Park (Battles 2): Difference between revisions
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{{stub|Hardly any content right now}} | {{stub|Hardly any content right now}} | ||
{{BTDB2 map info | {{BTDB2 map info | ||
| name = | | name = Park | ||
| image = | | image = BTDB2_park_thumbnail.png | ||
| availability = [[ZOMG Superdome (Battles 2)|ZOMG Superdome]] and below | | availability =[[ZOMG Superdome (Battles 2)|ZOMG Superdome]] and below | ||
| symmetry = Rotational | | symmetry = Rotational | ||
| introduced = 4.12 | | introduced = 4.12 | ||
| entrances = | | entrances = 2 | ||
| exits = | | exits = 2 | ||
| junctions = | | junctions = 0 | ||
| path lengths = ??? | | path lengths = ??? | ||
}} | }} | ||
'''Park | '''Park''' is a [[map]] in ''[[Bloons TD Battles 2]]'', introduced in {{BTDB2 version|4.12}}. It is based on [[Park (Battles)|Park]] from the original ''[[Bloons TD Battles]]''. | ||
==Layout== | ==Layout== | ||
Park is based at a grassy park with a white lane, with the sent Bloons going from the non-lake end and natural Bloons going from the lake end and exiting in opposite directions to each other. The middle spaces cannot fit Aces or other large footprint towers, unlike in the original version. | |||
==Strategy== | ==Strategy== | ||