User:Qwertyxp2000/Road Spikes (BMC): Difference between revisions

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Created page with "{{road spikes hat}} {{stub|expand lede and strategy}} {{BMC tower info |id=RoadSpikes |name =Road Spikes |image F =BMCF RoadSpikes.svg<!--or whatever the name is--> |image M =BMCM roadspikes_avatar_small.png<!--or whatever the name is--> |icon F =BMCF icon RoadSpikes.svg<!--or whatever the name is--> |icon M =BMCM RoadSpikes_buttonIcon.png<!--or whatever the name is--> |description F=??? |description M=Road Spikes can be used in a panic to..."
 
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|icon M      =BMCM RoadSpikes_buttonIcon.png<!--or whatever the name is-->
|icon M      =BMCM RoadSpikes_buttonIcon.png<!--or whatever the name is-->
|description F=???
|description F=???
|description M=Road Spikes can be used in a panic to get those last few bloons, especially those nasty camo bloons. Very helpful for winning with no lives lost. You get 5 stacks of 10 spikes each for each Spike Shack built.
|description M=Placed directly on the track, each pack of spikes can pop 10 bloons.


|cost F=30
|cost F=30
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|hotkey=Z
|hotkey=Z


|bio description F=Monkey Engineers have a number of useful mechanical tools to pop bloons and even remove camo or regen properties. Powerful upgrades include: Cleansing Foam, Bloon Trap, Overclocked.
|bio description F=???
|bio description M=Road Spikes can be used in a panic to get those last few bloons, especially those nasty camo bloons. Very helpful for winning with no lives lost. You get 5 stacks of 10 spikes each for each Spike Shack built.
|bio description M=Road Spikes can be used in a panic to get those last few bloons, especially those nasty camo bloons. Very helpful for winning with no lives lost. You get 5 stacks of 10 spikes each for each Spike Shack built.
|bio strengths F  =???
|bio strengths F  =???
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'''Road Spikes''' is a [[road item]] in ''[[Bloons Monkey City]]''. It has no level prerequisites.
'''Road Spikes''' is a [[road item]] in ''[[Bloons Monkey City]]''. It has no level prerequisites.


Road Spikes has 10 pierce, popping all Bloon types including [[Camo Bloon (BMC)|Camo Bloon]]s, but not [[Lead Bloon (BMC)|Lead Bloon]]s.
Road Spikes has 10 pierce, popping all Bloon types including [[Camo Bloon (BMC)|Camo Bloon]]s, but not [[Lead Bloon (BMC)|Lead Bloon]]s. Road Spikes last for infinite duration during one round only, and are removed at the end of each round, unless playing on [[Monkey vs Monkey]].
<!--{{Lst with substitution|Road Spikes (BTD5)|lede desc|BTD5|BMC}}-->
<!--{{Lst with substitution|Road Spikes (BTD5)|lede desc|BTD5|BMC}}-->
{{TOC}}
{{TOC}}
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==Strategy==
==Strategy==
{{Strategy needed}}
{{Strategy needed}}
Road Spikes can be used as an emergency option to protect against leaks, mainly to avoid losing No Lives Lost bonus. Using a spike essentially is down to a $20 loss if all Bloons are popped, so avoid placing more than necessary, and place self-sufficient defense to not rely on spamming Road Spikes in a panic.
Additionally, Road Spikes can be used to chip down specific spaced Ceramics or early MOABs to chip those layers faster.


==Gallery==
==Gallery==