasing its [[attack speed]] by ~66.7%. Since the banana production of [[Banana Farm (BTD6)|Banana Farm]]s is considered an [[attack]], it also increases the number of bananas (or packets of cash in the case of [[Monkey Bank (BTD6)|Monkey Bank]]s and [[Marketplace (BTD6)|Marketplace]]s) they produce by 66.7%, rounded up to the nearest whole number. If used on a [[Monkey Village (BTD6)|Monkey Village]], it increases its [[range]] by 10%. The attack speed buff also affects [[Primary Expertise (BTD6)|Primary Expertise]], but not [[Monkeyopolis (BTD6)|Monkeyopolis]]. | |||
The duration of the buff depends on the target's current [[upgrade]] tier and does not change if it gains an upgrade while the buff is active: | |||
*Tier 5: 30 seconds (also applies to [[Hero]]es regardless of level) | |||
*Tier 4: 45 seconds | *Tier 4: 45 seconds | ||
*Tier 3 and below: 60 seconds | *Tier 3 and below: 60 seconds | ||
This ability has a 45-second cooldown, which does not start until after the player selects a tower. This ability can be used during the break between rounds. | |||
==Stats== | ==Stats== | ||