Dragon's Breath (BMC): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Planterror (talk | contribs) it is still weaker in the multiplat version though, but it doesn't make a difference it's bad in both |
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{{for|other uses|Dragon's Breath (disambiguation)}} | {{for|other uses|Dragon's Breath (disambiguation)}} | ||
{{BMC upgrade info | {{BMC upgrade info | ||
|name F =Dragon's Breath | |name F =Dragon's Breath | ||
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|xp =450 | |xp =450 | ||
}} | }} | ||
'''Dragon's Breath''' is the [[Monkey Apprentice (BMC)|Monkey Apprentice]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons Monkey City]]''. {{#lst:Dragon's Breath (BTD5)|lede}} | '''Dragon's Breath''' is the [[Monkey Apprentice (BMC)|Monkey Apprentice]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons Monkey City]]''. {{#lst:Dragon's Breath (BTD5)|lede}} In the {{Flash version of|Bloons Monkey City}}, the flames have 4 pierce instead. | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{Strategy needed|Confirm viability in Flash and Multiplatform}} | {{Strategy needed|Confirm viability in Flash and Multiplatform}} | ||
Dragon's Breath is overpriced for both single-target damage and group-popping, while still getting overrun by dense Ceramic rushes, and not fast enough to reliably pop [[DDT (BMC)|DDT]]s | Dragon's Breath is overpriced for both single-target damage and group-popping, while still getting overrun by dense Ceramic rushes, and not fast enough to reliably pop [[DDT (BMC)|DDT]]s. Alternatives such as [[Bloonjitsu (BMC)|Bloonjitsu]] or large quantities of [[Triple Darts (BMC)|Triple Darts]] are preferred when Lead immunities are not a problem. However, Dragon's Breath is still usable in [[Monkey Teams (BMC)|Monkey Teams]] in loadouts that otherwise lack reliable single-target damage. | ||
[[Intense Magic (BMC)|Intense Magic]] doesn't affect the flames, while [[Lightning Bolt (BMC)|Lightning Bolt]] is optional for popping groups; if focusing on only single-target damage, not crosspathing is more cost-efficient. | [[Intense Magic (BMC)|Intense Magic]] doesn't affect the flames, while [[Lightning Bolt (BMC)|Lightning Bolt]] is optional for popping groups; if focusing on only single-target damage, not crosspathing is more cost-efficient. | ||
Latest revision as of 08:49, 18 August 2026
| Tower | Monkey Apprentice — Path 2 — Tier 3 | |
|---|---|---|
| Cash cost | $4,200 | |
| Research | ||
| Requirements | City Level 15 | |
| Cost | ||
| Time | 1 day 12 hours | |
| XP given | ||
Dragon's Breath is the Monkey Apprentice's path 2 tier 3 upgrade in Bloons Monkey City. It adds a rapid fire flame attack to the apprentice's arsenal. Each flame has 3 pierce, pops all bloon types, and has an attack cooldown of 0.07s. In the Flash version of Bloons Monkey City, the flames have 4 pierce instead.
Stats
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. The editor who added this notice elaborates: Dummy template, functionality will be added later |
Costs and sell values
[edit | edit source]| Tiers | Mobile version | Flash version | ||
|---|---|---|---|---|
| Cost | Sell value | Cost | Sell value | |
| 0-3 | $5,350 | $4,280 | $5,350 | $4,280 |
| 1-3 | $5,650 | $4,520 | $5,650 | $4,520 |
| 2-3 | $6,850 | $5,480 | $6,850 | $5,480 |
Strategy
[edit | edit source]| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. The editor who added this notice elaborates: Confirm viability in Flash and Multiplatform |
Dragon's Breath is overpriced for both single-target damage and group-popping, while still getting overrun by dense Ceramic rushes, and not fast enough to reliably pop DDTs. Alternatives such as Bloonjitsu or large quantities of Triple Darts are preferred when Lead immunities are not a problem. However, Dragon's Breath is still usable in Monkey Teams in loadouts that otherwise lack reliable single-target damage.
Intense Magic doesn't affect the flames, while Lightning Bolt is optional for popping groups; if focusing on only single-target damage, not crosspathing is more cost-efficient.
Navigation
[edit | edit source]| Monkey Apprentice in Bloons Monkey City | ||||||
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| Stats • Strategies |