Dan D'Monke (BTD6): Difference between revisions
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Qwertyxp2000 (talk | contribs) →Gallery: are these berserk frenzy sprites 2d images and not just 3d models? I assume that is the case, because rendering 3d models will take a heck of a lot of resources taken just to calculate... wow |
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| xp scale = 1.425 | | xp scale = 1.425 | ||
| introduced = 55.0 | | introduced = 55.0 | ||
| rl tower 1 = | | rl tower 1 = Ninja Monkey | ||
| rl tower 1 upgrades = 002 | | rl tower 1 upgrades = 002 | ||
| rl tower 2 = | | rl tower 2 = Monkey Village | ||
| rl tower 2 upgrades = 002 | | rl tower 2 upgrades = 002 | ||
| rl artifact = Extra Change | | rl artifact = Extra Change | ||
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'''Dan D'Monke''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|55.0}}. He released alongside his first [[Hero Skin]], [[Prince Adam]] (and his alter-ego He-Man), as part of a collaboration with ''[[wp:Masters of the Universe|Masters of the Universe]]'' from Mattel. He is unlocked for {{BTD6 mm|7000}} after reaching level 35. | '''Dan D'Monke''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|55.0}}. He released alongside his first [[Hero Skin]], [[Prince Adam]] (and his alter-ego He-Man), as part of a collaboration with ''[[wp:Masters of the Universe|Masters of the Universe]]'' from Mattel. He is unlocked for {{BTD6 mm|7000}} after reaching level 35. | ||
Dan D'Monke is a [[Hero]] with an alternate form named '''The Masqued Macaque'''. His base form has a fast melee attack and focuses on support by reducing lives lost and generating lives. The Masqued Macaque trades his attack speed and support for more damage, including being able to sometimes unleash chain lightning when he attacks. In both forms, he is immune to [[negative effect]]s (such as [[Boss Bloon]] attacks). Dan D'Monke has a [[footprint]] of 8 units (same as [[Captain Churchill (BTD6)|Captain Churchill]] and [[Pat Fusty (BTD6)|Pat Fusty]], but it is reduced to 7 while transformed) and a [[Range|display range]] of 30 units. | Dan D'Monke is a [[Hero]] with an alternate form named '''The Masqued Macaque'''. His base form has a fast melee attack and focuses on support by reducing lives lost and generating lives. The Masqued Macaque trades his attack speed and support for more damage, including being able to sometimes unleash chain lightning when he attacks. In both forms, he is immune to [[negative effect]]s (such as [[Boss Bloon]] attacks and certain map mechanics such as [[Glacial Trail]]'s tower freezing). Dan D'Monke has a [[footprint]] of 8 units (same as [[Captain Churchill (BTD6)|Captain Churchill]] and [[Pat Fusty (BTD6)|Pat Fusty]], but it is reduced to 7 while transformed) and a [[Range|display range]] of 30 units. | ||
*Starting at level 4, Dan D'Monke places net traps on the track that capture and slow small groups of Bloons. The Masqued Macaque does not use net traps. | *Starting at level 4, Dan D'Monke places net traps on the track that capture and slow small groups of Bloons. The Masqued Macaque does not use net traps. | ||
*Starting at level 5, both forms place an ethereal shield at the exits of all lanes. When Bloons escape, it causes a shield to burst from the exit that pushes and stuns escaping Bloons away and reduces lives lost. | *Starting at level 5, both forms place an ethereal shield at the exits of all lanes. When Bloons escape, it causes a shield to burst from the exit that pushes and stuns escaping Bloons away and reduces lives lost. | ||
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== Mechanics == | == Mechanics == | ||
{{Image needed|GIFs and/or ordinary PNGs of each of his attacks}} | {{Image needed|GIFs and/or ordinary PNGs of each of his attacks}} | ||
=== | ===Dan D'Monke=== | ||
