Recursive Cluster (BTD6): Difference between revisions
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'''Recursive Cluster''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade increases the [[damage]] of all explosions by 1, and causes its [[Cluster Bombs (BTD6)|cluster bombs]] to produce tertiary explosions on every second shot. While the secondary explosions visually spawn four tertiary explosions each, | '''Recursive Cluster''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade increases the [[damage]] of all explosions by 1, and causes its [[Cluster Bombs (BTD6)|cluster bombs]] to produce tertiary explosions on every second shot. While the secondary explosions visually spawn four tertiary explosions each, each of them are actually treated as one large explosion with more [[pierce]] and a larger radius than the secondary explosions. The tertiary explosions deal 2 [[Damage#Explosion|Explosion]] damage, and have 4× pierce of the main clusters, for a total of 32 pierce (56 with [[Bigger Bombs (BTD6)|Bigger Bombs]] and 96 with [[Heavy Bombs (BTD6)|Heavy Bombs]]). Recursive bombs' main explosion also have 18 pierce, but do not gain pierce from [[crosspath]]s, only radius and damage.<section end="lede" /> | ||
==Stats== | ==Stats== | ||