Discount Bloon: Difference between revisions
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*Discount Bloons are expensive at a total of 22 Gold for one copy; but their solid 220 health allows them to function as effectively a weaker but more spammable [[Ceramic Bloon (BCS)|Ceramic Bloon]]. Consider decks that like to play later and make lots of Gold with cards like [[Banana Farm (BCS)|Banana Farm]] or [[Marketplace (BCS)|Marketplace]]. | *Discount Bloons are expensive at a total of 22 Gold for one copy; but their solid 220 health allows them to function as effectively a weaker but more spammable [[Ceramic Bloon (BCS)|Ceramic Bloon]]. Consider decks that like to play later and make lots of Gold with cards like [[Banana Farm (BCS)|Banana Farm]] or [[Marketplace (BCS)|Marketplace]]. | ||
*Discount Bloons as a rush are susceptible to spread damage from cards like [[Super Monkey Storm (BCS)|Super Monkey Storm]], [[Frag Bomb Shooter]] or [[Thunder Druid]]. They do not pop immediately from any of these, but take heavy damage. | *Discount Bloons as a rush are susceptible to spread damage from cards like [[Super Monkey Storm (BCS)|Super Monkey Storm]], [[Frag Bomb Shooter]] or [[Thunder Druid]]. They do not pop immediately from any of these, but take heavy damage. | ||
*Discount Bloons give a total of 22 Bloontonium per card, allowing it to give the second highest amount of Bloontonium per card out of any Bloon in the game. This can be great if you need tons of Bloontonium for a hero like Adora, but | *Discount Bloons give a total of 22 Bloontonium per card, allowing it to give the second highest amount of Bloontonium per card out of any Bloon in the game (second to [[DDT (BCS)|DDT]]). This can be great if you need tons of Bloontonium for a hero like Adora, but its extremely high cost makes less expensive Bloontonium generators such as [[Golden Blimp]], [[Black Bloon (BCS)|Black Bloon]], [[Zebra Bloon (BCS)|Zebra Bloon]], or [[BFB (BCS)|BFB]] more viable for heroes who do not need such a huge amount of Bloontonium. | ||
*Prince of Darkness if on the field can help Discount Bloons resist the effect of cards such as [[Blade Maelstrom (BCS)|Blade Maelstrom]], [[Glaive Ricochet (BCS)|Glaive Ricochet]], [[Thunder Druid]] or [[Super Monkey Storm (BCS)|Super Monkey Storm]]. | *Prince of Darkness if on the field can help Discount Bloons resist the effect of cards such as [[Blade Maelstrom (BCS)|Blade Maelstrom]], [[Glaive Ricochet (BCS)|Glaive Ricochet]], [[Thunder Druid]] or [[Super Monkey Storm (BCS)|Super Monkey Storm]]. | ||
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==Development== | ==Development== | ||
Discount Bloon was buffed in previous updates to keep it relevant as a rushing card. However, these didn't succeed, as the fundamental problem was that it was still vulnerable to being one-shot by [[Super Monkey Storm (BCS)|Super Monkey Storm]].<ref name="odysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> Version 6.4 completely reworked the Bloon into a variation of a theoretical Swarm Ceramic Bloon,<ref name="odysseyTOS-6.4" /> which would make discounting synergies more valuable, offer a higher Bloontonium count per card (excluding discounts to itself with additional played copies), and give Tempo decks a new card to revolve around instead of purely a gimmicky Bloon.<ref name="odysseyTOS-6.4" /> More specifically, giving Tempo a practical swarm card, which opens up strategies such as [[Prince of Darkness (BCS)|Prince of Darkness]] synergy,<ref name="odysseyTOS-6.4" /> or (although not explicitly stated in OdysseyTOS's tester commentary) another practical use for [[Marketplace (BCS)|Marketplace]] pushing not only slow-moving Large Bloons. | Discount Bloon was buffed in previous updates to keep it relevant as a rushing card. However, these didn't succeed, as the fundamental problem was that it was still vulnerable to being one-shot by [[Super Monkey Storm (BCS)|Super Monkey Storm]].<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> Version 6.4 completely reworked the Bloon into a variation of a theoretical Swarm Ceramic Bloon,<ref name="odysseyTOS-6.4" /> which would make discounting synergies more valuable, offer a higher Bloontonium count per card (excluding discounts to itself with additional played copies), and give Tempo decks a new card to revolve around instead of purely a gimmicky Bloon.<ref name="odysseyTOS-6.4" /> More specifically, giving Tempo a practical swarm card, which opens up strategies such as [[Prince of Darkness (BCS)|Prince of Darkness]] synergy,<ref name="odysseyTOS-6.4" /> or (although not explicitly stated in OdysseyTOS's tester commentary) another practical use for [[Marketplace (BCS)|Marketplace]] pushing not only slow-moving Large Bloons. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
BCS DiscountBloon Icon.png|Icon | BCS DiscountBloon Icon.png|Icon | ||
BCS DiscountBloonScreenshot.png|Discount Bloon in-game | BCS DiscountBloonScreenshot.png|Discount Bloon in-game (pre-3.0) | ||
BCS DiscountBloonArmy.png|8 Discount Bloons played on the same turn because of the discount effect | BCS DiscountBloonArmy.png|8 Discount Bloons played on the same turn because of the discount effect | ||
BCS DiscountBloonEffect.png|Discount Bloon reaching a cost of 0, from another copy of Discount Bloon being played beforehand | BCS DiscountBloonEffect.png|Discount Bloon reaching a cost of 0, from another copy of Discount Bloon being played beforehand | ||