Dan D'Monke (BTD6): Difference between revisions
just correcting a spelling mistake |
Qwertyxp2000 (talk | contribs) →Gallery: are these berserk frenzy sprites 2d images and not just 3d models? I assume that is the case, because rendering 3d models will take a heck of a lot of resources taken just to calculate... wow |
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===The Masqued Macaque=== | ===The Masqued Macaque=== | ||
==== Main attack ==== | ==== Main attack ==== | ||
In his Masqued Macaque form, his attack | In his Masqued Macaque form, his attack damage is increased to 2, pierce is increased to 9, and range is increased to 34.5 units.{{fn|Display range remains at 30 units. Projectile radius and speed remains the same, but projectile lifespan is increased to 0.0863 seconds.}} The damage type is changed to {{BTD6 dt|0}} and has Camo detection. However, his attack cooldown is increased to 1 second. | ||
As he levels up, his main attack gains additional effects: | As he levels up, his main attack gains additional effects: | ||
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==== Rabble Rouser ==== | ==== Rabble Rouser ==== | ||
'''Rabble Rouser''' unlocks at level 10 and has a 60 second cooldown. It provides buffs to himself and all other Monkeys in radius, activating any life loss abilities (e.g. [[Nomad]], [[Elite Defender (BTD6)|Elite Defender]] or [[Bomb Blitz (Battles 2)|Bomb Blitz]]) as well as granting them 1.5x damage, and immunity to stun effects for 10 seconds, but in exchange, their attack speed is reduced -17% (1.2× attack cooldown multiplier). The damage buff is multiplicative with other damage buffs. | '''Rabble Rouser''' unlocks at level 10 and has a 60 second cooldown. It provides buffs to himself and all other Monkeys in radius, activating any life loss abilities (e.g. [[Nomad]], [[Elite Defender (BTD6)|Elite Defender]] or [[Bomb Blitz (Battles 2)|Bomb Blitz]]) as well as granting them 1.5x damage, and immunity to stun effects for 10 seconds, but in exchange, their attack speed is reduced -17% (1.2× attack cooldown multiplier). The damage buff is multiplicative with other damage buffs. The radius of the ability scales with the range of Dan D'Monke prior to activation.<!--e.g. rabble >> deadeye >> nope no extra towers affected, unlike thdecree--> | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Levels | |+Levels | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|56.3|section=y}} | ||
{{Strategy needed|Elaborate the summary of what Dan D'Monkey performs as a whole and how to optimize Dan D'Monke}} | {{Strategy needed|Elaborate the summary of what Dan D'Monkey performs as a whole and how to optimize Dan D'Monke}} | ||
Dan D'Monke provides solid support and DPS, depending on his form. He is mostly used for his Reposition ability to be a cheap substitute for [[Support Chinook (BTD6)|Support Chinook]] and Rabble Rouser as an alternative to Pat's Rallying Roar, as well as being able to use passive abilities for Towers that require lives to be lost for activation on CHIMPS (e.g. [[Elite Defender (BTD6)|Elite Defender]] and x-x-2+ Desparado). His Masqued Macaque form is decent on ABR thanks to innate Camo detection and Lead popping. His base version is usually preferred for his supports, and he has better receptiveness to buffs than Masqued Macaque. | Dan D'Monke provides solid support and DPS, depending on his form. He is mostly used for his Reposition ability to be a cheap substitute for [[Support Chinook (BTD6)|Support Chinook]] and Rabble Rouser as an alternative to Pat's Rallying Roar, as well as being able to use passive abilities for Towers that require lives to be lost for activation on CHIMPS (e.g. [[Elite Defender (BTD6)|Elite Defender]] and x-x-2+ Desparado). His Masqued Macaque form is decent on ABR thanks to innate Camo detection and Lead popping. His base version is usually preferred for his supports, and he has better receptiveness to buffs than Masqued Macaque. | ||
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During the early-game, he can ease some difficult grouped rounds with his Transform ability, in addition to general cheap damage. | During the early-game, he can ease some difficult grouped rounds with his Transform ability, in addition to general cheap damage. | ||
His mid-game is one of his strongest points, being able to move around defenses to organise setups for win conditions in strategic positions, as well as bursts of damage. Depending on his form, he can serve as the supporting Hero or the direct defender. If the defense is focused on general damage but lacks grouped cleanup, switching to Masqued Macaque and using his Berserk Frenzy may sometimes be better. | His mid-game is one of his strongest points, being able to move around defenses to organise setups for win conditions in strategic positions, as well as bursts of damage. Depending on his form, he can serve as the supporting Hero or the direct defender. If the defense is focused on general damage but lacks grouped cleanup, switching to Masqued Macaque and using his Berserk Frenzy may sometimes be better. However, Rabble Rouser's key strength is improving DPS of already high-damage attacks, being a multiplicative damage buff, and his normal form is preferred in situations where adding supports to an existing defense would help more than simply dealing burst damage to groups. | ||
His highest upgrades aren't too important, but even without them he can sustain a strong late-game with natural leveling. His passive leak protection can prevent strays from leaking, which assists the most on short maps and map formats with low visibility exits. | His highest upgrades aren't too important, but even without them he can sustain a strong late-game with natural leveling. His passive leak protection can prevent strays from leaking, which assists the most on short maps and map formats with low visibility exits. | ||
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BTD6 DanDMonke WarcryAA.png|Berserk Frenzy icon | BTD6 DanDMonke WarcryAA.png|Berserk Frenzy icon | ||
BTD6 BuffIconDanBattleCry.png|Rabble Rouser [[buff]] icon | BTD6 BuffIconDanBattleCry.png|Rabble Rouser [[buff]] icon | ||
BTD6 DanD SwordDashLvl10 0.png|Level 10 Berserk Frenzy sprite 1 | |||
BTD6 DanD SwordDashLvl10 1.png|Level 10 Berserk Frenzy sprite 2 | |||
BTD6 DanD SwordDashLvl10 2.png|Level 10 Berserk Frenzy sprite 3 | |||
BTD6 DanD SwordDashLvl10 3.png|Level 10 Berserk Frenzy sprite 4 | |||
BTD6 DanD SwordDashLvl20 0.png|Level 20 Berserk Frenzy sprite 1 | |||
BTD6 DanD SwordDashLvl20 1.png|Level 20 Berserk Frenzy sprite 2 | |||
BTD6 DanD SwordDashLvl20 2.png|Level 20 Berserk Frenzy sprite 3 | |||
BTD6 DanD SwordDashLvl20 3.png|Level 20 Berserk Frenzy sprite 4 | |||
</gallery> | |||
===Model renders=== | |||
{{image needed|Model renders for each level (including the secret Levels 1-2 Macaque)}} | |||
<gallery> | |||
</gallery> | </gallery> | ||
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|upgrade 6 caption="Oh... this will turn heads!" | |upgrade 6 caption="Oh... this will turn heads!" | ||
|upgrade 7 caption="Huzzah!" | |upgrade 7 caption="Huzzah!" | ||
|upgrade 8 caption=Huzz''ah''!" | |upgrade 8 caption="Huzz''ah''!" | ||
|upgrade 9 caption= | |upgrade 9 caption= | ||