Winter's Mercy: Difference between revisions

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added empty stats section, for the other skywardens I have yet to test all paths
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'''Winter's Mercy''' is the [[Skywarden (BTD6)|Skywarden]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade doubles its arrows' damage from 2 to 4 and their bonus damage to frozen bloons from 4 to 8. The shrapnel's bonus frozen damage is also doubled from 6 to 12. Winter's Mercy gains 1 damage for every 3 frozen bloons in range, capped at +8. It gains another 1 damage for 6 seconds every 3 frozen bloons popped.  
'''Winter's Mercy''' is the [[Skywarden (BTD6)|Skywarden]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade doubles its arrows' damage from 2 to 4 and their bonus damage to frozen Bloons from +4 to +8. The shrapnel's bonus frozen damage is also doubled from +6 to +12. Winter's Mercy gains +1 damage for every 3 frozen Bloons in range, capped at +8. It gains another +1 damage for 6 seconds for every 3 frozen Bloons popped.  


The icesplosive remain's damage and frozen bonus are increased from 3 to 5, and increases further if they originate from a popped MOAB: A base MOAB adds +25 damage, a DDT +50, a BFB +75, a ZOMG +200, and a BAD +10000.<section end="lede" />
The icesplosive remain's blast radius is doubled from 12 to 24 units and its damage is increased from 3 to 5, and increases further if they originate from a popped MOAB: A base MOAB adds +25 damage, a DDT +50, a BFB +75, a ZOMG +200, and a BAD +10,000.<section end="lede" />


==Stats==
==Stats==
{{empty|The stats section for this upgrade is not made yet}}
{{BTD6 last updated|56.3|section=y}}{{Incomplete|Missing crosspath interactions}}{{BTD6 tower|range=48|footprintRadius=6|targetTypeFirst=y|targetTypeLast=y|targetTypeClose=y|targetTypeStrong=y|attacks={{BTD6 attack|range=48|filterInvisible=true|eject=-0.8, 18.3, 7|targetTypes=Depends on targeting option|rate=1.55|projectiles={{BTD6 projectile|randomAngle=3|count=1|maxPierce=-1|pierce=6|filterInvisible=true|radius=2|damage=4|maxDamage=-1|distributeToChildren=true|immuneBloonProperties=17|maxDistance=75|speed=450|lifespan=0.16|acceleration=-20|damageModifierForFrozen=8|effects={{BTD6 buff|immunitiesGranted=Frozen}}{{BTD6 effect|damageModifierForFrozen=7}}{{BTD6 effect|lifespan=3|name=Ice combo - Slow effect|multiplier=0.75|multiplierForMoabs=0.9}}{{BTD6 effect|lifespan=2|name=Ice combo - Pierce effect|pierceCost=-1}}{{BTD6 zone|name=Ice combo - Slow zone|radius=8|slowMultiplier=0.8|moabsMultiplier=0.95}}{{BTD6 projectile|count=2|seekDistance=300|maxPierce=-1|pierce=3|filterInvisible=true|name=Ice combo - Shrapnel|radius=2|damage=6|maxDamage=-1|distributeToChildren=true|immuneBloonProperties=12|speed=450|lifespan=0.1333|damageModifierForFrozen=12|effects={{BTD6 effect|multiplier=0|multiplierForMoabs=0|name=Freeze|layers=9999999|chance=0.35|lifespan=1.5}}}}}}{{BTD6 projectile|name=Icesplosive Remain|count=1|maxPierce=-1|pierce=6|ignoreBlockers=true|filterInvisible=true|radius=2|minLifespan=2|maxLifespan=4|rounds=1|effects={{BTD6 effect|name=Slow effect|layers=9999999|lifespan=3|multiplier=0.5|multiplierForMoabs=0.5||chance=1}}}}{{BTD6 projectile|name=Icesplosion|maxPierce=-1|pierce=3|ignoreBlockers=true|filterInvisible=true|radius=12|damage=5|maxDamage=-1|distributeToChildren=true|immuneBloonProperties=12|lifespan=0.05|effects={{BTD6 buff|immunitiesGranted=Frozen}}{{BTD6 effect|name=Freeze|layers=6|multiplier=0|lifespan=1}}}}}}|buffs={{BTD6 buff||name=Attack speed buff|ratePercentagePerStack=0.05|maxStackSize=10|lifespan=2|appliesToOwningTower=true}}{{BTD6 buff|name=Pierce buff|pierceMultiplier=1.5|lifespan=1.0|appliesToOwningTower=true}}{{BTD6 buff|damageAdditive=1|maxStackSize=8|name=Damage buff from frozen Bloons in range|appliesToOwningTower=tue}}{{BTD6 buff|damageAdditive=1|name=Damage buff from popping frozen Bloons|appliesToOwningTower=tue|lifespan=6}}}}Notes:
 
* The +7 damage bonus to frozen is only applied to Blue, Green, Yellow and Pink Bloons.
* The Icesplosion damage is increased if the remain originated from a frozen MOAB-Class Bloon:
** MOAB: +25 damage
** BFB: +75 damage
** ZOMG: +200 damage
** DDT: +50 damage
** BAD: +10,000 damage


==Costs and sell values==
==Costs and sell values==
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==Strategy==
==Strategy==
{{strategy needed|section=y}}
{{strategy needed|section=y|May need to be rewritten}}
{{BTD6 last updated|56.3|section=y}}
Winter's Mercy is awkward because it depends so much on dealing the final hit to chain high damage from the icesplosions, and the bonuses from both currently frozen and recently popped Frozen Bloons are generally too minor for such a high price tag and low pierce even with the [[Icebore]] pierce bonus to Frozen targets. This makes it prone to being backfired by other defenses even with Ice synergies like [[Icicles (BTD6)|Icicles]], which works fine on its predecessors but not Winter's Mercy.
 
For crosspaths, path 1 crosspaths are preferred for most situations, as range is a benefactor in all strategies especially in Ice strategies. Path 2 crosspath is situational.
*1-0-5 is generally the best, with 2-0-5 useful for innate camo detection and also potentially for more coverage if needed.
*0-1-5 is a downgrade due to the speed effect not working and losing Purple-popping.
*0-2-5 does maximize pierce but restricts it to instant blasts instead of straight piercing projectiles, which sometimes helps proccing the Winter's Mercy effects but not always.
 
==Update history==
{{BTD6 change list by upgrade|Skywarden|3|5}}


==Gallery==
==Gallery==