Update history:Bloons TD Battles 2/Version 4.12: Difference between revisions
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{{stub | {{stub|Needs steam date, more confirmation of stats, and some more fixes to formatting}} | ||
{{BTDB2 update info | {{BTDB2 update info | ||
|version=4.12 | |version=4.12 | ||
|image= | |image=BTDB2 v4.12 update artwork.png | ||
|steam date= | |steam date= | ||
|prev=4.11 | |prev=4.11 | ||
|next= | |next=4.13 | ||
|build= | |build=29128 | ||
}} | }} | ||
'''Version 4.12''' is the second major update to ''[[Bloons TD Battles 2]]'' in 2026. It introduced [[Park (Battles 2)|Park]], a returning map from ''[[Bloons TD Battles]]'', as well as balance changes. | '''Version 4.12''' is the second major update to ''[[Bloons TD Battles 2]]'' in 2026. It introduced [[Park (Battles 2)|Park]], a returning map from ''[[Bloons TD Battles]]'', as well as balance changes. | ||
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|quote 1 tiers=x1x+ | |quote 1 tiers=x1x+ | ||
|changes 1 tiers=x1x+ | |changes 1 tiers=x1x+ | ||
|changes 1=*{{nerf|name=Bullet|Bonus Camo damage decreased|+2|+1 | |changes 1=*{{nerf|name=Bullet|Bonus Camo damage decreased|+2|+1|note=Shrapnel attack unchanged (+2)}} | ||
| | |||
|changes 3 tiers=x1x | |changes 3 tiers=x1x | ||
|changes 3=*{{change|Description changed accordingly to show the reduced Camo bonus}} | |changes 3=*{{change|Description changed accordingly to show the reduced Camo bonus}} | ||
| Line 204: | Line 201: | ||
}} | }} | ||
==OTA update | ==OTA update 1== | ||
{{Incomplete|More stuff to be added}} | {{Incomplete|More stuff to be added}} | ||
===[[Battle Arena]]=== | ===[[Battle Arena]]=== | ||
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===Natural Bloons=== | ===Natural Bloons=== | ||
{{BTDB2 changes|version=4.12|version note=OTA update 1 | {{BTDB2 changes|version=4.12|version note=OTA update 1 | ||
|quote= | |quote=We have adjusted the late game rounds buy removing some of the easier to handle bloons and grouping others more closely together. We hope this will make the late game feel faster and more exciting. | ||
|names=Round<!--name unsure--> | |names=Round<!--name unsure--> | ||
|changes= | |changes= | ||
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===[[Sniper Monkey (Battles 2)|Sniper Monkey]]=== | ===[[Sniper Monkey (Battles 2)|Sniper Monkey]]=== | ||
{{BTDB2 tower changes|version=4.12|version note=OTA update 1 | |||
|tower=Sniper Monkey | |||
|changes 1 tiers=000;1xx+;x1x;x2x;x3x;x4x|changes 1=*{{rate change|1.35|1.45}} | |||
|changes 2 tiers=xx1|changes 2=*{{rate change|0.945|1.015}} | |||
|changes 3 tiers=xx2|changes 3=*{{rate change|0.6615|0.7105}} | |||
|changes 4 tiers=xx3|changes 4=*{{rate change|0.22047795|0.23680965}} | |||
|changes 5 tiers=xx4|changes 5=*{{rate change|0.11023898|0.11840483}} | |||
|changes 6 tiers=xx5|changes 6=*{{rate change|0.05511949|0.05920241}} | |||
|changes 7 tiers=x50|changes 7=*{{rate change|0.54|0.58}} | |||
|changes 8 tiers=051|changes 8=*{{rate change|0.378|0.406}} | |||
|changes 9 tiers=052|changes 9=*{{rate change|0.2646|0.2842}} | |||
|quote 1=Sniper is providing too much value for its low cost and money making ability. We are lowering its base attack speed to weaken its damage output to compensate. | |||
|quote 1 tiers=000;1xx+;x1x+;xx1+ | |||
}} | |||
===[[Ninja Monkey (Battles 2)|Ninja Monkey]]=== | ===[[Ninja Monkey (Battles 2)|Ninja Monkey]]=== | ||
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===[[Gwendolin (Battles 2)|Gwendolin]]=== | ===[[Gwendolin (Battles 2)|Gwendolin]]=== | ||
{{BTDB2 hero changes|version=4.12|version note=OTA update 1 | |||
|hero=Gwendolin | |||
|quote=Gwendolin has lost some popularity recently wo we’re hoping this buff will make her a better choice. The longer duration on her Cocktail of Fire should help to make sure it gets to use all its pierce before expiring. | |||
| changes 1 = *{{buff|name=Cocktail of Fire|Duration increased|12s|15s}} | |||
| changes 1 levels = 3+ | |||
| changes 2 = *{{buff|name=Cocktail of Fire|Pierce increased|200|250|note=Does not affect pierce per tick (26)}} | |||
| changes 2 levels = 14+ | |||
| changes 3 = *{{buff|name=Heat It Up|Damage buff increased|+1|+2}} | |||
| changes 3 levels = 17+ | |||
}} | |||
===[[Ocean Obyn (Battles 2)|Ocean Obyn]]=== | ===[[Ocean Obyn (Battles 2)|Ocean Obyn]]=== | ||
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|quote=Buffing both magic and water monkeys was proving too strong so we are changing Ocean Obyn into a purely water tower partner. | |quote=Buffing both magic and water monkeys was proving too strong so we are changing Ocean Obyn into a purely water tower partner. | ||
| changes 1 = *{{nerf|name=All buffs|No longer affect Magic Monkeys, only water towers}} | | changes 1 = *{{nerf|name=All buffs|No longer affect Magic Monkeys, only water towers}} | ||
*{{change|Descriptions changed on respective levels}} | |||
| changes 1 levels = 2+ | | changes 1 levels = 2+ | ||
}} | }} | ||
===[[Benjamin (Battles 2)|Benjamin]]=== | ===[[Benjamin (Battles 2)|Benjamin]]=== | ||
{{ | {{research|Confirm if Benjamin Level 13 is affected by Biohack nerf (Ninja Kiwi says "carries to future levels" in their patch notes, implying 15s -> 13s duration and 35s -> 40s cooldown)}} | ||
{{BTDB2 hero changes|version=4.12|version note=OTA update 1 | {{BTDB2 hero changes|version=4.12|version note=OTA update 1 | ||
|hero=Benjamin | |hero=Benjamin | ||
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| changes 2 = *{{nerf|name=Biohack|Ability cooldown increased|40s|45s}} | | changes 2 = *{{nerf|name=Biohack|Ability cooldown increased|40s|45s}} | ||
| changes 2 levels = 3-12 | | changes 2 levels = 3-12 | ||
| changes 3 = *{{nerf|name=Biohack|Ability cooldown increased|35s|40s}} | | changes 3 = *{{nerf|name=Biohack|Duration decreased by 2s|15s|13s}} | ||
*{{nerf|name=Biohack|Ability cooldown increased|35s|40s}} | |||
| changes 3 levels = 13+ | | changes 3 levels = 13+ | ||
}} | }} | ||