Carrier Flagship (BTD6): Difference between revisions
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'''Carrier Flagship''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Carrier Flagship''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade improves all weapons of the [[Aircraft Carrier (BTD6)|Aircraft Carrier's]] aircraft. Carrier Flagship provides a [[buff]] to all water towers and [[Monkey Ace (BTD6)|Monkey Aces]] on screen, including itself, which reduces their [[Attack speed|attack cooldown]] by 20%, or a 25% attack speed increase. Carrier Flagship gains two platforms on its main tower which towers may be placed onto. | ||
If [[Hot Shot (BTD6)|Hot Shot]] is purchased, Carrier Flagship increases the damage of its damage-over-time effect from 4 to 9. | If [[Hot Shot (BTD6)|Hot Shot]] is purchased, Carrier Flagship increases the damage of its damage-over-time effect from 4 to 9.<section end="lede" /> | ||
== Mechanics == | == Mechanics == | ||
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== Strategy == | == Strategy == | ||
{{BTD6 last updated|55.2|section=y}} | {{BTD6 last updated|55.2|section=y}} | ||
Carrier Flagship significantly improves on its previous upgrade, {{BTD6|Aircraft Carrier}}, dealing significantly more damage across the board. Like Aircraft Carrier, Carrier Flagship functions the best on maps with one lane per round, where its planes are more reliable. On maps with simultaneous lanes, the planes' targeting becomes inconsistent, making it less suitable for Black Border runs. | Carrier Flagship becomes a great global damage option for the mid-late game. It significantly improves on its previous upgrade, {{BTD6|Aircraft Carrier}}, dealing significantly more damage across the board. Like Aircraft Carrier, Carrier Flagship functions the best on maps with one lane per round, where its planes are more reliable. On maps with simultaneous lanes, the planes' targeting becomes inconsistent, making it less suitable for Black Border runs. | ||
A considerable advantage that Carrier Flagship has is that it is very easy to save up to, as its predecessor, Aircraft Carrier is a very strong midgame carry tower, allowing for a smooth transition to Carrier Flagship just before Aircraft Carrier starts falling off. | |||
As with Aircraft Carrier, {{BTD6|Hot Shots}} is the superior crosspath if the base range reaches all lanes, allowing the {{BTD6|Destroyer}} attack to function well. Otherwise, {{BTD6|Crow's Nest}} is the superior crosspath, due to increased plane dart pierce and innate {{BTD6|Camo Bloon}} detection. {{BTD6|Admiral Brickell}} is the optimal [[Hero]] for Carrier Flagship, thanks to her Naval Tactics ability doubling attack speed and granting {{BTD6|DDT}} popping power, which the planes' forward-firing darts lack even with Hot Shots. | As with Aircraft Carrier, {{BTD6|Hot Shots}} is the superior crosspath if the base range reaches all lanes, allowing the {{BTD6|Destroyer}} attack to function well. Otherwise, {{BTD6|Crow's Nest}} is the superior crosspath, due to increased plane dart pierce and innate {{BTD6|Camo Bloon}} detection. {{BTD6|Admiral Brickell}} is the optimal [[Hero]] for Carrier Flagship, thanks to her Naval Tactics ability doubling attack speed and granting {{BTD6|DDT}} popping power, which the planes' forward-firing darts lack even with Hot Shots. | ||