Nourishment: Difference between revisions

Qwertyxp2000 (talk | contribs)
Qwertyxp2000 (talk | contribs)
→Strategy: corvus cash generation is a mistake, bosses proved this
 
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It is recommended to use Nourishment on earlier rounds to maximise cash gain, unless incoming rounds are threatening. It's also recommended to keep maximising Mana unless Mana is nearly full, so the next Nourishment can gain more Cash per use.
It is recommended to use Nourishment on earlier rounds to maximise cash gain, unless incoming rounds are threatening. It's also recommended to keep maximising Mana unless Mana is nearly full, so the next Nourishment can gain more Cash per use.


Nourishment lets Corvus be an income-making alternative to [[Benjamin (BTD6)|Benjamin]] and [[Geraldo (BTD6)|Geraldo]], but slower cash generation and has self-sufficient early-game defense for no cost except the high upfront cost. Thus, he can be useful Hero for Boss Events and CT Boss tiles, but far too slow for [[Boss Rush]]. His Nourishment can give just enough cash to afford the next Farm upgrades early on, but his payoff rate is extremely slow and dependent on lengthening rounds, but his spirit antistalls a lot.
Nourishment lets Corvus be an income-making alternative to [[Benjamin (BTD6)|Benjamin]] and [[Geraldo (BTD6)|Geraldo]], but slower cash generation and has self-sufficient early-game defense for no cost except the high upfront cost. Thus, he can be useful Hero for Boss Events and CT Boss tiles, but far too slow for [[Boss Rush]]. His Nourishment can give just enough cash to afford the next Farm upgrades early on, but his payoff rate is extremely slow and dependent on lengthening rounds, but his spirit antistalls and can ruin optimal cash generation.


==Update history==
==Update history==