Update history:Bloons TD Battles 2/Version 4.13: Difference between revisions
Qwertyxp2000 (talk | contribs) added artwork |
Qwertyxp2000 (talk | contribs) artwork added already, the other one artwork I found is just a text difference. Oh and APPARANTLY Ninja Kiwi made a blunder and wrote Level 9 instead of two levels afterwards with Ocean's Clarity. Provided, I cannot datamine the Battles 2... |
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{{ | {{cleanup|Get actual Steam date instead of adding the NK announcement on Discord with approximate time}} | ||
{{BTDB2 update info | {{BTDB2 update info | ||
|version=4.13 | |version=4.13 | ||
|image=BTDB2 v4.13 update artwork.png | |image=BTDB2 v4.13 update artwork.png | ||
|steam date= | |steam date=18th July 2026, 2:05am, NZST | ||
|prev=4.12 | |prev=4.12 | ||
|next= | |next= | ||
|build= | |build=29228 | ||
}} | }} | ||
'''Version 4.12''' is the third major update to ''[[Bloons TD Battles 2]]'' for 2026. It introduced [[Club Jammin']], as well as balance changes. | '''Version 4.12''' is the third major update to ''[[Bloons TD Battles 2]]'' for 2026. It introduced [[Club Jammin']], as well as balance changes. | ||
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|changes 1 tiers=x3x+ | |changes 1 tiers=x3x+ | ||
|changes 1=*{{rate change|name=Main attack<!--ability not changed-->|1.232|1.0472}} | |changes 1=*{{rate change|name=Main attack<!--ability not changed-->|1.232|1.0472}} | ||
|changes 2 tiers=x3x | |||
|changes 2=*{{change|Corrected description|Switches tacks out for sharp blades that can pop up to 2 additional Bloons.|Switches tacks out for sharp blades that can pop up to 1 additional Bloon.}}<!--was not changed last update--> | |||
}} | }} | ||
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{{BTDB2 tower changes|version=4.13|tower=Sniper Monkey | {{BTDB2 tower changes|version=4.13|tower=Sniper Monkey | ||
|quote 1= Sniper is picked more often purely because it comes with efficient cash generation, so we are changing that to spread its effectiveness across all three of its paths | |quote 1= Sniper is picked more often purely because it comes with efficient cash generation, so we are changing that to spread its effectiveness across all three of its paths | ||
|quote 1 tiers=000+ | |quote 1 tiers=tiers=000;1xx+;x1x+;xx1+ | ||
|path 2 tier 2 cost before=250|path 2 tier 2 cost after=300 | |path 2 tier 2 cost before=250|path 2 tier 2 cost after=300 | ||
|path 3 tier 3 cost before=2200|path 3 tier 3 cost after=2100 | |path 3 tier 3 cost before=2200|path 3 tier 3 cost after=2100 | ||
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|changes 14 tiers=3xx | |changes 14 tiers=3xx | ||
|changes 14=*{{buff|name=Bullet|Damage increased|20|30}} | |changes 14=*{{buff|name=Bullet|Damage increased|20|30}} | ||
*{{change|Updated description stats from "20" to "30"}} | |||
|changes 15 tiers=4xx= | |changes 15 tiers=4xx= | ||
|changes 15=*{{buff|name=Bullet|Damage increased|30|45}} | |changes 15=*{{buff|name=Bullet|Damage increased|30|45}} | ||
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{{BTDB2 tower changes|version=4.13|tower=Heli Pilot | {{BTDB2 tower changes|version=4.13|tower=Heli Pilot | ||
|quote 1= Heli is quite under utilized on maps that aren’t Bloon Bot Factory. These changes should make it a more viable tower for other maps. | |quote 1= Heli is quite under utilized on maps that aren’t Bloon Bot Factory. These changes should make it a more viable tower for other maps. | ||
|quote 1 tiers= | |quote 1 tiers=x4x;x5x;xx4 | ||
|path 2 tier 4 cost before=8500|path 2 tier 4 cost after=7500 | |path 2 tier 4 cost before=8500|path 2 tier 4 cost after=7500 | ||
|changes 1 tiers=xx4 | |changes 1 tiers=xx4 | ||