In his base form, Dan D'Monke attacks with his sword with a 0.5 seconds [[Attack cooldown|cooldown]], dealing 1 {{BTD6 dt|17}} damage to up to 4 Bloons in a small area{{fn|Internally, he launches a projectile with a radius of 0.5 units at 500 units/s, it has a lifespan of 0. | ==== Main attack==== | ||
In his base form, Dan D'Monke attacks with his sword with a 0.5 seconds [[Attack cooldown|cooldown]], dealing 1 {{BTD6 dt|17}} damage to up to 4 Bloons in a small area{{fn|Internally, he launches a projectile with a radius of 0.5 units at 500 units/s, it has a lifespan of 0.075s.}}. He cannot target nor hit [[Camo Bloon (BTD6)|Camo Bloons]]. | |||
As Dan D'Monke levels up, his main attack gains additional effects: | As Dan D'Monke levels up, his main attack gains additional effects: | ||
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|- | |- | ||
!9 | !9 | ||
|Every 3 attacks, Dan D'Monke jabs a second time in quick succession (0. | |Every 3 attacks, Dan D'Monke jabs a second time in quick succession (0.05 seconds). | ||
|- | |- | ||
!11 | !11 | ||
|Range increased to 34.5 units, display range is also increased to match it. Pierce increased to 8. Projectile lifespan increased to 0. | |Range increased to 34.5 units, display range is also increased to match it. Pierce increased to 8. Projectile lifespan increased to 0.0863 seconds. | ||
|- | |- | ||
!15 | !15 | ||
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|} | |} | ||
=== | ==== Net Traps ==== | ||
In his Masqued Macaque form, his attack | Starting at level 4, Dan D'Monke places net traps on the section of the track in range every 9 seconds. When 4 non-MOAB-Class Bloons are in contact with it at once (18 units radius), it activates and creates a net that inflicts an effect which reduces the speed of up to 12 Bloons in an 18 radius range by 50%, this effect lasts for 12s and affects all layers. This effect can slow MOABs, though it will not trigger from them. The Net Traps have 45 seconds lifespan on the track. Camo Bloons are unaffected by this attack unless Dan D'Monke has Camo detection. | ||
{| class="wikitable" | |||
|+Levels | |||
!Level | |||
!Effect | |||
|- | |||
!11 | |||
|Range increased to 34.5 units. | |||
|} | |||
==== Life recovery ==== | |||
Starting at level 14, Dan D'Monke generates 1 life per second after leaking a Bloon until he recovers either the total number of lives lost to the most recently leaked Bloon or 100 lives, whichever is lower. | |||
====Mana Shield ==== | |||
Starting at level 19, Dan D'Monke generates 1 Mana Shield per pop, even in [[Impoppable (BTD6)|Impoppable]] and [[CHIMPS]]. He can generate a maximum of 100 Mana Shield. Additionally, his sword attacks gain 1% damage per Mana Shield, up to +100% damage. | |||
===The Masqued Macaque=== | |||
==== Main attack ==== | |||
In his Masqued Macaque form, his attack damage is increased to 2, pierce is increased to 9, and range is increased to 34.5 units.{{fn|Display range remains at 30 units. Projectile radius and speed remains the same, but projectile lifespan is increased to 0.0863 seconds.}} The damage type is changed to {{BTD6 dt|0}} and has Camo detection. However, his attack cooldown is increased to 1 second. | |||
As he levels up, his main attack gains additional effects: | As he levels up, his main attack gains additional effects: | ||
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|- | |- | ||
!11 | !11 | ||
|Range increased to 39.675 units, display range is also increased to match it. Pierce increased to 12. Projectile lifespan increased to 0. | |Range increased to 39.675 units, display range is also increased to match it. Pierce increased to 12. Projectile lifespan increased to 0.0992s. | ||
|- | |- | ||
!13 | !13 | ||
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|- | |- | ||
!16 | !16 | ||
|Damage increased to | |Damage increased to 9. | ||
|- | |- | ||
!19 | !19 | ||
|Damage increased to | |Damage increased to 12. | ||
|} | |} | ||
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==== Stomp ==== | ==== Stomp ==== | ||
