Update history:Bloons TD Battles 2/Version 4.12: Difference between revisions

Qwertyxp2000 (talk | contribs)
Qwertyxp2000 (talk | contribs)
 
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{{stub}}
{{stub|Needs steam date, more confirmation of stats, and some more fixes to formatting}}
{{image needed|artwork of the update}}
{{BTDB2 update info
{{BTDB2 update info
|version=4.12
|version=4.12
|image=
|image=BTDB2 v4.12 update artwork.png
|steam date=
|steam date=
|prev=4.11
|prev=4.11
|next=4.13
|next=4.13
|build=
|build=29128
}}
}}
'''Version 4.12''' is the second major update to ''[[Bloons TD Battles 2]]'' in 2026. It introduced [[Park (Battles 2)|Park]], a returning map from ''[[Bloons TD Battles]]'', as well as balance changes.
'''Version 4.12''' is the second major update to ''[[Bloons TD Battles 2]]'' in 2026. It introduced [[Park (Battles 2)|Park]], a returning map from ''[[Bloons TD Battles]]'', as well as balance changes.
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}}
}}


==OTA update 2==
==OTA update 1==
{{Incomplete|More stuff to be added}}
{{Incomplete|More stuff to be added}}
===[[Battle Arena]]===
===[[Battle Arena]]===
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===Natural Bloons===
===Natural Bloons===
{{BTDB2 changes|version=4.12|version note=OTA update 1
{{BTDB2 changes|version=4.12|version note=OTA update 1
|quote=Even with tight ceramics, recent nerfs are still a bit too strong. Lowering the amount sent should allow them to still be dangerous but not over powered. We are also making ZOMGs cheaper to give an alternative rush to tight ceramics
|quote=We have adjusted the late game rounds buy removing some of the easier to handle bloons and grouping others more closely together. We hope this will make the late game feel faster and more exciting.
|names=Round<!--name unsure-->
|names=Round<!--name unsure-->
|changes=
|changes=
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|changes 9 tiers=052|changes 9=*{{rate change|0.2646|0.2842}}
|changes 9 tiers=052|changes 9=*{{rate change|0.2646|0.2842}}
|quote 1=Sniper is providing too much value for its low cost and money making ability. We are lowering its base attack speed to weaken its damage output to compensate.
|quote 1=Sniper is providing too much value for its low cost and money making ability. We are lowering its base attack speed to weaken its damage output to compensate.
|quote 1 tiers=000+<!--does "000+" work on all tiers?-->
|quote 1 tiers=000;1xx+;x1x+;xx1+
}}
}}