Quantum Leap: Difference between revisions
this affects projectiles, not attacks |
Qwertyxp2000 (talk | contribs) would mention anti-synergy with some artifacts like Homing Projectiles, but the first sentence just says this implicitly anyway... |
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*Players can utilize the dead airtime of projectiles with [[Essence Of Diamondback]] and some Bloon slowdown to rehit large [[MOAB-Class Bloon]]s multiple times. | *Players can utilize the dead airtime of projectiles with [[Essence Of Diamondback]] and some Bloon slowdown to rehit large [[MOAB-Class Bloon]]s multiple times. | ||
:*Lifespan and range buffs like [[Heightened Perception]] and [[Added Preservatives]] allow more flexibility. | :*Lifespan and range buffs like [[Heightened Perception]] and [[Added Preservatives]] allow more flexibility. | ||
:*Players not abusing this may encounter problems with spaced Bloons and MOAB-Class as projectiles can usually only hit once. | :*Players not abusing this may encounter problems with spaced Bloons and MOAB-Class, as projectiles can usually only hit once. | ||
== Update history == | == Update history == | ||