Blade Maelstrom (BTD6): Difference between revisions

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Blade Maelstrom is one of the strongest towers in [[Race Event]]s, due to its extremely high pierce and ability to wipe out extraordinary amounts of Bloons and make large amounts of cash that can be used to purchase other towers. It also excels at wiping out large quantity of spawns from {{BTD6|Bloonarius}}. When using it in Race Events, fullsend immediately after purchasing it, purchase a 0-2-0 {{BTD6|Alchemist}} next to it, and upgrade the Alchemist to a 3-2-0 {{BTD6|Berserker Brew}} immediately after using the ability to allow it to pop {{BTD6|Lead Bloon}}s and greatly boost its popping power. Although the [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] will be used up very quickly, this will likely pop all Lead Bloons on screen and prevent them from blocking the rest of the ability (unless more Leads spawn afterwards).
Blade Maelstrom is one of the strongest towers in [[Race Event]]s, due to its extremely high pierce and ability to wipe out extraordinary amounts of Bloons and make large amounts of cash that can be used to purchase other towers. It also excels at wiping out large quantity of spawns from {{BTD6|Bloonarius}}. When using it in Race Events, fullsend immediately after purchasing it, purchase a 0-2-0 {{BTD6|Alchemist}} next to it, and upgrade the Alchemist to a 3-2-0 {{BTD6|Berserker Brew}} immediately after using the ability to allow it to pop {{BTD6|Lead Bloon}}s and greatly boost its popping power. Although the [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] will be used up very quickly, this will likely pop all Lead Bloons on screen and prevent them from blocking the rest of the ability (unless more Leads spawn afterwards).


Outside of Race Events, Blade Maelstrom is useful to wipe out Round 76, Round 78 (with [[Camo Bloon (BTD6)|Camo]] detection), and the 1st and 3rd wave of {{BTD6|Ceramic Bloon}}s on Round 63, but is not very useful on other rounds and becomes significantly weaker after Round 80 due to [[Ceramic Bloon (BTD6)#Super Ceramic Bloons|Super Ceramics]].  
Outside of Race Events, Blade Maelstrom is useful to wipe out Round 76, Round 78 (with [[Camo Bloon (BTD6)|Camo]] detection), and the 1st and 3rd wave of {{BTD6|Ceramic Bloon}}s on Round 63, as well as clear Round 40 innards on shorter maps, but is not very useful on other rounds and becomes significantly weaker after Round 80 due to [[Ceramic Bloon (BTD6)#Super Ceramic Bloons|Super Ceramics]].  


[[Thunder's Decree]] can further enhance Blade Maelstrom's effectiveness against grouped bloons, by making ability blades ricochet to better utilize their high pierce, and potentially having them trigger the second Lightning Combo effect for extra chain lightning damage. Its stun also helps cover Blade Maelstrom's weakness against single targets. However, Blade Maelstrom is generally lacking in firepower for later rounds unless upgraded to [[Super Maelstrom (BTD6)|Super Maelstrom]] or spammed.
[[Thunder's Decree]] can further enhance Blade Maelstrom's effectiveness against grouped bloons, by making ability blades ricochet to better utilize their high pierce, and potentially having them trigger the second Lightning Combo effect for extra chain lightning damage. Its stun also helps cover Blade Maelstrom's weakness against single targets. However, Blade Maelstrom is generally lacking in firepower for later rounds unless upgraded to [[Super Maelstrom (BTD6)|Super Maelstrom]] or spammed. On the other hand, Thunder's Decree keeps the Maelstrom relevant in [[CHIMPS]].


2-4-0 and 0-4-2 are on roughly equal footing, the former being preferred for burst damage and the latter for more reliable damage regardless of the game setting, though this difference is not very pronounced unless upgraded to [[Super Maelstrom (BTD6)|Super Maelstrom]]. 2-4-0's ability creates roughly 3.7% more blades in total. The difference in rotation direction from bottom path rarely matters, only the longer duration.
2-4-0 and 0-4-2 are on roughly equal footing, the former being preferred for burst damage and the latter for more reliable damage regardless of the game setting, though this difference is not very pronounced unless upgraded to [[Super Maelstrom (BTD6)|Super Maelstrom]]. 2-4-0's ability creates roughly 3.7% more blades in total. The difference in rotation direction from bottom path rarely matters, only the longer duration.


==Update History==
==Update history==
{{BTD6 change list by upgrade|Tack Shooter|2|4}}
{{BTD6 change list by upgrade|Tack Shooter|2|4}}