Glaive Ricochet (Battles 2): Difference between revisions
Qwertyxp2000 (talk | contribs) →Strategy: I used ricochet a lot in the past so I have a lot of understanding of this guy |
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'''Glaive Ricochet''' is the [[Boomerang Monkey (Battles 2)|Boomerang Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. | '''Glaive Ricochet''' is the [[Boomerang Monkey (Battles 2)|Boomerang Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. The Boomerang Monkey throws glaives in a straight line instead of a curve, increases the [[pierce]] of its glaives from 10 to 40, and allows them to bounce from Bloon to Bloon, with a maximum jump distance of 62.5 units. If the projectile can't find a target within its jumping distance, it disappears. | ||
==Costs and sell values== | ==Costs and sell values== | ||
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Glaive Ricochet is a great early-game carry but has a big saveup in a similar way to some alternatives such as [[Cluster Bombs (Battles 2)|Cluster Bombs]] or [[Arcane Mastery (Battles 2)|Arcane Mastery]], with a large saveup at only the T3 upgrade. While its pierce is reliable against all early-game rounds before round 10, its ricochets can still be vulnerable to chasing Bloons at the front instead of pushing back along the Bloons. It is a little more expensive than [[Kylie Boomerang (Battles 2)|Kylie Boomerang]] and [[Bionic Boomerang (Battles 2)|Bionic Boomerang]] but has the advantage of being one upgrade away from [[MOAR Glaives (Battles 2)|MOAR Glaives]] which solves most Bloon rushes besides Camo and Ceramics. | Glaive Ricochet is a great early-game carry but has a big saveup in a similar way to some alternatives such as [[Cluster Bombs (Battles 2)|Cluster Bombs]] or [[Arcane Mastery (Battles 2)|Arcane Mastery]], with a large saveup at only the T3 upgrade. While its pierce is reliable against all early-game rounds before round 10, its ricochets can still be vulnerable to chasing Bloons at the front instead of pushing back along the Bloons. It is a little more expensive than [[Kylie Boomerang (Battles 2)|Kylie Boomerang]] and [[Bionic Boomerang (Battles 2)|Bionic Boomerang]] but has the advantage of being one upgrade away from [[MOAR Glaives (Battles 2)|MOAR Glaives]] which solves most Bloon rushes besides Camo and Ceramics. | ||
Glaive Ricochet has an awkward saveup sometimes and may need additional assistance from early-game Heroes such as [[Quincy (Battles 2)|Quincy]] or another Boomerang Monkey (to be, often, sold later) to make the transition easier. | Glaive Ricochet has an awkward saveup sometimes and may need additional assistance from early-game Heroes such as [[Quincy (Battles 2)|Quincy]] or another Boomerang Monkey (to be, often, sold later) to make the transition easier. Whether to crosspath the to-be Ricochet depends on whether round 3-4 rushes are handled well or not, where crosspaths are needed if struggling to groups of spaced rushes before buying Ricochet pre-emptively to carry the rest of the early-game before chasing becomes an issue. | ||
For crosspaths, 3-0-2 crosspath is preferred, with the layer-skipping doing more damage overall compared to the faster attack speed of 3-2-0 which is more vulnerable to layering from Bloon rushes. Transitioning from 2-0-2 can be more difficult against spaced rushes, while 2-2-0 is better transitioned into Bionic Boomerang. Sometimes, the best to begin in early-game is just 2-0-0 into 3-0-0 and then get the crosspaths later. | For crosspaths, 3-0-2 crosspath is preferred, with the layer-skipping doing more damage overall compared to the faster attack speed of 3-2-0 which is more vulnerable to layering from Bloon rushes. Transitioning from 2-0-2 can be more difficult against spaced rushes, while 2-2-0 is better transitioned into Bionic Boomerang. Sometimes, the best to begin in early-game is just 2-0-0 into 3-0-0 and then get the crosspaths later. | ||