Projectile Kickback: Difference between revisions

Qwertyxp2000 (talk | contribs)
this means we need to study "normal" damage types and "0 damage" and "capped 0 damage" stuff
This inflicts blowback and not knockback, also, nothing prevents it, tested witch ice monkeys on white and knockback supers can also trigger the blowback
 
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{{Research|What are the exact stats of the knockback? Does the projectile affect per hit or per projectile?}}
{{BTD6 generic item info
{{BTD6 generic item info
|id=ProjectileKickback
|id=ProjectileKickback
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|introduced=55.0
|introduced=55.0
}}
}}
'''Projectile Kickback''' is a [[Perk]] in ''[[Bloons TD 6]]''. All towers and Heroes have a 10% chance (increased to 25% chance for [[Support]] towers) to [[knockback|knock back]] non-blimp Bloons backwards from all projectiles (including those that deal no damage). It does not affect towers that already can apply knockback, and cannot affect Bloons that are unable to be damaged by certain [[damage type]]s.  
'''Projectile Kickback''' is a [[Perk]] in ''[[Bloons TD 6]]''. All towers and Heroes have a 10% chance (increased to 25% chance for [[Support]] towers) to [[blowback]] non-blimp Bloons backwards from all projectiles (including those that deal no damage). If triggered, the effect sends Bloons backwards 50 units into the track at twice the speed of the affected Bloon.  


==Tips==
== Tips ==
{{strategy needed|tips=y|section=y}}
{{strategy needed|tips=y|section=y}}
{{BTD6 last updated|55.2|section=y}}
{{BTD6 last updated|55.2|section=y}}