M.O.A.R Glaives (BTD6): Difference between revisions
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'''M.O.A.R Glaives''' is the [[Boomerang Monkey (BTD6)|Boomerang Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''M.O.A.R Glaives''' is the [[Boomerang Monkey (BTD6)|Boomerang Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade improves the effects of [[Glaive Ricochet (BTD6)|Glaive Ricochet]]'s attacks. Boomerang Monkey attacks 3× faster (0.4 seconds [[attack cooldown]] without crosspaths), its pierce increases from 15 to 60 (90 with {{BTD6 mk|Extra Bounce}}), the glaives attack jump distance increases from 80 to 180 [[Unit|units]], and projectile speed increases from 220 to 300. <section end="lede" /> | ||
==Stats== | ==Stats== | ||
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== Strategy == | == Strategy == | ||
{{BTD6 last updated|55.2|section=y}} | {{BTD6 last updated|55.2|section=y}} | ||
MOAR Glaives is solid mid-game tower for general Bloon cleanup, excelling against rounds such as 63, and the high ability of its glaives to bounce allowing it to function on [[Expert]] maps as well. However, it does | MOAR Glaives is solid mid-game tower for general Bloon cleanup, excelling against rounds such as 63, and the high ability of its glaives to bounce allowing it to function on [[Expert]] maps as well. However, it does practically nothing to [[MOAB-Class Bloon]]s, requiring other towers to break them. MOAR Glaives excels in [[Race]]s due to its high pierce, with {{BTD6|Ice Shards}} largely covering {{BTD6|Camo Bloon}}s and {{BTD6|Berserker Brew}} further boosting its damage, and its high pierce allows it to clean up the spawns of {{BTD6|Bloonarius}} as well. It also excels at cleanup of naturals in [[Boss Rush]], and for clearing groups of [[Diamond Bloon]]s consistently for cheap so that main [[Diamondback]] damagers can focus on the Boss itself. | ||
4-0-2 is the better crosspath by itself and pops {{BTD6|Lead Bloon}}s, as the +1 damage effectively pops more due to layer-skipping, but 4-2-0 becomes stronger with Berserker Brew. Despite its increased Ceramic damage, MOAR Glaives falls off as reliable cleanup for the late-game even with 4-2-0, so is mostly used for its mid-game strengths. 4-2-0 is also preferred against [[Diamond Bloon]]s to maximize hits instead of damage. | 4-0-2 is the better crosspath by itself and pops {{BTD6|Lead Bloon}}s, as the +1 damage effectively pops more due to layer-skipping, but 4-2-0 becomes stronger with Berserker Brew. Despite its increased Ceramic damage, MOAR Glaives falls off as reliable cleanup for the late-game even with 4-2-0, so is mostly used for its mid-game strengths. 4-2-0 is also preferred against [[Diamond Bloon]]s to maximize hits instead of damage. | ||