The Masqued Macaque performs a stomp every | The Masqued Macaque performs a stomp every 20 attacks. This attack has a 34.5 unit radius and can affect up to 60 Bloons. Affected Bloons take 20 {{BTD6 dt|0}} damage (does not soak through layers) and get blown back 1−200 units at 4× speed. It cannot blow back MOAB-class Bloons. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Levels | |+Levels | ||
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|} | |} | ||
=== | ==== MOAB Smack ==== | ||
Starting at level | Starting at level 14, the Masqued Macaque gains a new attack that specifically targets blue MOABs. This attack sends the target back into the track at 200 units/s, dealing 40 {{BTD6 dt|0}} damage to it. As it travels back into the track, the target and any other Bloon that collides with it (in a 10 unit radius) receives 60 {{BTD6 dt|0}} damage every 0.1s and a pushback effect of 12 units is also applied. It will keep damaging the target MOAB and other Bloons until the 20 pierce of the attack is exhausted or after 1 second passes. The attack can keep hitting the same Bloons after 0.1s, which also makes the target consume 1 pierce constantly. | ||
This attack has a cooldown of 30 seconds and the range is half of The Masqued Macaque's range (19.8375 units by default). | |||
==== Lives buff ==== | |||
Starting at level 19, the Masqued Macaque's sword and lightning attacks gain 1% damage per life under 102 lives, up to +101% damage. Mana shield does not affect this. | |||
=== Ethereal Shield | ===Both forms=== | ||
==== Ethereal Shield ==== | |||
Starting at level 5, both Dan D'Monke and the Masqued Macaque place an Ethereal Shield 20 units before the exit of each lane. When a Bloon leaks, the shield activates and reduces the leak damage by 50%, rounding up the damage taken. (However, when leaking a Red Bloon, no damage will be taken.) It also creates an area of effect that will [[Pushback|push back]] Bloons that contact the shield by 20 units and stun them for 3 seconds. This effect will only work once on each Bloon per activation. The shield has a effect radius of 24 units and has 30 pierce. | Starting at level 5, both Dan D'Monke and the Masqued Macaque place an Ethereal Shield 20 units before the exit of each lane. When a Bloon leaks, the shield activates and reduces the leak damage by 50%, rounding up the damage taken. (However, when leaking a Red Bloon, no damage will be taken.) It also creates an area of effect that will [[Pushback|push back]] Bloons that contact the shield by 20 units and stun them for 3 seconds. This effect will only work once on each Bloon per activation. The shield has a effect radius of 24 units and has 30 pierce. | ||
The shield will recharge after 12 seconds cooldown, which restores the damage protection and refresh the pierce. It cannot affect Purples, Lead, or MOAB-Class Bloons, but the effect still triggers if they leak. Unlike other Dan D'Monke's attacks, his shield works on Camo Bloons. | The shield will recharge after 12 seconds cooldown, which restores the damage protection and refresh the pierce. It cannot affect Purples, Lead, or MOAB-Class Bloons, but the effect still triggers if they leak. Unlike other Dan D'Monke's attacks, his shield works on Camo Bloons. | ||
=== Quick Thinking | ==== Quick Thinking ==== | ||
Starting at level 12, both Dan D'Monke and the Masqued Macaque gain a second ability that activates when a Bloon is about to leak. For the next 6 seconds, all leak damage is reduced by half, rounded down, and a second area of effect is activated at the end of the track which produces a stronger blowback effect which can affect up to 40 Bloons at 5× speed, the distance and pierce penalty depend on the type of Bloon: | Starting at level 12, both Dan D'Monke and the Masqued Macaque gain a second ability that activates when a Bloon is about to leak. For the next 6 seconds, all leak damage is reduced by half, rounded down, and a second area of effect is activated at the end of the track which produces a stronger blowback effect which can affect up to 40 Bloons at 5× speed, the distance and pierce penalty depend on the type of Bloon: | ||
