Quantum Leap: Difference between revisions

this affects projectiles, not attacks
Qwertyxp2000 (talk | contribs)
would mention anti-synergy with some artifacts like Homing Projectiles, but the first sentence just says this implicitly anyway...
 
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*Players can utilize the dead airtime of projectiles with [[Essence Of Diamondback]] and some Bloon slowdown to rehit large [[MOAB-Class Bloon]]s multiple times.
*Players can utilize the dead airtime of projectiles with [[Essence Of Diamondback]] and some Bloon slowdown to rehit large [[MOAB-Class Bloon]]s multiple times.
:*Lifespan and range buffs like [[Heightened Perception]] and [[Added Preservatives]] allow more flexibility.
:*Lifespan and range buffs like [[Heightened Perception]] and [[Added Preservatives]] allow more flexibility.
:*Players not abusing this may encounter problems with spaced Bloons and MOAB-Class as projectiles can usually only hit once.
:*Players not abusing this may encounter problems with spaced Bloons and MOAB-Class, as projectiles can usually only hit once.


== Update history ==
== Update history ==