Legend of the Night (BTD6): Difference between revisions

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'''Legend of the Night''' is the [[Super Monkey (BTD6)|Super Monkey]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It grants a Black Hole passive ability, which is activated when a Bloon leaks. This ability prevents all life loss from leaked Bloons (excluding [[Boss Bloon|Boss Bloons]]) for 8 seconds. The ability has a 180 second cooldown, no initial cooldown, its cooldown freezes when sold and doesn't reset if bought again,<!--something legend first portal nerf--> and can only ever activate up to 2 times per round.
'''Legend of the Night''' is the [[Super Monkey (BTD6)|Super Monkey]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade grants the Super Monkey a Black Hole passive ability, which is activated when a Bloon leaks. This ability prevents all life loss from leaked Bloons (excluding [[Boss Bloon|Boss Bloons]]) for 8 seconds. The ability has a 180 second cooldown, no initial cooldown, can only activate up to 2 times per round, freezes when sold, and doesn't reset if bought again.


Additionally, Legend of the Night gains improvements to its main attack: its damage is increased from 2 to 10, [[Ceramic damage]] increased from +2 to +4, [[MOAB-Class damage]] increased from +3 to +25, [[Camo damage]] increased from +2 to +4, pierce increased by +8, and jump count increased by +15.<!-- was this changed in v51?? --><section end="lede"/>
Additionally, the Legend of the Night's main attack is improved: its damage is increased from 2 to 10, [[Ceramic damage]] increased from +2 to +4, [[MOAB-Class damage]] increased from +3 to +25, [[Camo damage]] increased from +2 to +4, pierce increased by +8, and jump count increased by +15.<section end="lede" />


==Stats==
==Stats==