{| class="wikitable" | {| class="wikitable" | ||
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This effect has a 60 second cooldown. | This effect has a 60 second cooldown. | ||
= | ==== Blowback buff ==== | ||
=== Blowback buff | |||
Starting at level 15, both Dan D'Monke and the Masqued Macaque apply a [[buff]] to all towers on the map that increases their minimum and maximum [[blowback]] distance by 40%. | Starting at level 15, both Dan D'Monke and the Masqued Macaque apply a [[buff]] to all towers on the map that increases their minimum and maximum [[blowback]] distance by 40%. | ||
= | ==== Battle Peril ==== | ||
=== Battle Peril | |||
At level 20, Dan D'Monke and the Masqued Macaque can attack up to twice as fast depending on how far Bloons are along the track, in the same way as [[Elite Defender (BTD6)|Elite Defender]]. Both forms also gain +1 damage for every set amount of leak damage on the screen (not RBE, in the same way as [[Avatar of Wrath (BTD6)|Avatar of Wrath]]). Dan D'Monke stacks for every 20,000 leak damage and is capped to a maximum of +15 damage. The Masqued Macaque stacks for every 10,000 leak damage and can go up to a maximum of +50 damage. | At level 20, Dan D'Monke and the Masqued Macaque can attack up to twice as fast depending on how far Bloons are along the track, in the same way as [[Elite Defender (BTD6)|Elite Defender]]. Both forms also gain +1 damage for every set amount of leak damage on the screen (not RBE, in the same way as [[Avatar of Wrath (BTD6)|Avatar of Wrath]]). Dan D'Monke stacks for every 20,000 leak damage and is capped to a maximum of +15 damage. The Masqued Macaque stacks for every 10,000 leak damage and can go up to a maximum of +50 damage. | ||
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{{Image needed|Needs recordings of each ability in action}} | {{Image needed|Needs recordings of each ability in action}} | ||
=== Transformation | === Transformation === | ||
'''Transformation''' unlocks at level 3. It causes him to undergo a transformation, during which all his other attacks and abilities are disabled. While active, he produces lightning every 0.5 seconds (unaffected by attack speed modifiers). Like the Masqued Macaque Chain Lighting, it divides in two bolts after hitting a Bloon, but unlike the main attack, it can branch up to 4 times (to hit a maximum of 31 Bloons) and their seeking range is increased to 86 units. The range for the first target is 30 units for Dan D'Monke and 34.5 units for The Masqued Macaque. | '''Transformation''' unlocks at level 3 for both forms. It causes him to undergo a transformation, during which all his other attacks and abilities are disabled. While active, he produces lightning every 0.5 seconds (unaffected by attack speed modifiers). Like the Masqued Macaque Chain Lighting, it divides in two bolts after hitting a Bloon, but unlike the main attack, it can branch up to 4 times (to hit a maximum of 31 Bloons) and their seeking range is increased to 86 units. The range for the first target is 30 units for Dan D'Monke and 34.5 units for The Masqued Macaque. | ||
The transformation phase lasts for three seconds, and when it ends, he switches from Dan D'Monke to the Masqued Macaque (or vice versa) and gains a buff that increases his attack speed by 33% (0.75× attack cooldown multiplier) for 9 seconds. The ability has a cooldown of 20 seconds. It can only target or hit Camo Bloons if used by the Masqued Macaque or if Dan D'Monke has Camo detection. | The transformation phase lasts for three seconds, and when it ends, he switches from Dan D'Monke to the Masqued Macaque (or vice versa) and gains a buff that increases his attack speed by 33% (0.75× attack cooldown multiplier) for 9 seconds. The ability has a cooldown of 20 seconds. It can only target or hit Camo Bloons if used by the Masqued Macaque or if Dan D'Monke has Camo detection. | ||
