Spike Storm (BTD5): Difference between revisions
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'''Spike Storm''' is the [[Spike Factory (BTD5)|Spike Factory]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 5]]''. <section begin=" | '''Spike Storm''' is the [[Spike Factory (BTD5)|Spike Factory]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 5]]''. <section begin="lede"/>It unlocks an [[Activated Ability]] that shoots out 200 [[MOAB-SHREDR Spikes (BTD5)|MOAB-SHREDR Spikes]] spread out across the track. These spikes inherit the crosspath of the Spike Factory before activating the ability. On the {{multiplat version of|Bloons TD 5}}, the spikes coalesce near the Spike Factory's location, resulting in more damage being done to nearby MOAB-Class Bloons.<section end="lede"/> | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed|More specifics on when and how to use spike storm}} | ||
Spike Storm is effective at dealing burst damage to MOAB-class Bloons. | |||
Always crosspath with at least [[Bigger Stacks (BTD5)|Bigger Stacks]], as this substantial pierce bonus affects the ability as well. [[White Hot Spikes (BTD5)|White Hot Spikes]] can be added to ensure [[Lead Bloon (BTD5)|Lead Bloon]]s and Frozen Bloons (with Ice-centric strategies) don't block its spikes. | |||
==In other languages== | ==In other languages== | ||