Boss Rush: Difference between revisions

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{{cleanup|Reword Boss information into a coherent, neater format, and fact-check the information}}
{{cleanup|Reword Boss information into a coherent, neater format, and fact-check the information}}
{{research|What is its maximum Heat? Does maximum Heat scale per tier? How exactly do the Fireballs scale with tiers?}}
{{research|What is its maximum Heat? Does maximum Heat scale per tier? How exactly do the Fireballs scale with tiers?}}
<section begin="Blastapopoulos"/>Blastapopoulos's heat meter increases by 1.5% each time it pops. During Overheat, it stuns all towers for 4 seconds and increases ability cooldowns by 10 seconds (unaffected by number of pops). Every 10 pops, it activates Fireballs and Pyroclastic Rocks and gains 15% of its heat meter.<section end="Blastapopoulos" />
<section begin="Blastapopoulos"/>Blastapopoulos's heat meter increases by 1.5% each time it pops. Fireballs are released after reaching 25%, 50%, and 75% Heat. During Overheat, it stuns all towers for 4 seconds and increases ability cooldowns by 10 seconds (unaffected by number of pops), and Blastapopoulos cools down after 7 seconds before being heatable again. Every 10 pops, it activates Pyroclastic Rocks and gains 15% of its heat meter.<section end="Blastapopoulos" />


====Diamondback====
====Diamondback====
{{cleanup|Reword Boss information into a coherent, neater format, and fact-check the information}}
{{cleanup|Reword Boss information into a coherent, neater format, and fact-check the information}}
{{Research|Find out the specific amounts when the Boss does certain summon thresholds (esp diamonds)}}
{{Research|Find out the specific amounts when the Boss does certain summon thresholds (esp diamonds)}}
<section begin="Diamondback"/>Diamondback always begins with 7 segments, and has similar Rattle Tail mechanics. Its segments break off when those parts get damaged enough, breaking one segment, starting from the 4th pop. Every time Diamondback pops, it produces spawns of Bloons. Every 10 pops, Diamondback regenerates all of its Rattle Tail and produces stronger spawns, including [[Diamond Bloon]]s after a certain pop amount.<section end="Diamondback" />
<section begin="Diamondback"/>Diamondback always begins with 7 segments, and has similar Rattle Tail mechanics. Starting from the 4th pop, each of its segments break off when that individual segment gets damaged enough. Every time Diamondback pops, it produces spawns of Bloons. Every 10 pops, Diamondback regenerates the Rattle Tail Shield, fully regrows all missing body segments, and produces stronger spawns, including [[Diamond Bloon]]s after a certain pop amount.<section end="Diamondback" />


===Scoring===
===Scoring===
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:*4-2-0 Tack: In the event that most other towers aren't available, [[Ring of Fire (BTD6)|Ring of Fire]]'s high pierce makes it viable for cleanup.
:*4-2-0 Tack: In the event that most other towers aren't available, [[Ring of Fire (BTD6)|Ring of Fire]]'s high pierce makes it viable for cleanup.
:*3-x-x and 4-x-x Mermonkey: [[Abyss Dweller]] and [[Abyssal Warrior]] around a tight bend can clear out large-health spawns.
:*3-x-x and 4-x-x Mermonkey: [[Abyss Dweller]] and [[Abyssal Warrior]] around a tight bend can clear out large-health spawns.
<li value="5"> Buy some strong T4 towers.</li>
<li value="5"> Buy another higher-damage Boss damage tower that scales from the starter options. Most of these are T4's or specialised T3's.</li>
:*0-4-2 Boomerang Monkey: [[Turbo Charge (BTD6)|Turbo Charge]] ability with [[Red Hot Rangs (BTD6)|Red Hot Rangs]] does plenty of single-target damage, and can damage Dreadbloon without Primary immunity.
:*0-4-2 Boomerang Monkey: [[Turbo Charge (BTD6)|Turbo Charge]] ability with [[Red Hot Rangs (BTD6)|Red Hot Rangs]] does plenty of single-target damage, and can damage Dreadbloon without Primary immunity.
:*2-0-4 Tack Shooter: [[Overdrive (BTD6)|Overdrive]] does high single-target damage when given buffs. Place below the Boss. Sell them once they get out of Boss range and buy them ahead of the Boss.
:*2-0-4 Tack Shooter: [[Overdrive (BTD6)|Overdrive]] does high single-target damage when given buffs. Place below the Boss. Sell them once they get out of Boss range and buy them ahead of the Boss.