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|- | |- | ||
!11 | !11 | ||
|Lightning damage increases to 3. First target range | |Lightning damage increases to 3. First target range increases to 34.5 units (Dan D'Monke) or 39.675 units (The Masqued Macaque). | ||
|- | |- | ||
!16 | !16 | ||
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|} | |} | ||
=== | ===Dan D'Monke=== | ||
====Reposition==== | |||
'''Reposition''' unlocks at level 7. It has a cooldown of 30 seconds and can be used between rounds. It teleports any valid tower on screen to a new location, and in general, it has identical mechanics to [[Support Chinook (BTD6)|Support Chinook]]'s Reposition ability, including the incapability to reposition heavy units (e.g. [[Aircraft Carrier (BTD6)|Aircraft Carrier]]s), all landing pads of flying units, [[Beast Handler (BTD6)|Beast Handler]]s, [[Paragon]]s, most map-exclusive towers, and most [[sub-tower]]s. However, unlike the Chinook, the towers are moved instantly and he is also able to reposition himself. | '''Reposition''' unlocks at level 7. It has a cooldown of 30 seconds and can be used between rounds. It teleports any valid tower on screen to a new location, and in general, it has identical mechanics to [[Support Chinook (BTD6)|Support Chinook]]'s Reposition ability, including the incapability to reposition heavy units (e.g. [[Aircraft Carrier (BTD6)|Aircraft Carrier]]s), all landing pads of flying units, [[Beast Handler (BTD6)|Beast Handler]]s, [[Paragon]]s, most map-exclusive towers, and most [[sub-tower]]s. However, unlike the Chinook, the towers are moved instantly and he is also able to reposition himself. | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
!17 | !17 | ||
|Cooldown | |Cooldown reduces to 15s. | ||
|} | |} | ||
=== | ==== Rabble Rouser ==== | ||
'''Rabble Rouser''' unlocks at level 10 and has a 60 second cooldown. It provides buffs to himself and all other Monkeys in radius, activating any life loss abilities (e.g. [[Nomad]], [[Elite Defender (BTD6)|Elite Defender]] or [[Bomb Blitz (Battles 2)|Bomb Blitz]]) as well as granting them 1.5x damage, and immunity to stun effects for 10 seconds, but in exchange, their attack speed is reduced -17% (1.2× attack cooldown multiplier). The damage buff is multiplicative with other damage buffs. The radius of the ability scales with the range of Dan D'Monke prior to activation.<!--e.g. rabble >> deadeye >> nope no extra towers affected, unlike thdecree--> | |||
{| class="wikitable" | |||
|+Levels | |||
!Level | |||
!Effect | |||
|- | |||
!11 | |||
|Range increases to 34.5 units. | |||
|- | |||
!17 | |||
|Cooldown reduces to 45s. | |||
|} | |||
===The Masqued Macaque=== | |||
==== Volant Strike ==== | |||
'''Volant Strike''' unlocks at level 7. It has a cooldown of 30 seconds and can be used between rounds. When used, the player is prompted to select a valid location on the map to move The Masqued Macaque, which behaves in a similar way to [[Dark Champion (BTD6)|Dark Champion]]'s Darkshift ability. The Hero will leap and land on the selected location, creating an explosion that can damage up to 35 Bloons in a 34.5 unit radius for 75 {{BTD6 dt|0}} damage. It also stuns surviving Bloons for a certain amount of time: | '''Volant Strike''' unlocks at level 7. It has a cooldown of 30 seconds and can be used between rounds. When used, the player is prompted to select a valid location on the map to move The Masqued Macaque, which behaves in a similar way to [[Dark Champion (BTD6)|Dark Champion]]'s Darkshift ability. The Hero will leap and land on the selected location, creating an explosion that can damage up to 35 Bloons in a 34.5 unit radius for 75 {{BTD6 dt|0}} damage. It also stuns surviving Bloons for a certain amount of time: | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
!11 | !11 | ||
|Radius | |Radius increases to 39.675 units. | ||
|- | |- | ||
!16 | !16 | ||
|Damage | |Damage increases to 100. | ||
|- | |- | ||
!17 | !17 | ||
