Inferno Ring (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
Qwertyxp2000 (talk | contribs)
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 17: Line 17:
|xp    =32500
|xp    =32500
}}
}}
'''Inferno Ring''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />The Inferno Ring's flame ring from [[Ring of Fire (BTD6)|Ring of Fire]] deals increased damage (8 damage and +4 MOAB-Class damage), gains +15 pierce (45 without 5-2-0), +11.5 range (34.5 base range), and attacks every 0.1 seconds (3.15x attack speed, or 68.25% reduced attack cooldown). Additionally, it gains a new meteor attack that seeks the target and ignores any other Bloons it passes, dealing 700 damage to the target and creating a high-damage burning blast upon expiring. Both attacks deal {{BTD6 dt|Fire}} type damage.<section end="lede" />
'''Inferno Ring''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />The Inferno Ring's flame ring from [[Ring of Fire (BTD6)|Ring of Fire]] deals increased damage (8 damage and +4 MOAB-Class damage), gains +15 pierce (45 without 5-2-0), +11.5 range (34.5 base range), and attacks every 0.1 seconds (3.15x attack speed, or 68.25% reduced attack cooldown). Additionally, it gains a new meteor attack that seeks to any target on screen and ignores any other Bloons it passes, dealing 700 damage to the target and creating a high-damage burning blast upon expiring if it doesn't hit a [[Purple Bloon (BTD6)|Purple Bloon]]. The flame and meteor deal {{BTD6 dt|Fire}}-type damage, while the explosion does {{BTD6 dt|Explosion}}-type damage.<section end="lede" />


== Mechanics ==
== Mechanics ==


=== Meteor ===
=== Meteor ===
The meteor seeks towards targets, dealing 700 damage (1,000 with [[Even More Tacks (BTD6)|Even More Tacks]]) to the intended target(s) with infinite range, following standard targeting priorities. It has 1 pierce (2 with [[Super Range Tacks (BTD6)|Super Range Tacks]]) that can be buffed, and once all pierce is used it creates an explosion that does 50 damage with 10 pierce and burns any non-Purple (50 damage per second for 4.1 seconds). The meteor is shot every 4 seconds. The meteor can only collide with the targeted bloon (therefore, it can't get blocked by other bloons), and cannot retarget the same bloon twice (only applied when it has more than 1 pierce). If no new targets are found, the meteor will fly off the map.  
The meteor seeks towards targets, dealing 700 {{BTD6 dt|Fire}}-type damage (1,000 with [[Even More Tacks (BTD6)|Even More Tacks]]) to the intended target(s) with infinite range, following standard targeting priorities. It has 1 pierce (2 with [[Super Range Tacks (BTD6)|Super Range Tacks]]) that can be buffed, and once all pierce is used it creates an explosion that does 50 {{BTD6 dt|Explosion}}-type damage with 10 pierce and burns any non-Purple (50 damage per second for 4.1 seconds). The meteor is shot every 4 seconds. The meteor can only collide with the targeted bloon (therefore, it can't get blocked by other Bloons), and cannot retarget the same bloon twice (only applied when it has more than 1 pierce). If no new targets are found, the meteor will continue moving in the same direction and is able to escape the screen when no targets are on screen.


=== Monkey Knowledge ===
=== Monkey Knowledge ===