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|changes 1 tiers=xx4+ | |changes 1 tiers=xx4+ | ||
|changes 1=*{{nerf|name=Merchantman buff|Income bonus decreased|+10%|+5%|note=Max stack income bonus decreased from +100% to +50%}} | |changes 1=*{{nerf|name=Merchantman buff|Income bonus decreased|+10%|+5%|note=Max stack income bonus decreased from +100% to +50%}} | ||
|changes 2 tiers=xx4 | |||
|changes 2=*{{change|Updated description's stats, showing "+5%" instead of "+10%"}} | |||
}} | }} | ||
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{{BTDB2 hero changes|version=4.13|hero=Ocean Obyn | {{BTDB2 hero changes|version=4.13|hero=Ocean Obyn | ||
|quote=Ocean Obyn's pierce buff scales too well on on some towers early game. This should allow those towers to still benefit from this upgrade later in the game but not become too strong early game. | |quote=Ocean Obyn's pierce buff scales too well on on some towers early game. This should allow those towers to still benefit from this upgrade later in the game but not become too strong early game. | ||
|changes 1 levels=2- | |changes 1 levels=2-10|changes 1=*{{neutral|name=Ocean's Wrath|Pierce benefit to water towers changed|+1|+25%}} | ||
|changes 2 levels= | |changes 2 levels=11+|changes 2=*{{neutral|name=Ocean's Wrath|Pierce benefit to water towers changed|+2|+50%}} | ||
}} | }} | ||
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}} | }} | ||
==Bug | ==Bug Fixes== | ||
* | *Changed Ocean Obyn's first icon for his Overview screen from the Magic icon to a Monkey Buccaneer. | ||
==Development== | ==Development== | ||
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==Notes== | ==Notes== | ||
*The official patch notes state that the Blade Shooter change is an "attack speed increased by 15%", but more likely is just an attack cooldown reduction by 15%. | *The official patch notes state that the Blade Shooter change is an "attack speed increased by 15%", but more likely is just an attack cooldown reduction by 15%. | ||
*Shrapnel Shot previously had +2 Camo damage, which is corrected to +1, which the official patch notes refers as a bug fix ("Fixed Sniper Monkey dealing too much damage to camo bloons with Shrapnel Shot"). | *Shrapnel Shot previously had +2 Camo damage, which is corrected to +1, which the official patch notes refers as a bug fix ("Fixed Sniper Monkey dealing too much damage to camo bloons with Shrapnel Shot"). That balance change was supposed to occur in version 4.12's base update but was not included due to an oversight. | ||
*The first phrase for the Sniper's official patch notes, "Sniper is picked more often purely because it comes with efficient cash generation", uses exactly the same wording as the post written by u/qwertyxp2000. | *The first phrase for the Sniper's official patch notes, "Sniper is picked more often purely because it comes with efficient cash generation", uses exactly the same wording as the post written by u/qwertyxp2000. | ||
*The phrasing used to describe Bloon Trap's nerfs in the official patch notes, "Bloon Trap income has no easy answer on separated lane maps" has almost the same wording as used by the post by u/qwertyxp2000; the only difference is using the full name "Bloon Trap" instead of just "Trap". | *The phrasing used to describe Bloon Trap's nerfs in the official patch notes, "Bloon Trap income has no easy answer on separated lane maps" has almost the same wording as used by the post by u/qwertyxp2000; the only difference is using the full name "Bloon Trap" instead of just "Trap". | ||
*Ninja Kiwi's official patch notes has an error for Ocean Obyn; the actual change is to the Ocean's Clarity buff (Level 11) from +2 to +50% pierce, and not for Level 9. | |||
==References== | ==References== | ||