|Cooldown | |Cooldown reduces to 15s. | ||
|} | |} | ||
= | ==== Berserk Frenzy ==== | ||
'''Berserk Frenzy''' unlocks at level 10 and has a 60-second cooldown. While active, he will continuously charge at Bloons anywhere in the map with the [[targeting option]] selected at the time of activation, swiping them in a straight line every 0.25 seconds. On each sweep The Masqued Macaque can damage up to 18 Bloons for 30 {{BTD6 dt|0}} damage. Internally, Dan disappears and a projectile is created that moves at 500 units per second for 0.138s, which results on a motion of 69 units. This projectile has a 10 unit radius. | |||
=== Berserk Frenzy | |||
'''Berserk Frenzy''' unlocks at level 10 and has a | |||
The ability lasts up to 12 seconds or until no Bloons are on screen. He will not be able to trigger his other abilities while this ability is active, nor can he be selected for that duration. It cannot be triggered if no Bloons are on screen. | The ability lasts up to 12 seconds or until no Bloons are on screen. He will not be able to trigger his other abilities while this ability is active, nor can he be selected for that duration. It cannot be triggered if no Bloons are on screen. | ||
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|- | |- | ||
!11 | !11 | ||
|Pierce | |Pierce increases to 24. Travel distance increases to 79.35 units (0.1587s lifespan). | ||
|- | |- | ||
!13 | !13 | ||
|Charge cooldown | |Charge cooldown reduces to 0.1875s. | ||
|- | |- | ||
!15 | !15 | ||
|Pierce | |Pierce increases to 30. | ||
|- | |- | ||
!16 | !16 | ||
|Damage | |Damage increases to 45. | ||
|- | |- | ||
!19 | !19 | ||
|Damage | |Damage increases to 60. | ||
|} | |} | ||
== Levels == | == Levels == | ||
{|class="wikitable" | {|class="wikitable" | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|56.3|section=y}} | ||
{{Strategy needed|Elaborate the summary of what Dan D'Monkey performs as a whole and how to optimize Dan D'Monke}} | {{Strategy needed|Elaborate the summary of what Dan D'Monkey performs as a whole and how to optimize Dan D'Monke}} | ||
Dan D'Monke provides solid support and DPS, depending on his form. He is mostly used for his Reposition ability to be a cheap substitute for [[Support Chinook (BTD6)|Support Chinook]] and Rabble Rouser as an alternative to Pat's Rallying Roar, as well as being able to use passive abilities for Towers that require lives to be lost for activation on CHIMPS (e.g. [[Elite Defender (BTD6)|Elite Defender]] and x-x-2+ Desparado). His Masqued Macaque form is decent on ABR thanks to innate Camo detection and Lead popping. His base version is usually preferred for his supports, and he has better receptiveness to buffs than Masqued Macaque. | Dan D'Monke provides solid support and DPS, depending on his form. He is mostly used for his Reposition ability to be a cheap substitute for [[Support Chinook (BTD6)|Support Chinook]] and Rabble Rouser as an alternative to Pat's Rallying Roar, as well as being able to use passive abilities for Towers that require lives to be lost for activation on CHIMPS (e.g. [[Elite Defender (BTD6)|Elite Defender]] and x-x-2+ Desparado). His Masqued Macaque form is decent on ABR thanks to innate Camo detection and Lead popping. His base version is usually preferred for his supports, and he has better receptiveness to buffs than Masqued Macaque. | ||
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During the early-game, he can ease some difficult grouped rounds with his Transform ability, in addition to general cheap damage. | During the early-game, he can ease some difficult grouped rounds with his Transform ability, in addition to general cheap damage. | ||
