Neva-Miss Targeting (Battles 2): Difference between revisions

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300 dollars off, nice.
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→Strategy: boltrix losing with the new nevamiss with bbrew
 
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==Strategy==
==Strategy==
{{BTDB2 last updated|4.13|section=y}}
{{BTDB2 last updated|4.13|section=y}}
An expensive early-game carry that assures defense against pre-R10 rushes, with a much steeper saveup than other options but an effective anti-stall on any map no matter where it is. Ace strategies can use Neva-Miss on harder maps, especially [[Ports]]. Neva-Miss pairs well with buffs such as [[Berserker Brew (Battles 2)|Berserker Brew]] which improve its damage and pierce and carry better starting from round 11. It will need more to handle round 13-16 type rushes; without external buffs, it is pretty bad for its cost at this stage of the game for only adding homing. Ace-Alch strategies appreciate from Neva-Miss, and should be one of its go-to picks with Berserker Brew for carrying the mid-game, provided Camos are handled elsewhere
An expensive early-game carry that assures defense against pre-R10 rushes, with a much steeper saveup than other options but an effective anti-stall on any map no matter where it is. Ace strategies can use Neva-Miss on harder maps, especially [[Ports]]. Neva-Miss pairs well with buffs such as [[Berserker Brew (Battles 2)|Berserker Brew]] which improve its damage and pierce and carry better starting from round 11. It will need more to handle round 13-16 type rushes; without external buffs, it is pretty bad for its cost at this stage of the game for only adding homing. Ace-Alch strategies appreciate from Neva-Miss, and should be one of its go-to picks with Berserker Brew for carrying the mid-game, provided Camos are handled elsewhere, though without the full uptime of [[Stronger Stimulant (Battles 2)|Stronger Stimulant]] it is still fallible to properly layered rushes.


Crosspathing with 2-0-3 is preferred for maximizing darts. 0-2-3 is suboptimal, as decamos or other Camo countermeasures are far more effective compared to the innate Camo detection it would have.
Crosspathing with 2-0-3 is preferred for maximizing darts. 0-2-3 is suboptimal, as decamos or other Camo countermeasures are far more effective compared to the innate Camo detection it would have.