His mid-game is one of his strongest points, being able to move around defenses to organise setups for win conditions in strategic positions, as well as bursts of damage. Depending on his form, he can serve as the supporting Hero or the direct defender. If the defense is focused on general damage but lacks grouped cleanup, switching to Masqued Macaque and using his Berserk Frenzy may sometimes be better. | His mid-game is one of his strongest points, being able to move around defenses to organise setups for win conditions in strategic positions, as well as bursts of damage. Depending on his form, he can serve as the supporting Hero or the direct defender. If the defense is focused on general damage but lacks grouped cleanup, switching to Masqued Macaque and using his Berserk Frenzy may sometimes be better. However, Rabble Rouser's key strength is improving DPS of already high-damage attacks, being a multiplicative damage buff, and his normal form is preferred in situations where adding supports to an existing defense would help more than simply dealing burst damage to groups. | ||
His highest upgrades aren't too important, but even without them he can sustain a strong late-game with natural leveling. His passive leak protection can prevent strays from leaking, which assists the most on short maps and map formats with low visibility exits. | His highest upgrades aren't too important, but even without them he can sustain a strong late-game with natural leveling. His passive leak protection can prevent strays from leaking, which assists the most on short maps and map formats with low visibility exits. | ||
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BTD6 DanDMonke WarcryAA.png|Berserk Frenzy icon | BTD6 DanDMonke WarcryAA.png|Berserk Frenzy icon | ||
BTD6 BuffIconDanBattleCry.png|Rabble Rouser [[buff]] icon | BTD6 BuffIconDanBattleCry.png|Rabble Rouser [[buff]] icon | ||
BTD6 DanD SwordDashLvl10 0.png|Level 10 Berserk Frenzy sprite 1 | |||
BTD6 DanD SwordDashLvl10 1.png|Level 10 Berserk Frenzy sprite 2 | |||
BTD6 DanD SwordDashLvl10 2.png|Level 10 Berserk Frenzy sprite 3 | |||
BTD6 DanD SwordDashLvl10 3.png|Level 10 Berserk Frenzy sprite 4 | |||
BTD6 DanD SwordDashLvl20 0.png|Level 20 Berserk Frenzy sprite 1 | |||
BTD6 DanD SwordDashLvl20 1.png|Level 20 Berserk Frenzy sprite 2 | |||
BTD6 DanD SwordDashLvl20 2.png|Level 20 Berserk Frenzy sprite 3 | |||
BTD6 DanD SwordDashLvl20 3.png|Level 20 Berserk Frenzy sprite 4 | |||
</gallery> | |||
===Model renders=== | |||
{{image needed|Model renders for each level (including the secret Levels 1-2 Macaque)}} | |||
<gallery> | |||
</gallery> | </gallery> | ||
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|upgrade 6 caption="Oh... this will turn heads!" | |upgrade 6 caption="Oh... this will turn heads!" | ||
|upgrade 7 caption="Huzzah!" | |upgrade 7 caption="Huzzah!" | ||
|upgrade 8 caption=Huzz''ah''!" | |upgrade 8 caption="Huzz''ah''!" | ||
|upgrade 9 caption= | |upgrade 9 caption= | ||
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==In other languages== | ==In other languages== | ||
{{ | {{BTD6 last updated|56.3|section=y}} | ||
{{langlist | |||
|key=DanDMonke | |||
|label=Name (Dan D'Monke) | |||
|collapsed= | |||
|ar =دان د مونكي | |||
|da =Dan D'Monke | |||
|de =Dan D'Monke | |||
|es =Dan D'Monke | |||
|es-la=Dan D'Monke | |||
|fi =Dan D'Monke | |||
|fr =Dan D'Monke | |||
|it =Dan D'Monke | |||
|ja =ダン・ディモンク | |||
|ko =댄 디몽크 | |||
|nl =Dan D'Monke | |||
|no =Dan D'Monke | |||
|pl =Dan D'Monke | |||
|pt-br=Dan D'Monke | |||
|ru =Дэн Д’Монке | |||
|sv =Dan D'Monke | |||
|th =แดน ดีมอนก์ | |||
|tr =Dan D'Monke | |||
|zh-cn=丹·迪蒙克 | |||
|zh-tw=丹·迪蒙克 | |||
}} | |||
{{langlist | |||
|key=DanDMonke Description | |||
|label=Description (Dan D'Monke) | |||
|collapsed= | |||
|ar =دان د مونكي يلمع سيفه بأسلوبٍ راقٍ. | |||
|da =Dan D'Monke svinger sin klinge med stil og finesse. | |||
|de =Dan D'Monke schwingt seine Klinge mit Stil und Raffinesse. | |||
|es =Dan D'Monke luce su hoja con estilo y sofisticación. | |||
|es-la=Dan D'Monke despliega su hoja con estilo y sofisticación. | |||
|fi =Dan D'Monke heiluttaa miekkaansa tyylikkäästi ja hienostuneesti. | |||
|fr =Dan D'Monke brandit sa lame avec style et sophistication. | |||
|it =Dan D'Monke sfoggia la sua lama con stile e raffinatezza. | |||
|ja =ダン・ディモンクは、スタイリッシュで洗練された身のこなしで剣を振るう。 | |||
|ko =댄 디몽크는 스타일과 품격으로 칼날을 휘두른다. | |||
|nl =Dan D'Monke zwaait zijn zwaard met stijl en verfijning. | |||
|no =Dan D'Monke svinger sverdet sitt med stil og eleganse. | |||
|pl =Dan D'Monke wywija mieczem ze stylem i wyrafinowaniem. | |||
|pt-br=Dan D'Monke exibe sua lâmina com estilo e sofisticação. | |||
|ru =Дэн Д'Монке эффектно размахивает своим клинком, демонстрируя стиль и изысканность. | |||
|sv =Dan D'Monke sveper sin klinga med stil och finess. | |||
|th =แดน ดีมอนก์ กวัดแกว่งดาบของเขาอย่างมีสไตล์และความสง่างาม | |||
|tr =Dan D'Monke kılıcını zarafet ve incelikle savuruyor. | |||
|zh-cn=丹·迪蒙克 以风度与气质挥舞着他的刀锋。 | |||
|zh-tw=丹·迪蒙克 風姿卓絕地揮舞著他的刀,風格與雅致並重。 | |||
}} | |||
{{langlist | |||
|key=MasquedMacaque | |||
|label=Name (The Masqued Macaque) | |||
|collapsed= | |||
|ar =الماكاك المقنّع | |||
|da =Den Maskerede Makak | |||
|de =Der maskierte Makak | |||
|es =El Macaco Enmascarado | |||
|es-la=El Macaco Enmascarado | |||
|fi =Naamioitu Makaki | |||
|fr =Le Macaque Masqué | |||
|it =Il Macaco Mascherato | |||
|ja =仮面のマカク | |||
|ko =가면 쓴 마카크 | |||
|nl =De gemaskerde makaak | |||
|no =Den maskerte makaken | |||
|pl =Makak Maskowy | |||
|pt-br=O Macaco Mascarado | |||
|ru =Замаскированная Макака | |||
|sv =Den maskerede makaken | |||
|th =ลิงหน้ากาก | |||
|tr =Maskeli Makak | |||
|zh-cn=蒙面猕猴 | |||
|zh-tw=蒙面獼猴 | |||
}} | |||
{{langlist | |||
|key=DanDMonke DescriptionTransformed | |||
|label=Description (The Masqued Macaque) | |||
|collapsed= | |||
|ar =الماكاك المقنع مُغامر وجريء وماهر في المبارزة بالسيف، وبالتأكيد ليس له أي علاقة بـ دان د مونكي! | |||
|da =Den maskerede makak er en dristig og stilfuld skurk. En mester i sværdkamp og helt sikkert uden nogen relation til Dan D'Monke! | |||
|de =Der maskierte Makak ist ein waghalsiger, schlitzohriger Gauner. Er ist ein Meister des Schwertkampfs und ganz sicher kein Verwandter von Dan D'Monke! | |||
|es =El Macaco Enmascarado es un pícaro audaz y galante. Un maestro de la esgrima ¡y, sin duda, no tiene relación alguna con Dan D'Monke! | |||
|es-la=El Macaco Enmascarado es un pícaro audaz y galante. Es maestro del manejo de la espada y, sin duda, no tiene relación con Dan D'Monke. | |||
|fi =Naamioitu Makaki on rohkea ja tyylikäs roisto. Miekkataidon mestari, eikä todellakaan ole millään tavoin tekemisissä Dan D'Monken kanssa! | |||
|fr =Le Macaque Masqué est un voyou audacieux et élégant. Maître du maniement de l'épée et certainement sans aucun lien avec Dan D'Monke ! | |||
|it =Il Macaco Mascherato è un audace e ardito malvivente. Maestro della scherma e certamente senza alcuna relazione con Dan D'Monke ! | |||
|ja =仮面のマカクは、大胆で颯爽としたならず者だ。剣術の名手であり、もちろん ダン・ディモンク とは全く関係がない! | |||
|ko =가면 쓴 마카크는 대담하고 멋진 의적이다. 검술의 달인이며 댄 디몽크와는 전혀 관련이 없다! | |||
|nl =De gemaskerde makak is een gedurfde en elegante schurk. Een meester in zwaardvechten en zeker geen verwantschap met Dan D'Monke! | |||
|no =Den maskerte makaken er en dristig og listig slyngel. En mester i sverdkamp og absolutt ikke i slekt med Dan D'Monke! | |||
|pl =Makak Maskowy to odważny i efektowny łotr. Mistrz szermierki i z pewnością nie ma nic wspólnego z Dan D'Monke! | |||
|pt-br=O Macaco Mascarado é um trapaceiro audacioso e elegante. É um mestre da esgrima e, certamente, não tem relação com Dan D'Monke! | |||
|ru =Замаскированная Макака — дерзкий и ловкий разбойник. Мастер фехтования и, безусловно, не имеет никакого отношения к Дэн Д’Монке! | |||
|sv =Den maskerede makaken är en djärv och stilfull skurk. En mästare på svärdkonst och absolut inte släkt med Dan D'Monke! | |||
|th =ลิงหน้ากาก เป็นจอมโจรผู้กล้าหาญและสง่างาม เชี่ยวชาญการต่อสู้ด้วยดาบ และแน่นอนว่าไม่มีความเกี่ยวข้องใดๆ กับ แดน ดีมอนก์! | |||
|tr =Maskeli Makak cesur ve atak bir serseridir. Kılıç sanatında bir ustadır ve kesinlikle Dan D'Monke ile hiçbir akrabalığı yoktur! | |||
|zh-cn=蒙面猕猴是一个大胆且潇洒的侠盗。它是剑术大师,当然与 丹·迪蒙克 没有任何关系! | |||
|zh-tw=蒙面獼猴是一位膽大妄為、風度翩翩的俠盜。身為劍術高手,且與 丹·迪蒙克 絕對沒有任何關係! | |||
}} | |||
==Footnotes== | ==Footnotes== | ||